Commit Graph

7922 Commits (e89f1dd40a1f54a921037dc7e54970c909984b25)
 

Author SHA1 Message Date
Chris Robinson b6d2888c48 Avoid using boost::any in MWWorld::Ptr
Reduces dependency on Boost, and should improve performance a bit when
copying or constructing Ptr objects.
12 years ago
Marc Zinnschlag aee0336780 Merge remote-tracking branch 'kcat/script-functions' 12 years ago
Chris Robinson 73437dfdca GetEffect can accept an effect ID string as well 12 years ago
Chris Robinson c1dfa980bf Combine ShowVarsImplicit and ShowVarsExplicit
Also removes an unnecessary else statement
12 years ago
Marc Zinnschlag e2e76147c8 Merge remote-tracking branch 'potatoesmaster/magic' 12 years ago
Chris Robinson 30973352e8 Implement ShowVars (SV) console function 12 years ago
Chris Robinson 2353ac1739 Properly implement SetWerewolfAcrobatics 12 years ago
Emanuel Guevel ad3646cb15 Fix spell icons displayed when effect ended 12 years ago
Emanuel Guevel a47c76001c Apply trap magic effects 12 years ago
Emanuel Guevel 37ea0f3fb9 Display refusal message when weapon/magic icons are clicked as werewolf 12 years ago
Emanuel Guevel 997f37700d Display HUD icons for hidden windows 12 years ago
Emanuel Guevel c27c33f542 Fix pinned windows hiding
They were always displayed in console mode and in game (even if they
were force hidden).
12 years ago
Marc Zinnschlag 789a66eaa7 added filter box and basic record filter UI (not functional yet; only supporting on-the-fly filters for now) 12 years ago
Chris Robinson 1ad02d68a7 Merge remote-tracking branch 'zini/master' into werewolf 12 years ago
Chris Robinson 6fd4cdb5fb Play randomized werewolf sounds 12 years ago
Chris Robinson 00d6690b4d Ignore encumbrance in werewolf form
According to UESP, inventory weight is ignored. Not sure if this
includes feather and burden effects.
12 years ago
Marc Zinnschlag 1884c6054e Merge remote-tracking branch 'lazaroth/layout_updates_2' 12 years ago
Lars Söderberg 317d565133 Larger area for window corner diagonal arrows 12 years ago
Chris Robinson 180f0d0fe9 Restart from the loop point if replaying the same animation 12 years ago
Lars Söderberg 5b060ffe8d Varios standardizations, fixes and optimizations 12 years ago
Lars Söderberg 73fb682718 Made the alchemy window resizable 12 years ago
scrawl 6dc216af3d Fix a typo, caused occasional white spots on local map render 12 years ago
Chris Robinson 5968165de0 Merge remote-tracking branch 'zini/master' into werewolf
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
12 years ago
Chris Robinson a28c36de17 Don't count as running if not actually moving along (local) X/Y 12 years ago
Chris Robinson c2d8eb377f Play some appropriate sounds in werewolf form 12 years ago
Marc Zinnschlag f5b06d5d52 basic filter tree structure 12 years ago
Chris Robinson db1036e5e5 Handle SetWerewolfAcrobatics 12 years ago
Chris Robinson ae183cb3e4 Handle werewolf stats 12 years ago
Marc Zinnschlag a95715b61d added description field to filter record 12 years ago
Chris Robinson 72a399054f Don't assume only players activate doors 12 years ago
Chris Robinson 46bc7bd9c8 Some cleanup since NpcStats is now also CreatureStats
This isn't a thorough cleaning, so keep an eye out for more
12 years ago
Marc Zinnschlag fb0b57efaa Merge remote-tracking branch 'vorenon/bug876' 12 years ago
Chris Robinson 75b6515915 Inherit NpcStats from CreatureStats 12 years ago
Chris Robinson 89c7f5bc70 Handle object activation as a werewolf 12 years ago
Chris Robinson 6110a0ee3b Don't allow resting as a werewolf 12 years ago
Chris Robinson 75131e6a48 Rebuild the actor after switching between werewolf forms 12 years ago
Chris Robinson 5fbfce6d1e Don't show WerewolfRobe objects in the inventory
Pretty ugly hard-coding, but this is likely what vanilla does since it
has no option to mark clothes or armor as unplayable like Oblivion does.
12 years ago
Chris Robinson d77d60cbc2 Remove an unneeded forceUpdate method 12 years ago
vorenon a718a62ef5 Fix for bug 876 12 years ago
PLkolek 86020ad94d Added underwater and drowning sounds. 12 years ago
Marc Zinnschlag f6226e4859 added Creator class for filters 12 years ago
Chris Robinson e3d5a1b38d Dialog function 72 is not player-specific
It's used to force any NPC in werewolf form to play the appropriate
growls for combat.
12 years ago
Chris Robinson 0de4a34d75 Merge remote-tracking branch 'zini/master' into werewolf 12 years ago
Chris Robinson 960ea3d96c Add/remove a WerewolfRobe when werewolf form is toggled 12 years ago
Chris Robinson 3cff7b1e42 Don't assume icons have a period in their filename 12 years ago
Chris Robinson 1f6055d54b Don't try to apply body skins for werewolves
They instead use a hidden WerewolfRobe object for their body
12 years ago
Chris Robinson 946ca7f931 Return the appropriate name for werewolf NPCs 12 years ago
Chris Robinson dfdd2dc308 Handle swimleft and swimright soundgen keys 12 years ago
Chris Robinson 109df46590 Fix werewolf claw damage multiplier 12 years ago
Chris Robinson 9694b18d1b Update part skeletons immediately when added 12 years ago