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10 commits

Author SHA1 Message Date
madsbuvi
11a3961d65 Merge remote-tracking branch 'remotes/origin/directx_swapchains' into openxr_vr_geometryshader_feature_branch 2021-01-01 19:50:52 +01:00
madsbuvi
6ed89f9141 Support for DirectX swapchains. 2020-12-31 21:08:24 +01:00
Mads Buvik Sandvei
acdce6e0d0 Refactored OpenXRSwapchainImpl to use two private objects that instantiate a swapchain, instead of instantiating two swapchains directly. Added handling of runtime failures in xrAcquireSwapchain(), xrWaitSwapchain(), and xrReleaseSwapchain(). 2020-11-22 15:23:11 +01:00
Christoph Haag
b54e77a667 fix openmw non-vr build
../apps/openmw/mwphysics/movementsolver.cpp: In static member function ‘static void MWPhysics::MovementSolver::move(MWPhysics::ActorFrameData&, float, const btCollisionWorld*, MWPhysics::WorldFrameData&)’:
../apps/openmw/mwphysics/movementsolver.cpp:98:52: error: ‘getPlayer’ is not a member of ‘MWMechanics’
   98 |         const bool isPlayer = (ptr == MWMechanics::getPlayer());
      |                                                    ^~~~~~~~~
2020-10-30 23:29:24 +00:00
Mads Buvik Sandvei
c3a312f80d Squashed commit of the following:
commit d8564b8e501c98fa2e3cde582b8d06d7c78ba6ce
Author: Mads Buvik Sandvei <madssandvei@protonmail.com>
Date:   Fri Oct 16 23:43:39 2020 +0200

    bad assignment

commit 84f66e4bf1050ce8a316a27f8b10dc2243e35406
Author: Mads Buvik Sandvei <madssandvei@protonmail.com>
Date:   Fri Oct 16 21:08:27 2020 +0200

    Removed the approach of abstracting xr paths with enums. It is not turning out to be useful. Use the explicit paths instead. Added some default bindings for most currently available controllers, except the xbox controller.

commit ae525d0a239c087a7344528634a078e0812af66d
Author: Mads Buvik Sandvei <madssandvei@protonmail.com>
Date:   Fri Oct 16 21:05:37 2020 +0200

    Cleaned up openxr extensions code. Upgraded openxr to version 1.0.12 to enable support for certain controllers.

commit 2d71a5ecbf699c59f1fcdbebcad867fd28552929
Author: Mads Buvik Sandvei <madssandvei@protonmail.com>
Date:   Thu Sep 24 22:18:25 2020 +0200

    simple_controller
2020-10-17 12:33:46 +02:00
Mads Buvik Sandvei
c136ae682e SteamVR compatibility (Lack of depth formats). Cleanup of deprecated oculus workarounds in vrsession.cpp. 2020-08-02 12:34:46 +02:00
Mads Buvik Sandvei
47b7837d7c Make use of the layer depth extension 2020-07-15 23:17:16 +02:00
Mads Buvik Sandvei
45656f1d06 Comments etc 2020-06-28 11:33:01 +02:00
Mads Buvik Sandvei
91de6392ca More refactoring / cleanup. Code policies. 2020-06-26 23:02:48 +02:00
Mads Buvik Sandvei
e3c460ae35 Swapchain refactoring. Use of multisampling. Msaa resolve steps for mirror textures. 2020-06-24 22:22:09 +02:00