scrawl
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d840c7d5eb
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Slightly tweak the spawn point heuristics
Fixes an issue with hlaalu building exits
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2016-03-11 22:48:28 +01:00 |
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scrawl
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85bd4f52f0
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Improve occlusion query geometry rendering
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2016-03-11 00:09:46 +01:00 |
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scrawl
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93ec289b1d
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Improve setting of occlusion query state
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2016-03-10 23:18:20 +01:00 |
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scrawl
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14e1911820
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Fix memory leaks
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2016-03-10 20:38:14 +01:00 |
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scrawl
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f898bf493f
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Don't use Geodes
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2016-03-10 13:17:01 +01:00 |
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scrawl
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137dde7cf8
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Include cleanup
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2016-03-10 12:59:17 +01:00 |
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scrawl
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3e6cf17665
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Warn about cellrefs with an empty refId (Bug #3238)
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2016-03-07 22:44:03 +01:00 |
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scrawl
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d0aba0d9ee
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Catch exceptions thrown during reference loading (Bug #3238)
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2016-03-07 21:28:50 +01:00 |
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scrawl
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0fc65db6bb
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Remove parts before setting the new object root
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2016-03-06 11:34:15 +01:00 |
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scrawl
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0df975a4d7
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Properly detach nodes in CopyRigVisitor (Fixes #3234)
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2016-03-06 11:33:07 +01:00 |
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scrawl
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60a12b3dee
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Use MyGUI's castType function
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2016-03-05 20:00:51 +01:00 |
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scrawl
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763f647412
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Add ItemModel::allowedToInsertItems
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2016-03-05 19:53:24 +01:00 |
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scrawl
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373c1e7602
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Assign the PageDisplay on initialization
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2016-03-05 19:48:01 +01:00 |
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scrawl
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5ea7446eeb
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Change a dynamic_cast to static_cast
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2016-03-05 19:41:45 +01:00 |
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scrawl
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c085e503c6
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Pass the btCollisionObject as const
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2016-03-05 16:09:56 +01:00 |
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scrawl
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004f0d37d5
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Fix the projectile launch position for spells cast from objects (Fixes #3235)
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2016-03-05 15:56:54 +01:00 |
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scrawl
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910e41e3c4
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Allow an Object to be specified as ignore parameter for castRay
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2016-03-05 15:56:19 +01:00 |
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scrawl
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76b47c6d5d
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PlaceAt: don't correct spawn points for non-actors
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2016-03-04 12:25:22 +01:00 |
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scrawl
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16dca126dd
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PlaceAt: don't use actor's X/Y rotation
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2016-03-04 12:22:13 +01:00 |
|
Marc Zinnschlag
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4cd24715cb
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Merge remote-tracking branch 'pi03k/bug_2570'
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2016-03-04 09:41:21 +01:00 |
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Marc Zinnschlag
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563f44b823
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Merge remote-tracking branch 'origin/master'
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2016-03-03 12:13:11 +01:00 |
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pi03k
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128508882a
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Changed some zeros to NULLs in view.cpp
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2016-03-03 11:46:56 +01:00 |
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pi03k
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3bfab9c2c9
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extracted creation of scroll area to separate method
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2016-03-03 11:46:56 +01:00 |
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pi03k
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9539925f3e
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Fixed typo in updateSubViewIndices. Changed 0 to NULL for pointers.
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2016-03-03 11:46:56 +01:00 |
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pi03k
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bf9aa2e131
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Extracted resizing of window's width to separate method
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2016-03-03 11:46:56 +01:00 |
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Marc Zinnschlag
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9c1b4c671d
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Merge remote-tracking branch 'aesylwinn/cell_borders'
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2016-03-03 11:04:51 +01:00 |
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Aesylwinn
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9d985d883b
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added grid icon
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2016-03-02 20:45:04 -05:00 |
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Aesylwinn
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fa1bd72bc0
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fix usage of deprecated function
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2016-03-02 15:48:05 -05:00 |
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Aesylwinn
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7fb6807e65
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cell border markers
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2016-03-02 15:02:06 -05:00 |
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scrawl
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3d6323f13a
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Force-enable hasWater() for exterior cells (Fixes #3222)
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2016-03-02 17:02:30 +01:00 |
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scrawl
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67c8faec75
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Infinite loop fix
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2016-03-02 13:20:23 +01:00 |
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scrawl
|
08f06c6c2d
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Fix a crash that could occur with actors that define 'bip01 spine1' but do not define 'bip01 spine2' (Fixes #3223).
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2016-03-01 16:58:39 +01:00 |
|
Marc Zinnschlag
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c1f4448547
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Merge remote-tracking branch 'origin/master' into createfix
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2016-03-01 11:35:28 +01:00 |
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scrawl
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2821f46a18
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Corpse clearing fix
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2016-03-01 11:31:08 +01:00 |
|
Marc Zinnschlag
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e4f341d4ba
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Merge remote-tracking branch 'origin/master' into createfix
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2016-03-01 11:21:25 +01:00 |
|
Marc Zinnschlag
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7d8bd56e11
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create new records with basic data in the same step without updates inbetween (Fixes #3207)
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2016-03-01 11:21:06 +01:00 |
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scrawl
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87871d7d54
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Don't add RotateController to an uncontrolled node
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2016-02-29 20:23:19 +01:00 |
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scrawl
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36bb255bc0
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Use safePlaceObject in spawnRandomCreature
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2016-02-29 17:30:38 +01:00 |
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scrawl
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7485abe5c3
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Use safePlaceObject for summoned creature spawning
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2016-02-29 17:27:07 +01:00 |
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scrawl
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be62ae758a
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Fall back to sides first
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2016-02-29 17:26:52 +01:00 |
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scrawl
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6df71f6250
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Factor out safePlaceObject function
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2016-02-29 17:19:22 +01:00 |
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scrawl
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11f00e3aa9
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Rename safePlaceObject to placeObject
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2016-02-29 17:05:18 +01:00 |
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scrawl
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be2f20f564
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PlaceAt: attempt to select a safe spawn location (Fixes #2515, Fixes #1384, Fixes #2925)
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2016-02-29 16:54:00 +01:00 |
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scrawl
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04d51d5871
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Always update the ingredient icons (Fixes #3220)
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2016-02-29 13:25:09 +01:00 |
|
scrawl
|
27577ce765
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Add ESM::Land::DEFAULT_HEIGHT
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2016-02-28 16:49:18 +01:00 |
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scrawl
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fc3de3302e
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Create a collision shape for the default terrain
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2016-02-28 16:47:41 +01:00 |
|
scrawl
|
84e9d346ef
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Remove duplicate include
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2016-02-28 16:47:33 +01:00 |
|
Marc Zinnschlag
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ebaeabc962
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Merge remote-tracking branch 'scrawl/respawn'
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2016-02-28 10:19:14 +01:00 |
|
scrawl
|
3a2dccad4b
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Implement 'Show' script instruction
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2016-02-27 13:40:53 +01:00 |
|
scrawl
|
f2f601b958
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Implement corpse clearing (Fixes #2363)
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2016-02-27 13:20:50 +01:00 |
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