Commit Graph

99 Commits (d1736ad0c8f10cea05baec60bede218e4fd1f6b0)

Author SHA1 Message Date
scrawl 5d7dcafa53 Make local map widget size configurable 10 years ago
Alexander "Ace" Olofsson 462b41a3a8 Missing files, aka; Why you shouldn't stresscommit 10 years ago
scrawl 81a9dc0655 Hotfix for not being able to scroll the world map 10 years ago
scrawl 7d36a202a8 Implement cell loading threshold (Fixes #1874)
The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.

Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
10 years ago
scrawl 790e0150b1 Fix global map markers being duplicated when cell is visited again 10 years ago
scrawl 18be152ab1 Allow dragging map even when a marker is hovered 10 years ago
scrawl 97df7c9b22 Get rid of markers.png and use original MW texture, cleanup 10 years ago
scrawl 4f0fc79ea4 Change global map cell size from 24 to 18 and make it configurable 10 years ago
Marc Zinnschlag 9b7f61b4ba Merge remote-tracking branch 'scrawl/myguiplugin' 10 years ago
Marc Zinnschlag 94a7e38194 Merge remote-tracking branch 'ragora/fixglobalcompassorient' 10 years ago
scrawl 2c58a879ec Fix minor exploit when map window is shown with transparency 10 years ago
Ragora 282e7abd16 Map Arrow Correction; now rotate global map arrow to whatever the local map arrow orientation is 10 years ago
Ragora 35571bb108 Global compass arrow rotates regardless of indoor or outdoor presence 10 years ago
Ragora 25f99c5d5a Discarded use of a static variable and renamed event function to be less ambiguous 10 years ago
Ragora 58d70c2895 Removed Unused includes from experimentation 10 years ago
Ragora 4ecac31752 Map keeps focus on wherever it was last moved when resizing map window 10 years ago
scrawl 271c921cf8 Add missing confirmation dialog for deleting map notes 10 years ago
scrawl 4f92044d71 Allow user-created markers on local map (Fixes #1571) 11 years ago
scrawl c065a4b203 Add ManualResourceLoader for global map overlay (Fixes #1736) 11 years ago
scrawl 44b517f66d Implement hiding inventory windows by double click on caption (Fixes #1690) 11 years ago
scrawl 8eab3abb15 Fix initial view offset for large world maps (Fixes #1523) 11 years ago
scrawl 1244da85df Make Detect Life spell detect NPCs when in werewolf form (Fixes #1527) 11 years ago
scrawl 028e00c98f Add missing status report for some toggle commands 11 years ago
scrawl 961c4d4dc4 Fixes #772: Give scripts a chance to run before updating map, so that disabled objects are not visible 11 years ago
scrawl 7b46e9f914 Get rid of no longer needed widget names 11 years ago
scrawl dab4db87ff Fix a bug in marker placement for interior maps 11 years ago
scrawl 9fb5cef287 Oops, committed debug code 11 years ago
scrawl 5163358478 Fix a crash when exiting OpenMW while the mouse cursor is over a local map marker 11 years ago
scrawl d86585b153 Fix clearing of local map markers
destroyWidget changes the child count, so the for loop is flawed.
11 years ago
scrawl 27a05027f4 Fixes #1172: Added basic loading/saving progress bar
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
scrawl 30666f2cce Fixes #1297: Store global map markers in savegame 11 years ago
scrawl edb5a54092 Include some more required Ogre headers explicitely. 11 years ago
Marc Zinnschlag 367919200f moved CellRefList into a separate file 11 years ago
Marc Zinnschlag 7693f712bc started making CellStore into a proper class; encapsulated mCell member 11 years ago
Marc Zinnschlag 1b5301eec0 Merge branch 'savedgame'
Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwbase/soundmanager.hpp
	apps/openmw/mwgui/mapwindow.hpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwsound/soundmanagerimp.hpp
	components/esm/loadcell.cpp
11 years ago
scrawl 365ae15532 Drag&Drop: auto-hide windows that can't be drop targets on mouseover 11 years ago
scrawl e0de76a6f7 Save/load global map 11 years ago
scrawl f09328ca84 Clear global map overlay when starting/loading a game 11 years ago
scrawl 098f9712f1 Add getPlayerPtr() utility method. Reduces dependencies a lot. 11 years ago
scrawl 5729672262 Show marked position on map. Implement Detect X magic effects. 11 years ago
scrawl 3604b9d171 Closes #566: In interior cells, update global map position marker using the first exterior teleport door 11 years ago
scrawl 16e5477c60 Fix an uninitalized member 11 years ago
scrawl d3d6dfbde8 Refactored loading screen
- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress
12 years ago
scrawl 7dc30a01cd Some changes suggested by cppcheck 12 years ago
fstp a3b2a76e60 Added virtual destructors to classes LocalMapBase and EffectEditorBase. 12 years ago
Britt Mathis 7eee86ab66 No more using namespace 12 years ago
Britt Mathis 60fadaeaf0 Cleaned up includes in implementation files 12 years ago
Britt Mathis f7383905b7 Finally eliminated calls to MWBase::WindowManager in constructors 12 years ago
Britt Mathis ce9bc6d9ba MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions 12 years ago