Nicolay Korslund
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dc2c9f06d0
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Renamed all .h to .hpp. Started porting rendering code.
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2010-06-03 20:44:55 +02:00 |
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Nicolay Korslund
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2d2804b30c
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Fixed unbearably slow cell loader. Faster now.
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2010-05-23 14:40:38 +02:00 |
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Nicolay Korslund
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bdb6896c3f
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Created (a very slow) cell loader. Will optimize.
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2010-05-21 11:28:47 +02:00 |
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Nicolay Korslund
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46e09c5c75
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CellList is done, cells can be looked up
- finished CellList in game/esm_reclists.hpp
- esm_reader: get*String() now removes trailing zero terminators from result
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2010-05-21 11:27:44 +02:00 |
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Nicolay Korslund
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35f8e79d07
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Twitter test 2 - minor fixes on the ESMStore system
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2010-05-19 20:01:45 +02:00 |
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Nicolay Korslund
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d9d16fc035
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Test commit for openmw_commits twitter channel
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2010-05-19 19:41:26 +02:00 |
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Nicolay Korslund
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8c21616ce5
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ESM storage, take two
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2010-05-17 20:59:15 +02:00 |
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Nicolay Korslund
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e534431022
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Main program now stores ESM data in memory
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2010-05-17 17:35:42 +02:00 |
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Nicolay Korslund
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ccfc63ab9f
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Updated and tested CMakeLists.txt, now confirmed on Linux.
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2010-03-05 08:16:11 +01:00 |
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Nicolay Korslund
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320fb3f8b8
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Added very early CMakeLists.txt, builds main executable from game/main.cpp
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2010-02-28 14:51:17 +01:00 |
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