Andrei Kortunov
|
61c968d550
|
Ignore broken items when search for replacement (bug #4453)
|
7 years ago |
scrawl
|
c6c01870ec
|
Call onResChange for every window
|
7 years ago |
scrawl
|
4fff2e2e34
|
Refactor exitCurrentGuiMode
|
7 years ago |
scrawl
|
01391b7eed
|
Rename WindowBase's open/close to onOpen/onClose
|
7 years ago |
Andrei Kortunov
|
fb45995a41
|
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445)
|
7 years ago |
scrawl
|
f603a68144
|
Allow binding Hand To Hand in quick keys menu (Fixes #2024)
|
10 years ago |
scrawl
|
c883a73d30
|
Several warning fixes
|
10 years ago |
scrawl
|
79237d16a7
|
Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
This should also improve window resizing performance, the widgets are now just resized instead of recreated.
|
10 years ago |
scrawl
|
6db936bb3a
|
Refactor item icon code into ItemWidget (Fixes #1391)
- Removed duplicate code
- Fixed missing magic backgrounds during item drag&drop
- Change background texture used for HUD icons
|
11 years ago |
Digmaster
|
060a50f94a
|
Fixed issue with QuickKeyMenu and ItemSelectionDialog
|
11 years ago |
Digmaster
|
e3e51324a4
|
Esc button exits all non-modal GUI windows
|
11 years ago |
scrawl
|
17bb8d7f9a
|
Fixes #1252: Add item/magic keybindings to savegame
|
11 years ago |
Britt Mathis
|
6128b9276f
|
Removed non-essential includes from all MWGui header files.
|
12 years ago |
Britt Mathis
|
f7383905b7
|
Finally eliminated calls to MWBase::WindowManager in constructors
|
12 years ago |
Britt Mathis
|
ce9bc6d9ba
|
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
|
12 years ago |
scrawl
|
c5e55d3cac
|
fix screenshot function
|
13 years ago |
scrawl
|
c0f27bd5ef
|
magic selection window
|
13 years ago |
scrawl
|
fab4cfecb1
|
some unfinished work on quick keys window
|
13 years ago |