Koncord
7b3e487f91
Register packet ActiveSkills in packet controller
8 years ago
Koncord
b1bb552b65
Add packet ActiveSkills
8 years ago
David Cernat
7bbeed629d
Merge pull request #109 from OpenMW/master
...
Add OpenMW changes up to 25 Nov
8 years ago
scrawl
5297d7b5be
Merge pull request #1137 from nikolaykasyanov/osx-structure
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[macOS] Move all resources files inside application bundles (fixes #3566 )
8 years ago
Nikolay Kasyanov
db69342b5d
[macOS] Move all configs & resources into app bundles
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Fixes #3566 (https://bugs.openmw.org/issues/3566 ).
8 years ago
scrawl
505250f6ec
Do not use architecture dependent type size_t in esm format ( Fixes #3633 )
8 years ago
David Cernat
9e290ad799
Fix spacing irregularities
8 years ago
David Cernat
95efb77e53
Implement sending of ID_GAME_SPELLBOOK from client
8 years ago
David Cernat
6ea5f08e9c
Create placeholder for ID_GAME_SPELLBOOK
8 years ago
David Cernat
6c8c0827ea
Move RequestData() method to BasePacket
8 years ago
David Cernat
fd6dd5daa8
Fix packetID for new packet
8 years ago
David Cernat
ae39daf76a
Add and implement ID_MUSIC_PLAY
8 years ago
David Cernat
b028f0b51f
Merge pull request #104 from OpenMW/master
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Add OpenMW commits up to 17 Nov
8 years ago
scrawl
9d125bcaa2
Merge pull request #1129 from PhillipAnd/phillipand-cmake-fix
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Fix various build issues with Visual Studio environment
8 years ago
Koncord
19240b825d
Fix macro for MSVC
8 years ago
Koncord
b57ed2c119
Fix parameter type mismatch
8 years ago
Koncord
e2522fa366
Simplify LOG macros
8 years ago
David Cernat
6cd959fac8
Rename BasePlayer's GetCell() into getCell()
8 years ago
David Cernat
fa9d6e810e
Use lowerCamelCase in tes3mp client function names like OpenMW does
8 years ago
David Cernat
8d2793401e
Merge pull request #103 from OpenMW/master
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Add OpenMW commits up to 13 Nov
8 years ago
Phillip Andrews
c18fc113e5
Changed missing library dependencies to simple fix
8 years ago
Allofich
3420121c3f
Fix shadowing warnings
8 years ago
David Cernat
f7b5e5e638
Ignore packets from server that try to move LocalPlayer to invalid cells
8 years ago
Koncord
56959ebfda
Implement magic
8 years ago
Koncord
37e9cafbf7
Add new API function: SetConsoleAllow
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example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player
The console is allowed by default
8 years ago
Koncord
adb49b7c7d
Add New GUI dialog: ListBox
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Example:
local GUI_LISTBOX = 42
function OnPlayerSendMessage(pid, message)
if message == "/lb" then
local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
local label = "Lorem ipsum dolor sit amet"
tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
end
end
function OnGUIAction(pid, idGui, data)
if idGui == GUI_LISTBOX then
print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
end
end
8 years ago
David Cernat
cd798d5f23
Merge pull request #89 from OpenMW/master
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Add OpenMW commits up to 30 Oct
8 years ago
Allofich
125e94ef0e
Fix shadowing warnings
8 years ago
David Cernat
41504bd02a
Use more accurate position for ID_OBJECT_PLACE
8 years ago
David Cernat
937bf97883
Send gold values correctly with ID_OBJECT_PLACE
8 years ago
David Cernat
180aa3f2f3
Send item count ID_WORLD_OBJECT_PLACE
8 years ago
David Cernat
46397a7dac
Add and implement ID_OBJECT_ANIM_PLAY
8 years ago
David Cernat
fd4085725e
Set version to 0.3.0
8 years ago
David Cernat
c205e793cb
Add and implement ID_SCRIPT_MEMBER_SHORT
8 years ago
David Cernat
6d61c6cf2d
Merge pull request #84 from OpenMW/master
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Add OpenMW commits from Oct 25
8 years ago
David Cernat
97468980af
Add and implement 3 new WorldPackets for ingame script variable values
8 years ago
Assumeru
f6ef1ce276
Fix Calm/Frenzy/Demoralize/Rally Creature weakness and resistance
8 years ago
David Cernat
385b5f39e3
Add and implement ID_OBJECT_ROTATE
8 years ago
David Cernat
54ed9a7ab4
Implement ID_OBJECT_MOVE and send it from ingame scripts
8 years ago
David Cernat
0fb9b6eefb
On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE
8 years ago
David Cernat
947a677801
Replace ID_ACTIVATOR_ACTIVATE with ID_OBJECT_MOVE_WORLD
8 years ago
David Cernat
c25ebc34b3
Shorten WorldPacket IDs by removing WORLD from them
8 years ago
David Cernat
bdb53e1cb4
Implement ID_WORLD_DOOR_ACTIVATE and send it from MWBase::World
8 years ago
David Cernat
7264f13b8e
Implement ID_WORLD_OBJECT_SCALE and send it from ingame scripts
8 years ago
David Cernat
52d156e136
Make server able to receive the 5 new WorldPackets
8 years ago
David Cernat
4f0a3e8aa1
Add placeholders for 5 new WorldPackets
8 years ago
David Cernat
b6111d16cc
Add and implement ID_WORLD_VIDEO_PLAY
8 years ago
David Cernat
3fd93896f2
Add and implement ID_WORLD_OBJECT_LOCK
8 years ago
David Cernat
08ea5163c4
Add and implement ID_WORLD_OBJECT_UNLOCK
8 years ago
David Cernat
47ebd24b4a
Merge pull request #79 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# apps/openmw/mwinput/inputmanagerimp.cpp
8 years ago