scrawl
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bb43ec9b35
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Implement damage tick effects
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2013-11-16 03:16:21 +01:00 |
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scrawl
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b1a29eb27e
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Implement Resist & Weakness effects
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2013-11-16 02:34:43 +01:00 |
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scrawl
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c73217627e
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Move code for listing effect sources to the spell management classes
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2013-11-15 20:29:47 +01:00 |
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scrawl
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a6e2f43b75
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Stop continuous VFX when the effect is no longer active.
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2013-11-13 15:44:43 +01:00 |
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scrawl
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9b0e82a37f
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
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scrawl
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eccb8f38ba
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Apply "cast when strikes" enchantments when hitting with a weapon
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2013-11-12 02:07:51 +01:00 |
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scrawl
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ffdb91bb21
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Add particles for Cast + Hit. Not looking quite right yet.
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2013-11-11 23:43:28 +01:00 |
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scrawl
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cbe96a2170
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Refactor ActiveSpells to track range type. Added basic self range magic.
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2013-11-09 07:51:46 +01:00 |
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scrawl
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6f05c4229f
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Implemented potion & ingredient effect stacking
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2013-03-03 12:41:37 +01:00 |
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scrawl
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cf87708c1f
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Magic effect icons for spells
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2013-03-03 12:01:19 +01:00 |
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eduard
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2dc0064cc2
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more string lowercase
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2013-01-09 20:51:52 +01:00 |
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scrawl
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0db48b29c7
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GetSpellEffects, GetRace
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2012-11-25 01:26:29 +01:00 |
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greye
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86ad7a96f4
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applying new interface vol.2, inconsistent
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2012-11-05 21:19:22 +04:00 |
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greye
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2057f5619e
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move ESMStore to MWWorld
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2012-11-05 17:18:01 +04:00 |
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greye
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7606ebafd6
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
|
Marc Zinnschlag
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2ccd7a480d
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Issue #356: added a missing return
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2012-09-13 13:01:59 +02:00 |
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Marc Zinnschlag
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9de7b3bf90
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Issue #356: Properly support ingredients effect in ActiveSpells (hopefully)
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2012-09-13 11:30:59 +02:00 |
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Marc Zinnschlag
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fca3b67507
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Issue #356: basic support for ingredients in ActiveSpells (still using the wrong formula)
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2012-09-13 09:30:47 +02:00 |
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Marc Zinnschlag
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ec9ebe6b58
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Merge branch 'skillgain' into potions
Conflicts:
apps/openmw/mwmechanics/activespells.cpp
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2012-07-10 14:08:30 +02:00 |
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Marc Zinnschlag
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4c39fefd1e
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Issue #107: World is accessed only through the interface class from now on; some include cleanup
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2012-07-03 12:30:50 +02:00 |
|
Marc Zinnschlag
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83c3972a89
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Issue #314: added return value to addSpell function
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2012-06-24 16:23:43 +02:00 |
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Marc Zinnschlag
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aa827442e8
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Issue #314: Generalised ActiveSpells class so that it can handle lasting effects from potions too
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2012-06-24 11:39:21 +02:00 |
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Marc Zinnschlag
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9f1919a230
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Issue #256: added active spell management (completely untested)
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2012-05-19 15:01:07 +02:00 |
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