Internecine
|
90735d226d
|
Replaced Store::find usage with Store::search to remove exception handlers.
|
9 years ago |
Internecine
|
14165352f6
|
Added exception handlers when trying to retreive enchantment and magic effect data.
|
9 years ago |
MiroslavR
|
19a8800d4d
|
Fix camera distance not getting reset to max value (Fixes #3473)
|
9 years ago |
scrawl
|
6f376bd499
|
Merge pull request #983 from Allofich/telekinesis
Don't allow telekinesis on actors or teleport doors
|
9 years ago |
Allofich
|
538209b0a2
|
Change variable to mRatio and initialize it
|
9 years ago |
Allofich
|
64d53a2314
|
Avoid double raycasts when using getFacedObject
|
9 years ago |
scrawl
|
8f62ea2e80
|
Fix for "RigGeometry rendering with no skeleton" errors
|
9 years ago |
scrawl
|
252b27f0ef
|
Remove getEyePos()
|
9 years ago |
scrawl
|
a00e4de5c3
|
Fix another bug related to vanity mode toggle
|
9 years ago |
scrawl
|
c47a679ac9
|
Fix queueing of vanity mode toggle (Bug #3421)
|
9 years ago |
scrawl
|
ce91637cf9
|
Do not use/assign the camera distance in first person mode (Fixes #3421)
|
9 years ago |
scrawl
|
8fb8c2bae5
|
Fix "part has no parents" warning message caused by nodes being destroyed in the incorrect order
|
9 years ago |
scrawl
|
44dd67ee0f
|
Fix a potential crash for lights without a model that have "off by default" flag set
|
9 years ago |
scrawl
|
a9561f738a
|
Move RemoveParticlesVisitor to animation.cpp
|
9 years ago |
scrawl
|
0efbdb25ee
|
Improve const-correctness in Animation
|
9 years ago |
scrawl
|
59cfcb38e2
|
Scale the sunlight specular color by weather's GlareView value (Fixes #3375)
|
9 years ago |
Aesylwinn
|
14ae232938
|
Remove now unnecessary factory class.
It was originally used for storing normals, but that functionality
was removed.
|
9 years ago |
Aesylwinn
|
5cac882123
|
Replace game version of pathgrid rendering with component.
|
9 years ago |
Bret Curtis
|
2c90b0b78d
|
fix a few spelling mistakes
|
9 years ago |
scrawl
|
157c11398d
|
Add terrain parallax mapping
|
9 years ago |
scrawl
|
30402f75e3
|
Use xbase_anim_female as the base skeleton for female NPCs (Fixes #3258)
|
9 years ago |
scrawl
|
2b38d10449
|
Always add xbase_anim
|
9 years ago |
scrawl
|
85bd4f52f0
|
Improve occlusion query geometry rendering
|
9 years ago |
scrawl
|
93ec289b1d
|
Improve setting of occlusion query state
|
9 years ago |
scrawl
|
f898bf493f
|
Don't use Geodes
|
9 years ago |
scrawl
|
137dde7cf8
|
Include cleanup
|
9 years ago |
scrawl
|
0fc65db6bb
|
Remove parts before setting the new object root
|
9 years ago |
scrawl
|
0df975a4d7
|
Properly detach nodes in CopyRigVisitor (Fixes #3234)
|
9 years ago |
scrawl
|
67c8faec75
|
Infinite loop fix
|
9 years ago |
scrawl
|
08f06c6c2d
|
Fix a crash that could occur with actors that define 'bip01 spine1' but do not define 'bip01 spine2' (Fixes #3223).
|
9 years ago |
scrawl
|
87871d7d54
|
Don't add RotateController to an uncontrolled node
|
9 years ago |
scrawl
|
84e9d346ef
|
Remove duplicate include
|
9 years ago |
scrawl
|
90a99991d1
|
Use empty() instead of !size()
|
9 years ago |
scrawl
|
8bd16e4d5a
|
Don't compute the world matrix multiple times
|
9 years ago |
scrawl
|
8f81df2bd3
|
Cleanup
|
9 years ago |
scrawl
|
0db7163363
|
Add specular mapping for terrain
|
9 years ago |
scrawl
|
f01e8a6950
|
Add specular mapping for objects
|
9 years ago |
scrawl
|
5cf2441b10
|
ShaderVisitor: support automatic recognition of normal maps based on file pattern
Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern'
|
9 years ago |
scrawl
|
6a0ac824bd
|
Fix terrain error in OpenCS
|
9 years ago |
scrawl
|
17c4dfdb62
|
Use the lowest unused texture unit for the enchanted item glow texture
|
9 years ago |
scrawl
|
5e12a1b4ef
|
Add enchanted item glow to the shader
|
9 years ago |
scrawl
|
268594dcf1
|
Recreate shader in NpcAnimation::setAlpha
|
9 years ago |
scrawl
|
a73512afb7
|
Add shader settings to settings.cfg
|
9 years ago |
scrawl
|
553408949a
|
Fix character preview
|
9 years ago |
scrawl
|
bd279c63f7
|
Fix fog on water
|
9 years ago |
scrawl
|
9376811213
|
Vertex lighting shader
|
9 years ago |
scrawl
|
044e0a829a
|
Add fog
|
9 years ago |
scrawl
|
41e1fd407d
|
Disable shaders for the sky
|
9 years ago |
scrawl
|
a9ad1b09e2
|
Introduce ShaderManager & ShaderVisitor
Actual shaders still to be written.
|
9 years ago |
scrawl
|
e05d975020
|
Change the way that texture filtering settings are applied at runtime
|
9 years ago |