scrawl
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a05ba97382
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choose a random weather depending on region's weather probabilities
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2012-02-25 23:41:02 +01:00 |
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scrawl
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d77d5080bd
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implemented GetCurrentWeather script function
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2012-02-25 21:34:38 +01:00 |
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scrawl
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8d5783d75d
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- set moon phase using (day%32)/4 (not really correct, but good for now)
- added all weather patterns from morrowind.ini
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2012-02-25 21:06:03 +01:00 |
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scrawl
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e31ad90802
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moon positions and fading
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2012-02-25 16:36:45 +01:00 |
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scrawl
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4650672bb1
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thunderstorm
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2012-02-25 13:46:17 +01:00 |
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scrawl
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0ebdce543a
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- added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise
- changed WeatherGlobals members to static
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2012-02-24 23:26:38 +01:00 |
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scrawl
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67c7b965f0
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calculate a sun position depending on time of day
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2012-02-24 18:30:16 +01:00 |
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scrawl
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811c4a41b7
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fade in/out for sunrise and sunset
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2012-02-24 17:42:31 +01:00 |
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scrawl
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af83742e6f
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- disable the sky renderer completely in interior cells
- SkyManager update (initial sun glare effect, no raycast)
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2012-02-23 21:44:56 +01:00 |
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scrawl
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d9c02ca526
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- added isCellExterior / isCellQuasiExterior methods to World
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
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2012-02-23 21:12:06 +01:00 |
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scrawl
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90af78e3b8
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attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
- the fix should remain in this branch since the main branch still has the lighting by caelum
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2012-02-23 20:33:34 +01:00 |
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scrawl
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a5720e9a4f
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set sky colors according to time of day
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2012-02-23 19:49:56 +01:00 |
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scrawl
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ce98397565
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adding ini values for 'cloudy' and 'clear'
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2012-02-22 20:39:14 +01:00 |
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scrawl
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1badb5d04f
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some restructurings
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2012-02-22 20:12:08 +01:00 |
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scrawl
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41a8b22ebd
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implemented weather transitions (currently only blends the clouds)
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2012-02-22 19:17:37 +01:00 |
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scrawl
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4efc5bc1f2
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forgot to add file
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2012-02-21 22:56:34 +01:00 |
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