scrawl
5d7dcafa53
Make local map widget size configurable
10 years ago
Alexander "Ace" Olofsson
462b41a3a8
Missing files, aka; Why you shouldn't stresscommit
10 years ago
scrawl
81a9dc0655
Hotfix for not being able to scroll the world map
10 years ago
scrawl
7d36a202a8
Implement cell loading threshold ( Fixes #1874 )
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The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.
Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
10 years ago
scrawl
790e0150b1
Fix global map markers being duplicated when cell is visited again
10 years ago
scrawl
18be152ab1
Allow dragging map even when a marker is hovered
10 years ago
scrawl
97df7c9b22
Get rid of markers.png and use original MW texture, cleanup
10 years ago
scrawl
4f0fc79ea4
Change global map cell size from 24 to 18 and make it configurable
10 years ago
Marc Zinnschlag
9b7f61b4ba
Merge remote-tracking branch 'scrawl/myguiplugin'
10 years ago
Marc Zinnschlag
94a7e38194
Merge remote-tracking branch 'ragora/fixglobalcompassorient'
10 years ago
scrawl
2c58a879ec
Fix minor exploit when map window is shown with transparency
10 years ago
Ragora
282e7abd16
Map Arrow Correction; now rotate global map arrow to whatever the local map arrow orientation is
10 years ago
Ragora
35571bb108
Global compass arrow rotates regardless of indoor or outdoor presence
10 years ago
Ragora
25f99c5d5a
Discarded use of a static variable and renamed event function to be less ambiguous
10 years ago
Ragora
58d70c2895
Removed Unused includes from experimentation
10 years ago
Ragora
4ecac31752
Map keeps focus on wherever it was last moved when resizing map window
10 years ago
scrawl
271c921cf8
Add missing confirmation dialog for deleting map notes
10 years ago
scrawl
4f92044d71
Allow user-created markers on local map ( Fixes #1571 )
11 years ago
scrawl
c065a4b203
Add ManualResourceLoader for global map overlay ( Fixes #1736 )
11 years ago
scrawl
44b517f66d
Implement hiding inventory windows by double click on caption ( Fixes #1690 )
11 years ago
scrawl
8eab3abb15
Fix initial view offset for large world maps ( Fixes #1523 )
11 years ago
scrawl
1244da85df
Make Detect Life spell detect NPCs when in werewolf form ( Fixes #1527 )
11 years ago
scrawl
028e00c98f
Add missing status report for some toggle commands
11 years ago
scrawl
961c4d4dc4
Fixes #772 : Give scripts a chance to run before updating map, so that disabled objects are not visible
11 years ago
scrawl
7b46e9f914
Get rid of no longer needed widget names
11 years ago
scrawl
dab4db87ff
Fix a bug in marker placement for interior maps
11 years ago
scrawl
9fb5cef287
Oops, committed debug code
11 years ago
scrawl
5163358478
Fix a crash when exiting OpenMW while the mouse cursor is over a local map marker
11 years ago
scrawl
d86585b153
Fix clearing of local map markers
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destroyWidget changes the child count, so the for loop is flawed.
11 years ago
scrawl
27a05027f4
Fixes #1172 : Added basic loading/saving progress bar
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The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
scrawl
30666f2cce
Fixes #1297 : Store global map markers in savegame
11 years ago
scrawl
edb5a54092
Include some more required Ogre headers explicitely.
11 years ago
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
11 years ago
Marc Zinnschlag
7693f712bc
started making CellStore into a proper class; encapsulated mCell member
11 years ago
Marc Zinnschlag
1b5301eec0
Merge branch 'savedgame'
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Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
11 years ago
scrawl
365ae15532
Drag&Drop: auto-hide windows that can't be drop targets on mouseover
11 years ago
scrawl
e0de76a6f7
Save/load global map
11 years ago
scrawl
f09328ca84
Clear global map overlay when starting/loading a game
11 years ago
scrawl
098f9712f1
Add getPlayerPtr() utility method. Reduces dependencies a lot.
11 years ago
scrawl
5729672262
Show marked position on map. Implement Detect X magic effects.
11 years ago
scrawl
3604b9d171
Closes #566 : In interior cells, update global map position marker using the first exterior teleport door
11 years ago
scrawl
16e5477c60
Fix an uninitalized member
11 years ago
scrawl
d3d6dfbde8
Refactored loading screen
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- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
12 years ago
scrawl
7dc30a01cd
Some changes suggested by cppcheck
12 years ago
fstp
a3b2a76e60
Added virtual destructors to classes LocalMapBase and EffectEditorBase.
12 years ago
Britt Mathis
7eee86ab66
No more using namespace
12 years ago
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
12 years ago
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
12 years ago
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
12 years ago