Bret Curtis
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2eb9d4ad4e
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Merge pull request #2878 from Assumeru/mutate-ai
Mutate base records when editing AI settings (#2798)
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2020-06-03 15:09:40 +02:00 |
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Evil Eye
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4d7947d27c
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Mutate base records when editing AI settings (#2798)
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2020-06-02 21:59:37 +02:00 |
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Capostrophic
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efd5f13b2b
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Make greeting-related actor data temporary (bug #5397)
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2020-05-30 00:51:58 +03:00 |
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Capostrophic
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25e52f7dfe
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Use 2D distance for fight rating of vertically moving actors (bug #4961)
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2019-06-05 21:41:02 +03:00 |
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Capostrophic
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c03ed4cd50
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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dteviot
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10eabc9d51
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actorutil.hpp includes mwworld/ptr.hpp
As pointed out by Scrawl, fixes compiler error if getPlayer() is called before MWWorld::Ptr is defined, because getPlayer() returns a Ptr by value.
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2015-09-11 18:43:06 +12:00 |
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dteviot
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e9c796166a
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
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dteviot
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77a1d947cc
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extracted MWMechanics::getPlayer()
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2015-08-21 21:12:39 +12:00 |
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