Commit Graph

12802 Commits (eaeaae3243d9631cdec15d3092153b17ea83752b)

Author SHA1 Message Date
Marc Zinnschlag eaeaae3243 Merge remote-tracking branch 'aesylwinn/FixRefIdData' 8 years ago
scrawl 4791fadb9a Merge pull request #1078 from MiroslavR/hidden-items
Do not show uncarriable lights in item views
8 years ago
Aesylwinn b899d43a33 Allow base plugins to overwrite referencables made in other base plugins. 8 years ago
scrawl dc07885d25 Merge pull request #1069 from Allofich/combat
Add unarmed attack selection to chooseBestAttack()
8 years ago
MiroslavR 52e00f5fef Do not show uncarriable lights in item views 8 years ago
Allofich 0582f2d918 Adjust touch spell/telekinesis interaction 8 years ago
Allofich 0c603e986d Don't play touch spell explosions on non-activatable statics 8 years ago
Allofich eecf412b85 Recreate vanilla-like behavior for telekinesis and touch spells 8 years ago
Allofich 04c13ffab3 Add unarmed attack selection to chooseBestAttack() 8 years ago
scrawl 8379291f70 Merge pull request #1072 from Allofich/range
Give "on touch" spells same range as vanilla MW
8 years ago
Allofich 37cc4e9efe Don't play area vfx for 0-area touch spells that hit non-actors 8 years ago
Allofich 563ae479e8 Give "on touch" spells same range as vanilla MW 8 years ago
scrawl c6ef26ba4b Merge pull request #1070 from mrcheko/pathfinding
fix using potion as weapon
8 years ago
mrcheko 229cb4b386 remove dynamic_cast to ActionPotion 8 years ago
mrcheko 48765f2ff2 fix using potion as weapon 8 years ago
scrawl 718178bfe9 Merge pull request #1066 from MiroslavR/setinvisible
Don't use base invisibility magnitude for setting alpha
8 years ago
Allofich 7e3cca6d37 Vfx after Divine/Almsivi intervention should be attached to player 8 years ago
Allofich d1157b3e10 Use correct vfx for teleport spells 8 years ago
MiroslavR 744667e163 Don't use base invisibility magnitude for setting alpha (Fixes #3555) 8 years ago
scrawl cd4b182091 Merge pull request #1051 from Allofich/textures
Use spell effect particle textures
8 years ago
Allofich a8e9f2df67 Cleanup 8 years ago
scrawl 30d5c7488d savegamedialog: don't reset the character selection scrollbar when a character is deleted 8 years ago
scrawl 8520b97b37 Merge pull request #1062 from stil-t/master
apps/wizard: (trivial) fix misplaced arguments in installFile for installFiles
8 years ago
scrawl 7bd445fb83 Don't crash if FontManager::getByName returns NULL (Fixes #3552) 8 years ago
Mikhail Korolev 7e2fe77836 apps/wizard: (trivial) fix misplaced arguments in installFile for installFiles 8 years ago
scrawl 7bbdeb5f85 Merge pull request #1061 from MiroslavR/nameless-actors
Allow activating actors without a name
8 years ago
MiroslavR f323f231db Allow activating actors without a name (Fixes #3551) 8 years ago
Allofich 5aad1d81f4 Remove no longer used parameter 8 years ago
MiroslavR 55e670c5fe Fix animation state not saving
References with animation state changed but otherwise identical to their content file counterparts
were previously considered unchanged and thus dropped while saving.
8 years ago
Allofich 322a0ba8bb Initialize speed for magic projectiles 8 years ago
Allofich 7eb62b5d3a Initialize speed for magic projectiles 8 years ago
Allofich dc8ff5e49b Play all sfx and use particle textures for permanent enchantments 8 years ago
Allofich 527bbd5243 Change size_t to int for consistency 8 years ago
Allofich 01774c656c Fix for blood effect texture overrides 8 years ago
Allofich a033ba3bd2 Override spell textures by NiTexturingProperty 8 years ago
scrawl 1362264561 Fix warning 8 years ago
scrawl 65dc12cdd6 Remove unused parameter 8 years ago
scrawl feaf3652a5 Merge pull request #1055 from mrcheko/pathfinding
prevent running in circles around path points
8 years ago
scrawl 3cd73d0fc3 Merge pull request #1058 from Allofich/onhit
Don't play blood effects for completely resisted hits
8 years ago
Allofich 34851349de Pass hitPosition by const reference 8 years ago
Allofich bce0166931 Don't play blood effects for resisted hits 8 years ago
Allofich 3bbde312b9 Remove unneeded code 8 years ago
Allofich 3f6543860a Make creatures use fHandToHandReach 8 years ago
Allofich c98d4e0473 Allow dodging for bipedal creatures 8 years ago
Allofich 7bc4535c0d Make NPCs dodge according to target's weapon reach 8 years ago
mrcheko 72786fef9d prevent running in circles around path points
addresses http://bugs.openmw.org/issues/2229
8 years ago
Allofich 368828b217 Update TODO comments 8 years ago
Allofich f31342894a Put simpler condition first 8 years ago
Allofich bca477ca8a Apply particle textures like original engine does 8 years ago
Allofich 85349da26c Add comments 8 years ago