1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 00:19:56 +00:00
Commit graph

15891 commits

Author SHA1 Message Date
Marc Zinnschlag
6eba647a9d added accessor function for cell selection in paged worldspace 2016-01-14 13:19:37 +01:00
Jordan Ayers
2ce2e8a1e7 Add missing OOB slot check to InventoryStore. 2016-01-12 21:35:23 -06:00
scrawl
471ad3fb0f Fix an error in restocking logic (Fixes #3131) 2016-01-12 17:11:28 +01:00
scrawl
ef1a1125e0 Fix an error in restocking logic (Fixes #3131) 2016-01-12 17:10:23 +01:00
scrawl
4e6a60672d When a spell explodes on an actor do not apply it to that actor twice (Fixes #3142) 2016-01-12 00:40:09 +01:00
scrawl
458a305bff OpenCS: add lighting mask 2016-01-11 23:14:43 +01:00
scrawl
e1c7165bfb Fix bounds calculation for addLight to a transform node 2016-01-11 23:14:43 +01:00
scrawl
93cc08a09c Lighting fix for LightListCallbacks attached to a Transform node 2016-01-11 23:10:16 +01:00
scrawl
7f967153ef OpenCS: create light sources 2016-01-11 23:10:16 +01:00
scrawl
e7bb8878f3 OpenCS: add a mask for particle systems 2016-01-11 23:10:16 +01:00
scrawl
ad2145b463 OpenCS: use a separate enum for the toggle buttons 2016-01-11 23:10:16 +01:00
scrawl
3089aeccc4 Factor out SceneUtil::addLight 2016-01-11 23:10:16 +01:00
scrawl
438b30d6f0 Move configureLight to a separate file 2016-01-11 23:10:16 +01:00
scrawl
fb849014bd Pass the fallback map to CSMWorld::Data 2016-01-11 23:10:16 +01:00
scrawl
11496b8075 Read fallback settings in OpenCS 2016-01-11 23:10:16 +01:00
scrawl
6546c05428 Move Fallback map to components/ 2016-01-11 23:10:16 +01:00
scrawl
f315a4386f Accept an implicit reference in Journal (Fixes #3135) 2016-01-11 23:07:01 +01:00
scrawl
ef20962fc5 Disable fog of war rendering on the HUD map by default 2016-01-11 22:58:08 +01:00
scrawl
ca4e859f61 Remove unused argument 2016-01-11 22:58:01 +01:00
scrawl
4690fd3f22 Change the local map exploration radius to better match the original engine 2016-01-11 22:57:57 +01:00
scrawl
0da6d249fe Fix the window pinning button's borders not accepting mouse clicks 2016-01-11 22:57:53 +01:00
scrawl
4f8f166f69 Fix GetPcInJail to work as in the original engine 2016-01-11 22:57:25 +01:00
scrawl
190bf15887 SettingsWindow: support auto-updating of slider labels through the layout file 2016-01-11 22:57:16 +01:00
Marc Zinnschlag
5b9d6cce98 made drop distance configurable 2016-01-11 09:03:02 +01:00
Marc Zinnschlag
7dd7be7f0e make scenes drop target for referenceables 2016-01-10 08:56:15 +01:00
Marc Zinnschlag
ece40b1e96 improved the remaining handling of extra arguments 2016-01-07 16:07:49 +01:00
Marc Zinnschlag
46e32de350 improved handling of extra arguments in DiscardParser 2016-01-07 16:01:01 +01:00
Marc Zinnschlag
f9607a47b3 improved handling of extra arguments in StringParser 2016-01-07 15:54:22 +01:00
Marc Zinnschlag
210c77968a Don't report warning about extra arguments, if there are no extra arguments (Fixes #3133) 2016-01-07 15:38:23 +01:00
Marc Zinnschlag
466f91db67 Fixed wrong GMST name for newly created game files (Fixes #3132) 2016-01-06 13:10:09 +01:00
scrawl
387cdcfb9a Merge pull request #868 from sandstranger/build-fixes
Build fixes
2016-01-05 20:19:45 +01:00
scrawl
745b29a995 Remove a debugging leftover 2016-01-05 17:01:21 +01:00
scrawl
d9d6228c94 Implement PageDisplay::_updateView (Fixes #3125) 2016-01-05 16:54:09 +01:00
scrawl
5952498e9e Explicitely cast a size_t to int 2016-01-05 16:53:51 +01:00
sandstranger
48f4fc34eb build fixes for Android 2016-01-05 15:37:17 +03:00
scrawl
446c714727 Fix a possible memory leak in error case 2016-01-04 20:39:08 +01:00
scrawl
e6619c5306 Rebuild actor animations on resurrection (Fixes #3124)
A new animation is necessary to set up the correct InventoryStore listener, to get notified of changes like the actor no longer being a werewolf, etc.
2016-01-04 20:27:38 +01:00
Marc Zinnschlag
fde831e2e0 updated changelog 2016-01-04 18:21:30 +01:00
Marc Zinnschlag
6c676c861c increased version number 2016-01-04 18:03:47 +01:00
scrawl
daa94cc50e Fix cppcheck warnings 2016-01-03 20:19:38 +01:00
scrawl
0597c8fd9c Pass a Vec4f by reference 2016-01-03 16:43:20 +01:00
Marc Zinnschlag
236bfa3678 Merge remote-tracking branch 'origin/master' 2016-01-03 10:17:08 +01:00
scrawl
ea0be6e737 Update ScriptArgs documentation 2016-01-03 00:13:01 +01:00
scrawl
23cd2056bf Ignore extra arguments in playSound and playSound3D.
A common mistake in mods is to use playSound with volume/pitch arguments, which only playSoundVP supports. Previously these extra arguments raised a parser error, making the respective mod unusable.
2016-01-03 00:13:01 +01:00
scrawl
e695619aa5 ExprParser: Warn about ignored arguments 2016-01-03 00:02:58 +01:00
scrawl
ded0962130 Update AUTHORS.md 2016-01-02 20:52:22 +01:00
scrawl
5feab8c7d3 Merge pull request #869 from neuralroberts/master
Use correct direction multipliers during awareness check
2016-01-02 20:51:00 +01:00
Poncho
b1020dcd42 Use correct direction multipliers during awareness check 2016-01-02 12:24:39 -06:00
scrawl
3ebfb47983 Do not discard root node transformations if the root node is named 'bip01' (Bug #3118) 2016-01-02 01:30:06 +01:00
scrawl
1905f0bf2d Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00