scrawl
7542fb5cd9
Show map notes on door marker leading to the cell with the note ( Fixes #2284 )
10 years ago
scrawl
f4c8064d39
Fix camera not being attached properly when player becomes vampire ( Fixes #2319 )
10 years ago
scrawl
c883a73d30
Several warning fixes
10 years ago
scrawl
5104a5a023
Add missing setFactionReaction instruction, use absolute storage instead of difference
...
Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).
This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
10 years ago
scrawl
c3f3f8b3d0
Use only Cell records for saving progress bar ( Fixes #2259 )
10 years ago
scrawl
579f5d232f
Move interactive messageBox to separate function
10 years ago
dteviot
7fe2f86d06
Slaughter fish attacks when player only knee deep in water ( Fixes #2076 )
10 years ago
scrawl
4e92f6ab48
Add commandline option to load a save game on startup
10 years ago
scrawl
de9d347018
Fix on touch area effect spells ( Fixes #2233 )
10 years ago
scrawl
9e5dfb6e98
Update crime system according to research wiki for more accurate attack responses
10 years ago
scrawl
f3738e9a98
Say an "intruder" voice dialogue for trespassing crimes ( Fixes #1082 )
...
Seems to be broken in the original engine, but according to the TES-CS help this is how the intruder voices should be used. There are legitimate entries for "intruder" in the game's files, so we might as well use them.
10 years ago
scrawl
866fdfe8bd
Crime system improvements
...
- If someone saw the crime, they will notify everyone else in range, even if the Alarm rating of the witness is 0.
- Pickpocket and selling stolen items now works properly, i.e. honors the victim's Alarm rating instead of always being reported.
10 years ago
scrawl
31d28e727f
Implement leveled list script functions ( Fixes #1546 )
10 years ago
scrawl
935cccf974
Implement weapon/spell cycling hotkeys ( Fixes #1024 )
10 years ago
scrawl
d034a079e6
Allow equipping twohanded weapon and shield at the same time ( Fixes #1785 )
...
The shield can be equipped, meaning armor rating and item enchantments apply, but can not be blocked with.
10 years ago
scrawl
2601b26217
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
be16f1d0a5
Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078 )
10 years ago
scrawl
7e8ca3fff1
Fix object movement between cells producing a stale Ptr within the script execution (Bug #1942 )
10 years ago
scrawl
109a3f78a1
Adjust AiFollow distance for groups of multiple followers ( Fixes #1637 )
10 years ago
scrawl
855fe33c59
Add vanilla-compatible range limiting for playloopsound ( Fixes #244 , Fixes #1342 )
10 years ago
scrawl
f49fde3d5d
Add support for undeleting references ( Fixes #2193 )
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Deleted references should be accessible via an explicit reference, and can be undeleted using "setdelete 0". Also the Resurrect function implicitely undeletes the given reference.
10 years ago
MiroslavR
6e1a11f322
Queue screen fade operations invoked by scripts
10 years ago
scrawl
45f14f0704
Fix stolen faction-owned items not being confiscated
10 years ago
MiroslavR
ed3a3f717f
Handle getdistance on objects inside a container ( Fixes #2046 )
10 years ago
MiroslavR
8456741eaa
Fix blindness and create a separate fader for it
10 years ago
MiroslavR
0ae604990e
Implement continuous damage indication ( Fixes #1970 )
10 years ago
MiroslavR
ff74d54e98
Merge branch 'master' of github.com:OpenMW/openmw
10 years ago
scrawl
064f1964ba
More efficient water walking
10 years ago
MiroslavR
de2cb8926a
Feature #1697 : Queue fade operations, implement hit fader & werewolf overlay
10 years ago
scrawl
7d36a202a8
Implement cell loading threshold ( Fixes #1874 )
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The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.
Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
10 years ago
scrawl
c010c28337
Implement ToggleWorld instruction
10 years ago
scrawl
ff0b4e0583
Add debug window (F10), displays Bullet's profiler output
10 years ago
scrawl
e868a48a63
Don't trigger OnPcHitMe for friendly hits ( Fixes #1950 )
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Don't consider actors as followers if they are also in combat with the follow target
10 years ago
scrawl
7252cb63a6
Fix cppcheck issues
10 years ago
scrawl
2b5adb325b
Remove a useless method
10 years ago
scrawl
f3d4b63aaf
Fix AI moving load doors and throw an exception when trying to do this ( Fixes #1907 )
10 years ago
scrawl
282c93ccc5
Handle death in actor update rather than instantly ( Fixes #1866 )
10 years ago
scrawl
267cf4e140
Implement ResetActors script instruction ( Fixes #1859 )
10 years ago
scrawl
4f92044d71
Allow user-created markers on local map ( Fixes #1571 )
11 years ago
scrawl
c62d53ae84
Remove no longer needed comments about coordinate system
11 years ago
scrawl
639ae7e06c
Implement friendly hits on followers ( Fixes #1139 )
11 years ago
scrawl
a18cec7c8e
Use a MyGUI widget to render the screen fader ( Fixes #1741 , Fixes #1719 )
11 years ago
scrawl
b58b8c6f8f
Adjust player position to ground when using a door marker, even if the player is levitating ( Fixes #1737 )
11 years ago
scrawl
45af34d189
Merge branch 'master' of https://github.com/OpenMW/openmw
11 years ago
scrawl
543bb22e8f
Implement collision script instructions ( Fixes #1111 )
11 years ago
scrawl
598c0c4ae7
Implement mouth animation for NPCs based on say sound ( Fixes #642 )
11 years ago
Marc Zinnschlag
c9cd7fb6b7
Merge branch 'scripts'
11 years ago
Marc Zinnschlag
9f69db0d69
added missing const to ScriptManager::getLocals
11 years ago
Marc Zinnschlag
2e355df8b3
removed function ScriptManager::getLocalIndex (was redundant and was also depending on precompiled scripts)
11 years ago
scrawl
ca45a63cf7
Close doors instantly when using Lock instruction
11 years ago