Marc Zinnschlag
|
367919200f
|
moved CellRefList into a separate file
|
2014-02-23 20:11:05 +01:00 |
|
scrawl
|
d7f69205f6
|
Don't play "Menu Click" sound for disabled (= cannot receive input) buttons, plus some redundancy fixes
|
2014-01-09 00:06:24 +01:00 |
|
scrawl
|
0f5dc59176
|
Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
|
2014-01-08 23:37:46 +01:00 |
|
scrawl
|
098f9712f1
|
Add getPlayerPtr() utility method. Reduces dependencies a lot.
|
2014-01-08 18:39:44 +01:00 |
|
scrawl
|
b6c22ad5d9
|
Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
|
2013-11-21 17:19:30 +01:00 |
|
scrawl
|
0c4a963132
|
Container UI rewrite
|
2013-05-11 18:38:27 +02:00 |
|
Britt Mathis
|
60fadaeaf0
|
Cleaned up includes in implementation files
|
2013-04-16 20:16:22 -04:00 |
|
Britt Mathis
|
f7383905b7
|
Finally eliminated calls to MWBase::WindowManager in constructors
|
2013-04-10 14:46:21 -04:00 |
|
Britt Mathis
|
ce9bc6d9ba
|
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
|
2013-04-10 00:32:05 -04:00 |
|
scrawl
|
8ca88d1a70
|
Fix merchant repair menu allowing repair of repair items
|
2013-04-03 21:17:31 +02:00 |
|
scrawl
|
20774f8f81
|
Added merchant repair feature
|
2013-03-22 14:13:10 +01:00 |
|