Perry Hugh
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4bf24a955e
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Restore Gamepad Zooming
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2020-08-04 06:04:59 +00:00 |
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Petr Mikheev
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2e6aa155a3
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New settings 'preview if stand still' and 'deferred preview rotation'.
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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9f850b6ffc
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Move deferred rotation logic from renderingmanager.cpp to camera.cpp
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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4d206d2c67
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Improved preview mode
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2020-07-17 20:35:52 +02:00 |
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Petr Mikheev
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68148f5ec7
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1. Skip smooth camera transition after changing cell; 2. Fix 'zoom out when move' for extremely high speed;
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2020-07-16 22:21:50 +02:00 |
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Evil Eye
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271f7040a6
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Fix a regression caused by #2648 (fixes #5513)
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2020-07-12 13:25:40 +02:00 |
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Andrei Kortunov
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7f936e4cde
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Merge pull request #2961 from akortunov/move
Do not use outdated references when moving objects to new cells
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2020-07-12 12:11:22 +04:00 |
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Andrei Kortunov
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58e3900ea0
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Avoid redundant call
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2020-07-11 20:11:49 +04:00 |
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Andrei Kortunov
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db8f0ad6fd
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Do not use outdated references when moving objects to new cells (bug #5387)
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2020-07-11 17:24:20 +04:00 |
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Bret Curtis
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bbba524a6c
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Resolves #5517 by removing the object being rotated from the paging system.
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2020-07-09 22:36:57 +02:00 |
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Andrei Kortunov
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27f1a3376c
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Add a separate stats watcher for GUI
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2020-07-01 15:55:44 +04:00 |
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Petr Mikheev
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d3bd67d747
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Advanced third person camera.
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2020-06-22 15:22:34 +02:00 |
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Alexei Dobrohotov
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2d23dad2bc
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Merge branch 'master' into ai_package_type
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2020-06-17 01:47:23 +03:00 |
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bzzt lost a hitlab login
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89ec6cfea2
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tooltips labels
Signed-off-by: Bret Curtis <psi29a@gmail.com>
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2020-06-13 00:22:28 +02:00 |
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bzzt lost a hitlab login
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9f0398c021
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intersection by refnum tag + enable paging for acti,door,cont
Signed-off-by: Bret Curtis <psi29a@gmail.com>
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2020-06-13 00:22:28 +02:00 |
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bzzt lost a hitlab login
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340d626589
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static moving support
Signed-off-by: Bret Curtis <psi29a@gmail.com>
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2020-06-13 00:22:28 +02:00 |
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bzzt lost a hitlab login
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b4af2ac672
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avoid blocking on pagerebuild
Signed-off-by: Bret Curtis <psi29a@gmail.com>
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2020-06-13 00:22:28 +02:00 |
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bzzt lost a hitlab login
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17637c6575
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pagerebuild on disable
Signed-off-by: Bret Curtis <psi29a@gmail.com>
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2020-06-13 00:22:28 +02:00 |
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bzzt lost a hitlab login
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ffbed7ee38
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loadingscreen
Signed-off-by: Bret Curtis <psi29a@gmail.com>
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2020-06-13 00:22:28 +02:00 |
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bzzt
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c0f128bcb3
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disablesupprort
Signed-off-by: Bret Curtis <psi29a@gmail.com>
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2020-06-13 00:22:27 +02:00 |
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elsid
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82893c30f4
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
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Andrei Kortunov
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81805b7263
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Introduce a separate class to control world date and time
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2020-06-05 12:07:32 +04:00 |
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Bret Curtis
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2eb9d4ad4e
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Merge pull request #2878 from Assumeru/mutate-ai
Mutate base records when editing AI settings (#2798)
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2020-06-03 15:09:40 +02:00 |
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Andrei Kortunov
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c0e62e9529
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Refactor list of variables in the WorldManager
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2020-06-03 11:21:34 +04:00 |
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Evil Eye
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4d7947d27c
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Mutate base records when editing AI settings (#2798)
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2020-06-02 21:59:37 +02:00 |
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elsid
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b67e18329e
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Store AI packages as unique_ptr
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2020-06-01 17:07:08 +02:00 |
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Bret Curtis
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9d0855baa5
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Merge pull request #2866 from elsid/extend_osg_stats
Extend OSG stats
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2020-05-29 23:23:38 +02:00 |
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elsid
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69df6098e5
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Report frame number, number of actors and objects to stats
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2020-05-22 17:39:18 +02:00 |
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Capostrophic
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c9c9599ec5
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Improve GetDistance and object search warnings (bug #5427)
Allow GetDistance to work with a non-existent object argument or with inventory items that belong to a container store that doesn't exist
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2020-05-22 15:50:04 +03:00 |
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unknown
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3b4782959e
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Allow targeting non-unique actors with StartScript (bug #2311)
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2020-05-10 14:57:06 +02:00 |
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Capostrophic
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8d22e075e6
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Separate functions that don't belong to CastSpell class
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2020-04-26 22:17:38 +03:00 |
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Capostrophic
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5535a7fb44
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Move getSummonedCreature() to summoning
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2020-04-26 18:58:33 +03:00 |
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Bret Curtis
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c359406473
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taking anyoldname3 review comments to heart; typo fixes plus rebase
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2020-04-22 20:29:50 +02:00 |
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bzzt
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1cd4b9ee68
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fixes shadows on savegame screenshot
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2020-04-22 20:18:29 +02:00 |
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Bret Curtis
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8a8107e837
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as it says; revert vismask and uncomplicate openmw
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2020-04-20 20:57:38 +02:00 |
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Capostrophic
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ca6cce0c7e
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Separate Stepper
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2020-03-31 00:38:34 +03:00 |
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Andrei Kortunov
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d2a2c74e08
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Trace down dead persistent actors underwater (regression #5317)
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2020-03-21 10:41:35 +04:00 |
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Alexei Dobrohotov
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7e6a533a29
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Merge pull request #2695 from elsid/aiwander_check_destination
Add more destination checks for AiWander without pathgrid
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2020-03-11 20:48:22 +03:00 |
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Bret Curtis
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a0902bb98e
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Merge pull request #2700 from akortunov/masks
Move VisMask to components
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2020-02-17 11:58:53 +01:00 |
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Andrei Kortunov
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84979fa8b7
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
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elsid
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1e4565a15c
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Avoid using temporary vector to get items owned by
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2020-02-11 22:24:18 +01:00 |
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elsid
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4a0c056489
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Do not wander to occupied area by other actor
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2020-02-10 22:29:54 +01:00 |
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elsid
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85414e2353
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Check for line of sight for wander destination
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2020-02-10 22:29:54 +01:00 |
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Andrei Kortunov
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24ce242941
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Implement TestCells (feature #5219)
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2019-12-22 11:13:42 +04:00 |
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Capostrophic
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483b37bb3f
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Disallow resting if the fall height hasn't been reset (bug #4802)
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2019-12-12 15:26:02 +03:00 |
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elsid
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3cfd5fca4e
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Rotate door object using direct rotation order once
Instead of rotating using inverse and then applying the direct rotation.
To properly update object in navigator.
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2019-11-30 14:09:00 +01:00 |
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Andrei Kortunov
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6861d9d5e5
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Merge pull request #2510 from elsid/ai_open_door
Open door when it is on the way to a next path point (bug #5073)
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2019-11-17 21:21:22 +04:00 |
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Andrei Kortunov
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c51aba0b13
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Recharge items outside of player's inventory (bug #4077)
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2019-10-07 22:59:43 +04:00 |
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elsid
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6253d2a7ac
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Undo door rotation once
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2019-09-29 13:42:51 +02:00 |
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Andrei Kortunov
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a4d196f33f
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Force view change when using Force1stPerson and Force3rdPerson commands (bug #5168)
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2019-09-19 21:48:43 +04:00 |
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