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									 scrawl | 3a2dccad4b | Implement 'Show' script instruction | 2016-02-27 13:40:53 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 2a981a5272 | make sure local variables are loaded when trying to access them from outside of a script (Fixes #2659) | 2015-09-15 13:58:07 +02:00 |  | 
				
					
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									 dteviot | 407cd50890 | fixed warning C4099: type name first seen using 'class' now seen using 'struct' | 2015-03-06 21:36:42 +13:00 |  | 
				
					
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									 scrawl | 2346c3528d | Remove NpcStats::mProfit and store it in the script instead Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs. | 2015-01-31 22:40:40 +01:00 |  | 
				
					
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									 scrawl | 04c79d5f1e | Fix case issue when setting companion's profit on the script | 2014-09-13 20:39:59 +02:00 |  | 
				
					
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									 scrawl | 15b486e149 | Don't trigger changed flag if a script with no locals is configured | 2014-06-26 01:21:15 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 3590fa40bd | store global script state in saved game files | 2013-12-15 16:16:50 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 111ebf84bb | replaced an include with a forward declaration | 2013-04-04 12:27:57 +02:00 |  | 
				
					
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									 scrawl | b0199c703c | Companion UI | 2013-03-31 13:13:46 +02:00 |  | 
				
					
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									 Tom Mason | ac112ef972 | refactored special variable code | 2013-02-03 13:27:27 +00:00 |  | 
				
					
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									 greye | 7606ebafd6 | resolving conflicts, minor update | 2012-09-17 11:37:50 +04:00 |  | 
				
					
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									 Marc Zinnschlag | a06b84ac86 | added local variables to ref data | 2010-07-02 14:31:29 +02:00 |  |