Commit Graph

58 Commits (d3b623b5d32e8eba6c135ba62acfe049840040a4)

Author SHA1 Message Date
Thomas dbf06d8c8b Merge remote-tracking branch 'upstream/master'
Conflicts:
	apps/openmw/mwmechanics/aipursue.hpp
	apps/openmw/mwmechanics/aisequence.hpp
11 years ago
scrawl 7bddfc0025 Fix some spelling mistakes. 11 years ago
Thomas 10a5bb9464 Made code a bit more standardized and added a good bit of documentation. 11 years ago
Jeffrey Haines 7c0b51fb7e Ai pursue now controls guards pursuit of crimes
Should extend AiActivate in the future
11 years ago
Sergey Shambir 5c7e39a92f Implemented script commands StartCombat, StopCombat, GetTarget.
Also renamed one field of AIWander class because it's not longer
unknown.
11 years ago
gus 4559e932ae AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState 11 years ago
gus 650a112e2e better timer 11 years ago
Marc Zinnschlag 345eec1135 Issue #389: added AI package base class and AI packages management class 13 years ago