Marc Zinnschlag
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dd564daba0
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do not start move drags while the document is locked for editing
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2016-03-04 16:24:02 +01:00 |
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Marc Zinnschlag
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1726393963
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cancel instance move on edit mode change
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2016-03-04 15:31:50 +01:00 |
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Marc Zinnschlag
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25effc4222
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cancel instance move on sub mode change
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2016-03-04 15:30:28 +01:00 |
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Marc Zinnschlag
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1240e0c716
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cancel instance move on drag abort
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2016-03-04 15:19:26 +01:00 |
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Marc Zinnschlag
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d57021b23c
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some code simplification
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2016-03-04 12:02:45 +01:00 |
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Marc Zinnschlag
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c2a8be9048
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confine move marker drags to a single axis
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2016-03-04 12:00:05 +01:00 |
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Marc Zinnschlag
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a19ac72215
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render marker
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2016-03-01 15:48:34 +01:00 |
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Marc Zinnschlag
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6f619ea85f
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Merge branch 'master' into move
Conflicts:
apps/opencs/view/render/object.cpp
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2016-03-01 12:17:53 +01:00 |
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Marc Zinnschlag
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c1f4448547
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Merge remote-tracking branch 'origin/master' into createfix
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2016-03-01 11:35:28 +01:00 |
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scrawl
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2821f46a18
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Corpse clearing fix
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2016-03-01 11:31:08 +01:00 |
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Marc Zinnschlag
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e4f341d4ba
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Merge remote-tracking branch 'origin/master' into createfix
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2016-03-01 11:21:25 +01:00 |
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Marc Zinnschlag
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7d8bd56e11
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create new records with basic data in the same step without updates inbetween (Fixes #3207)
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2016-03-01 11:21:06 +01:00 |
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scrawl
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87871d7d54
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Don't add RotateController to an uncontrolled node
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2016-02-29 20:23:19 +01:00 |
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scrawl
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36bb255bc0
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Use safePlaceObject in spawnRandomCreature
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2016-02-29 17:30:38 +01:00 |
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scrawl
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7485abe5c3
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Use safePlaceObject for summoned creature spawning
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2016-02-29 17:27:07 +01:00 |
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scrawl
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be62ae758a
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Fall back to sides first
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2016-02-29 17:26:52 +01:00 |
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scrawl
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6df71f6250
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Factor out safePlaceObject function
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2016-02-29 17:19:22 +01:00 |
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scrawl
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11f00e3aa9
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Rename safePlaceObject to placeObject
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2016-02-29 17:05:18 +01:00 |
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scrawl
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be2f20f564
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PlaceAt: attempt to select a safe spawn location (Fixes #2515, Fixes #1384, Fixes #2925)
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2016-02-29 16:54:00 +01:00 |
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scrawl
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04d51d5871
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Always update the ingredient icons (Fixes #3220)
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2016-02-29 13:25:09 +01:00 |
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scrawl
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27577ce765
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Add ESM::Land::DEFAULT_HEIGHT
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2016-02-28 16:49:18 +01:00 |
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scrawl
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fc3de3302e
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Create a collision shape for the default terrain
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2016-02-28 16:47:41 +01:00 |
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scrawl
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84e9d346ef
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Remove duplicate include
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2016-02-28 16:47:33 +01:00 |
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Marc Zinnschlag
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ebaeabc962
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Merge remote-tracking branch 'scrawl/respawn'
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2016-02-28 10:19:14 +01:00 |
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scrawl
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3a2dccad4b
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Implement 'Show' script instruction
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2016-02-27 13:40:53 +01:00 |
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scrawl
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f2f601b958
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Implement corpse clearing (Fixes #2363)
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2016-02-27 13:20:50 +01:00 |
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scrawl
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c3ef387208
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Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467)
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2016-02-27 12:53:07 +01:00 |
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Marc Zinnschlag
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290da132b1
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Merge remote-tracking branch 'scrawl/activate'
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2016-02-26 16:03:50 +01:00 |
|
Rob Cutmore
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d60786b5da
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Do not show cell markers for interior cells
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2016-02-26 07:42:05 -05:00 |
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scrawl
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a97eae864d
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Fix the ObstacleCheck time step (Fixes #3211)
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2016-02-26 13:15:41 +01:00 |
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scrawl
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f99cd15f00
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Vanilla-compatible activate / onActivate (Fixes #1629)
See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
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2016-02-26 13:08:35 +01:00 |
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Marc Zinnschlag
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01497ac8db
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Merge remote-tracking branch 'origin/master'
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2016-02-24 13:37:34 +01:00 |
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Marc Zinnschlag
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9f14247562
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Merge remote-tracking branch 'aesylwinn/topic-info-editor-improvements'
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2016-02-24 13:37:16 +01:00 |
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Aesylwinn
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1ae402476d
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Journal verifier
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2016-02-22 17:01:15 -05:00 |
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Aesylwinn
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f4ed389496
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InfoCondition autocompletion
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2016-02-22 15:48:25 -05:00 |
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scrawl
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d05603c7fe
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Directly apply On Target 'When Strikes' enchantments instead of launching a projectile (Fixes #3212)
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2016-02-22 19:42:54 +01:00 |
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scrawl
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5cdee454ef
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Fix degree/radians mixup (Fixes #3213)
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2016-02-22 19:13:56 +01:00 |
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scrawl
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90a99991d1
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Use empty() instead of !size()
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2016-02-22 19:06:12 +01:00 |
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scrawl
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8bd16e4d5a
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Don't compute the world matrix multiple times
|
2016-02-22 18:58:19 +01:00 |
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scrawl
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a6621626aa
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Don't use multiple parent node paths in CSVRender::Object
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2016-02-22 15:22:37 +01:00 |
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scrawl
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1c24cba46a
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Don't use multiple parental node paths.
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2016-02-22 15:13:31 +01:00 |
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scrawl
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c5d3e6c993
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Disable preloading of levelled lists
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2016-02-22 14:31:02 +01:00 |
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Marc Zinnschlag
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22e717161a
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split object base node into two node (one for position, one for everything else)
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2016-02-21 15:19:31 +01:00 |
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scrawl
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8f81df2bd3
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Cleanup
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2016-02-20 20:34:56 +01:00 |
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scrawl
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0db7163363
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Add specular mapping for terrain
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2016-02-20 19:55:08 +01:00 |
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scrawl
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f01e8a6950
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Add specular mapping for objects
|
2016-02-20 19:55:08 +01:00 |
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scrawl
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5cf2441b10
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ShaderVisitor: support automatic recognition of normal maps based on file pattern
Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern'
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2016-02-20 18:00:43 +01:00 |
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Aesylwinn
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20942e6658
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Fixes to testing if condition is always or never true
|
2016-02-19 14:10:47 -05:00 |
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scrawl
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6a0ac824bd
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Fix terrain error in OpenCS
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2016-02-19 15:00:58 +01:00 |
|
Aesylwinn
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5315866f61
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Corrections to condition ranges and several other minor fixes
|
2016-02-19 03:03:10 -05:00 |
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