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4 commits

Author SHA1 Message Date
Chris Robinson
3a1facefdf Store a pointer to the character controller for non-actor objects 2013-07-15 23:47:04 -07:00
Chris Robinson
06e631f213 Track death separately in the character controller 2013-07-15 23:43:33 -07:00
Chris Robinson
4e389b5a8f Store whether a given animation loops in the state table 2013-05-12 05:59:39 -07:00
Chris Robinson
04aeb3dd07 Rename Mechanics' Activators to Objects 2013-03-31 17:32:38 -07:00