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28 commits

Author SHA1 Message Date
Mads Buvik Sandvei
b710fa5a75 Another attempt at fixing the pipelines via mygui3.2 compatibility. This time by injecting inheritance of layers to inject the setPick function. 2020-12-01 21:36:46 +01:00
Mads Buvik Sandvei
f7ceee7a5e Revert "Drop MyGUI 3.4 requirement. Manage layer and widget focus manually."
This reverts commit 259330ab14.
2020-11-30 22:52:56 +01:00
Mads Buvik Sandvei
aff7d93a21 This is why i wanted MyGUI 3.4. So many hacks to use 3.2. 2020-11-29 19:02:06 +01:00
Mads Buvik Sandvei
e56d74518d VR tab in the settings menu. 2020-11-29 13:14:00 +01:00
Mads Buvik Sandvei
fde3ae1403 wrist option 2020-11-28 19:41:09 +01:00
Mads Buvik Sandvei
fde6cc231e Hud alongside arm instead of across to avoid getting eaten by shields 2020-11-28 18:58:23 +01:00
Mads Buvik Sandvei
259330ab14 Drop MyGUI 3.4 requirement. Manage layer and widget focus manually. 2020-11-27 21:47:20 +01:00
Mads Buvik Sandvei
3e581571f4 QWERTY implementation of a virtual keyboard. 2020-11-14 19:20:36 +01:00
Mads Buvik Sandvei
4a42a299d8 Fixed implicit cast warnings 2020-11-01 15:47:45 +01:00
Mads Buvik Sandvei
f762088651 Use Constants::UnitsPerMeter instead of rolling my own value. 2020-11-01 15:45:14 +01:00
Christoph Haag
b54e77a667 fix openmw non-vr build
../apps/openmw/mwphysics/movementsolver.cpp: In static member function ‘static void MWPhysics::MovementSolver::move(MWPhysics::ActorFrameData&, float, const btCollisionWorld*, MWPhysics::WorldFrameData&)’:
../apps/openmw/mwphysics/movementsolver.cpp:98:52: error: ‘getPlayer’ is not a member of ‘MWMechanics’
   98 |         const bool isPlayer = (ptr == MWMechanics::getPlayer());
      |                                                    ^~~~~~~~~
2020-10-30 23:29:24 +00:00
Mads Buvik Sandvei
5ffd884b14 Loading screen should now be visible. 2020-10-25 17:02:25 +01:00
Mads Buvik Sandvei
4f8f0cc8ac Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr 2020-10-22 20:39:53 +02:00
Mads Buvik Sandvei
4c4fc0c69a Refactoring. Moved changes to MWRender::Camera into a new subclass MWVR::VRCamera. Moved head tracking code to VRCamera. 2020-10-21 21:34:47 +02:00
Mads Buvik Sandvei
461258cb4b Reverted renaming of video player's gui layer 2020-06-28 13:01:58 +02:00
Mads Buvik Sandvei
45656f1d06 Comments etc 2020-06-28 11:33:01 +02:00
Mads Buvik Sandvei
91de6392ca More refactoring / cleanup. Code policies. 2020-06-26 23:02:48 +02:00
Mads Buvik Sandvei
60ffaea195 Pointer mode verbiage.
protected member variables for vranimation
2020-06-25 23:20:38 +02:00
Mads Buvik Sandvei
1cf97fd7ad lots of refactoring and some commenting 2020-06-21 23:40:07 +02:00
Mads Buvik Sandvei
9bd676f5be Some bugfixes, more experimenting with timing of frame sync calls. 2020-06-07 20:02:03 +02:00
Mads Buvik Sandvei
64d586929c Fixed false staticness of VRGUILayer by editing camera ortography rather than texture coordinates. 2020-05-31 11:57:08 +02:00
Mads Buvik Sandvei
480ce82217 Fixed performance issues related to xr synchronization as well as osg pipelining. Some code refactoring / cleanup. 2020-05-24 18:00:42 +02:00
Mads Buvik Sandvei
3e3ed7ecee STATIC data variance and asynchronous xrwaitframe. 2020-05-21 19:52:21 +02:00
Mads Buvik Sandvei
288530510d Some cleanup. Fixed problems arising from latest merge (refactoring). 2020-05-21 01:01:15 +02:00
Mads Buvik Sandvei
5fba3b17e7 Changed logic for updating GUI tracking 2020-05-17 23:17:30 +02:00
Mads Buvik Sandvei
6474d703ae GUI fixes. Animation fixes, i now understand movement accumulation better and was able to clean up some of the hacks with a better result. Lockpicks and probes now work. Haptics. Ready to be playtested. 2020-05-17 16:25:51 +02:00
Mads Buvik Sandvei
6f9c405afd Tentatively completed VR GUI 2020-05-12 22:13:01 +02:00
Mads Buvik Sandvei
57e48cfc03 Separate rendering of window menus. It's still awkward. Needs polishing. 2020-05-01 21:37:01 +02:00