elsid
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f2188d2533
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Reduce temporary allocations on ESM loading
By moving objects instead of copying when possible.
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2021-05-15 18:45:21 +02:00 |
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glassmancody.info
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142c6d2993
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Enable groundcover lighting for non FFP
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2021-04-13 11:09:35 -07:00 |
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AnyOldName3
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f09b0fc1bd
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Put groundcover alphafunc where shader visitor can see it
I'd already made this change so don't know why it disappeared instead of
being included in b8ee32e3
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2021-03-12 17:21:36 +00:00 |
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AnyOldName3
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9be258d260
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Make it possible to reinstate FFP state easily
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2021-02-19 19:59:48 +00:00 |
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Andrei Kortunov
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d12a0fdcb3
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Mark only instances from groundcover files as groundcover objects
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2021-01-26 22:29:41 +04:00 |
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Andrei Kortunov
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859cd0fd0c
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Do not use display lists for instanced meshes
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2021-01-26 22:29:41 +04:00 |
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Andrei Kortunov
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a09f03c850
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Drop groundcover materials - they are not used
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2021-01-26 22:29:41 +04:00 |
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Andrei Kortunov
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14cf0ce1dc
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Implement instanced groundcover
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2021-01-26 22:29:41 +04:00 |
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