athile
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c459eb7c55
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Visual Studio 2010 build fixes. Don't let MyGUI redefine the C++0x keyword nullptr and use _MSC_VER to check if Visual Studio is being used. MSVER is not necessarily defined on VS2010.
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2011-01-10 13:48:16 -07:00 |
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Marc Zinnschlag
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4a12be11bf
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moved PlayerPos class from MWRender to MWWorld and renamed it to Player
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2011-01-04 15:58:22 +01:00 |
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Jan-Peter Nilsson
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2e7e79f596
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Make ReviewDialog use the new WindowBase
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2010-11-06 11:29:03 +01:00 |
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Jan-Peter Nilsson
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1ff81354eb
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Remove unused variables
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2010-11-06 01:17:05 +01:00 |
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Jan-Peter Nilsson
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9d57b4f0d6
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Do not store StaticTextPtr in WidgetPtr and use setTextColour
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2010-11-06 01:14:29 +01:00 |
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Jan Borsodi
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1c6b9a9b7b
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Activated buttons in review dialog to go to the respective dialogs.
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2010-10-23 01:00:07 +02:00 |
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Jan Borsodi
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025af1717f
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Removed gameWindowSize parameter from all dialogs that had it, instead this is fetched via the environment variable.
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2010-10-23 00:17:41 +02:00 |
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Jan Borsodi
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12fe9305a6
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Further unification of dialog API, all dialogs now have an open() method which updates gui content and makes it visible.
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2010-10-23 00:11:54 +02:00 |
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Jan Borsodi
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970a7a3498
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Removed hardcoded values from review dialog and added functionality for setting all fields in the dialog. Window manager keeps track of player values set from the outside and passes these to the review dialog.
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2010-10-21 09:28:09 +02:00 |
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Jan Borsodi
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1c1d33e723
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Initial work on the stat review dialog.
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2010-10-20 21:40:32 +02:00 |
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