scrawl
								
							 
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								6e7c6fdd7e
								
							
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								Implement NiTexturingProperty::DecalTexture
							
							
							
							
							
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							2016-03-01 18:41:36 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								062410bd8c
								
							
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								Don't incorrectly remove TexEnv state
							
							
							
							
							
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							2016-02-23 10:56:18 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								90a99991d1
								
							
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								Use empty() instead of !size()
							
							
							
							
							
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							2016-02-22 19:06:12 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								e25e0a0600
								
							
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								ShaderVisitor: assume the first texture unit is the diffuseMap
							
							
							
							
							
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							2016-02-20 23:47:32 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								e7682e04ae
								
							
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								Cleanup
							
							
							
							
							
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							2016-02-20 22:09:41 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								4ca6e91292
								
							
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								Fix in-code default settings so that we don't attempt to use shaders in OpenCS
							
							
							
							
							
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							2016-02-20 20:36:29 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								8f81df2bd3
								
							
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								Cleanup
							
							
							
							
							
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							2016-02-20 20:34:56 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								171e293641
								
							
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								ShaderManager: insert #line directives when including files
							
							
							
							
							
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							2016-02-20 19:55:08 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								f01e8a6950
								
							
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								Add specular mapping for objects
							
							
							
							
							
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							2016-02-20 19:55:08 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								5cf2441b10
								
							
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								ShaderVisitor: support automatic recognition of normal maps based on file pattern
							
							
							
							
							
							
							
							Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern' 
							
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							2016-02-20 18:00:43 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								5e12a1b4ef
								
							
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								Add enchanted item glow to the shader
							
							
							
							
							
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							2016-02-18 23:05:44 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								268594dcf1
								
							
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								Recreate shader in NpcAnimation::setAlpha
							
							
							
							
							
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							2016-02-18 22:48:53 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								a73512afb7
								
							
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								Add shader settings to settings.cfg
							
							
							
							
							
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							2016-02-18 19:38:34 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								21c4dffed2
								
							
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								Add #include support in shaders
							
							
							
							
							
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							2016-02-18 19:37:58 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								22cc5c0965
								
							
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								Cache the Program
							
							
							
							
							
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							2016-02-18 19:37:58 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								456816f707
								
							
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								Use diffuse.a / vertex.a, use material emission
							
							
							
							
							
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							2016-02-18 19:37:58 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								9376811213
								
							
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								Vertex lighting shader
							
							
							
							
							
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							2016-02-18 19:37:57 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								a9ad1b09e2
								
							
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								Introduce ShaderManager & ShaderVisitor
							
							
							
							
							
							
							
							Actual shaders still to be written. 
							
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							2016-02-18 19:37:56 +01:00 | 
						
						
							
							
							
								
							
							
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