Commit Graph

4 Commits (d4d46fc60256177968c96e9653ced2f83652338e)

Author SHA1 Message Date
logzero 00f3bfba27 Use tracer hit height to skip stepping up in movement solver. 8 years ago
scrawl c085e503c6 Pass the btCollisionObject as const 9 years ago
scrawl 1f00174c02 Use a btCollisionWorld instead of btDiscreteDynamicsWorld
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
10 years ago
scrawl 47758c11cd Readded collision objects and movement physics 10 years ago