scrawl
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32f9c8058a
|
Remove redundant RestBed gui mode
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7 years ago |
scrawl
|
ad4b91131f
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toggleGui renamed to toggleHud, remove unused variable
|
7 years ago |
scrawl
|
07b064f616
|
Rename to lowerCaseInPlace
|
9 years ago |
dteviot
|
77a1d947cc
|
extracted MWMechanics::getPlayer()
|
10 years ago |
scrawl
|
67bd6cd708
|
Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
|
10 years ago |
Alexander "Ace" Olofsson
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fce404acc5
|
Remove some including of mwbase/world.hpp
Since ref.hpp is rather well used in OpenMW-CS this should help compile times there
|
10 years ago |
scrawl
|
a619cff615
|
Implement EnableLevelupMenu to trigger level-up
|
10 years ago |
scrawl
|
8103d25b09
|
Make ToggleMenus close open windows (Fixes #2045)
|
10 years ago |
scrawl
|
9a26cf22e6
|
Implement toggleMenus
|
11 years ago |
scrawl
|
3788fb042e
|
Implement MenuTest script instruction (Fixes #1454)
|
11 years ago |
scrawl
|
028e00c98f
|
Add missing status report for some toggle commands
|
11 years ago |
scrawl
|
c8c0e5de38
|
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
|
11 years ago |
scrawl
|
d0500e8124
|
Some unneeded includes cleanup
|
11 years ago |
scrawl
|
768d9f7237
|
Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception)
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11 years ago |
scrawl
|
098f9712f1
|
Add getPlayerPtr() utility method. Reduces dependencies a lot.
|
11 years ago |
scrawl
|
7b33f6f2ac
|
Detect crime of sleeping in other NPC's beds. ShowRestMenu needs to support an explicit/implicit reference for this.
|
11 years ago |
vorenon
|
3bf3bd4b8c
|
Silenced some warnings
|
12 years ago |
Alex
|
de1f423bd7
|
initial move of script opcodes and registerExtensions functions to components/compiler
|
12 years ago |
eduard
|
2dc0064cc2
|
more string lowercase
|
12 years ago |
scrawl
|
f0f521a4e0
|
enableRestMenu -> enableRest
|
12 years ago |
greye
|
11567663a7
|
applying new interface vol.4, inconsistent
|
12 years ago |
greye
|
2057f5619e
|
move ESMStore to MWWorld
|
12 years ago |
greye
|
18cc435aa1
|
resolving conflicts
|
12 years ago |
scrawl
|
98c1dc1151
|
ShowMap & FillMap commands, merged next
|
12 years ago |
scrawl
|
bf5e30b24f
|
everything done except health/mana restore
|
12 years ago |
scrawl
|
896428c129
|
enableRestMenu & enableLevelupMenu
|
12 years ago |
Marc Zinnschlag
|
6534c2a55a
|
Issue #107: WindowManager is accessed only through the interface class from now on
|
13 years ago |
Marc Zinnschlag
|
0231533d05
|
Issue #107: InputManager is accessed only through the interface class from now on
|
13 years ago |
Marc Zinnschlag
|
e2a77037eb
|
fixed a type in a script instruction
|
13 years ago |
scrawl
|
7ebbc099b3
|
allow stacking gui modes
|
13 years ago |
scrawl
|
1b5bfc52a1
|
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
|
13 years ago |
Marc Zinnschlag
|
35f478071e
|
Issue #255: deleted the old environment class and using the new one instead
|
13 years ago |
scrawl
|
f5ab127a39
|
toggleFullHelp
|
13 years ago |
scrawl
|
8d224f009f
|
toggleFogOfWar script command
|
13 years ago |
Marc Zinnschlag
|
aded4608c0
|
added GetButtonPressed function
|
14 years ago |
Jan Borsodi
|
1907aeb6c6
|
The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
At some point the gui mode code should be moved to a class that handles all game mode (engine?).
|
15 years ago |
Nicolay Korslund
|
c61212202b
|
Moved mwgui/ back to apps/openmw/. Fixed mouse position bug.
|
15 years ago |
Nicolay Korslund
|
c84672a560
|
Added MyGUI to OpenMW, fully working (with events and script hooks)
|
15 years ago |
Nicolay Korslund
|
4d74f85ae0
|
Moved mwgui manager to components, ready for testing
|
15 years ago |
Marc Zinnschlag
|
0efe4742a6
|
added script-gui interface and gui-related script instructions
|
15 years ago |