Commit Graph

10756 Commits (ee3aba149d55f2294adccd1b99cfa36f6beeb7dd)

Author SHA1 Message Date
Marc Zinnschlag 78a2725169 Merged pull request #1806 7 years ago
Marc Zinnschlag 326a3e61f4 Merged pull request #1807 7 years ago
Andrei Kortunov 38fa4e0a8a Do not play un-equipping animation when we switch to hand-to-hand 7 years ago
Andrei Kortunov edd5769022 Show magic items count in spells window (feature #4509) 7 years ago
Andrei Kortunov 30716344f2 Fix possible division by zero in the fatigue calculation (bug #4510) 7 years ago
Andrei Kortunov 3d1daaebab Rework manual spellcasting (e.g. via scripts) 7 years ago
Bret Curtis 99e4d49e7c
Merge pull request #1787 from akortunov/profilierfont
Use the DejaVuLGCSansMono.ttf for profiler output
7 years ago
Andrei Kortunov 70b6d4983d Use the DejaVuLGCSansMono.ttf in profilier output 7 years ago
Marc Zinnschlag ee759effce Merged pull request #1798 7 years ago
Andrei Kortunov c77c50e92b Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
Capostrophic 5cb9dc9d12 Use SpellTurnLeft/TurnRight animation groups 7 years ago
Bret Curtis df1576fcf5
Merge branch 'master' into crossbowfix 7 years ago
Andrei Kortunov 1c35e20fcc Use 1h animations as fallback for crossbows 7 years ago
Andrei Kortunov 75dcbea365 Apply weapon reload animations only for upper body 7 years ago
terrabyte25 48296a7452
Update trainingwindow.cpp 7 years ago
Alexander Stillich 725cc94210 Renamed cc_install to something less cryptic (crashCatcherInstall) 7 years ago
Doc West 467989cdd5 Moved crashcatcher to a component and also use it in CS
Reworked debugger detection (failed on gdb 7.11), it now uses /proc to detect the debugger
7 years ago
Capostrophic d09c327b20 Update changelog 7 years ago
Capostrophic 14d3b213a1
Fix double call of addContainerScripts on player in moveObject (fixes #4490) 7 years ago
Capostrophic bded697f07
Make Goodbye block using hyperlinks 7 years ago
Marc Zinnschlag d9de8ccb5b Merged pull request #1781 7 years ago
Capostrophic 9abfabb065
Ensure forward-compatibility of death animations in old saves (fixes #4274) 7 years ago
Capostrophic faf3e9ba5a Make spellcasting stance transition more smooth (fixes #4358)
If a movement animation was identical to the previous one that was played, restart it from the point the previous animation ended
7 years ago
Thunderforge 7cbc4eeb49 Adding missing override keywords
Prevents compiler warnings such as this:

```
/Users/Will/CLionProjects/OpenMW/apps/openmw/mwgui/windowbase.hpp:65:22: warning: 'onOpen' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
        virtual void onOpen();
                     ^
/Users/Will/CLionProjects/OpenMW/apps/openmw/mwgui/windowbase.hpp:38:22: note: overridden virtual function is here
        virtual void onOpen() {}
                     ^
```
7 years ago
Finbar Crago 5d9035c6b2 [Fixes #4482] Missing HandToHand on key quick key 0 (introduced in MR !11 for issue #4480)
because apparently i can't count to ten...
7 years ago
Marc Zinnschlag 2ea85d0bb6 Merge remote-tracking branch 'gl_finbar-crago/fix_quickkey_segfalt' 7 years ago
Finbar Crago 09c9bd34c3 cleanup more unnecessary struct keywords... 7 years ago
Capostrophic 6e9c08083d
Add missing empty attacker checks 7 years ago
Capostrophic bccba24c40 Make unarmed creature attacks not affect armor condition (fixes #2455) 7 years ago
Finbar Crago 596be205c1 cleanup unnecessary struct keywords... 7 years ago
Finbar Crago 2722ca50fb fix QuickKeysMenu crash on reopening window after item drop + pickup [see: !11#note_85086570] 7 years ago
Finbar Crago 7ae388086b Merge branch 'master' into fix_quickkey_segfalt 7 years ago
Finbar Crago ed71656ea6 fix updateActivatedQuickKey() crash
keyboard numbers don't start at zero...
7 years ago
Finbar Crago 24d5fb09da fix crash on simultaneous key presses 7 years ago
Bret Curtis f07d50e5bf
Merge pull request #1785 from akortunov/warnfix
Fix some GCC warnings
7 years ago
Finbar Crago d790a27060 Merge branch 'master' into fix_quickkey_segfalt 7 years ago
Andrei Kortunov 5455490ad2 Avoid fall-through in spell selection 7 years ago
Finbar Crago 80a3f0a0d4 switch mSelectedIndex/mActivatedIndex int to mSelected/mActivated keyData pointers 7 years ago
Finbar Crago 335e2c5897 add keyData struct + general cleanup 7 years ago
Nikolay Kasyanov 5fcb091127 Replace FIXME with a detailed explanation of the issue 7 years ago
Nikolay Kasyanov 9c78364c45 Revert "Merge pull request #1771 from Xenkhan/master"
This reverts commit 9667dd051c, reversing
changes made to f52e06fc19.
7 years ago
Andrei Kortunov ec73011617 Clean temporary storage if we assign new AI package (bug #4464) 7 years ago
Andrei Kortunov ee45f54b53 Refactor AiTemporaryStorage usage 7 years ago
Andrei Kortunov 3c7ab976c3 Ignore movement from scripted animations (bug #4475) 7 years ago
Finbar Crago cac6d59140 Merge branch 'master' into fix_quickkey_segfalt 7 years ago
Finbar Crago 43c9fd4cec check MWWorld::Ptr != NULL for MWGui ItemPtr tooltips 7 years ago
Finbar Crago 186ec8c50f rm ContainerStore/refItem 7 years ago
Marc Zinnschlag 705b2dca0e Merged pull request #1777 7 years ago
Marc Zinnschlag baeaff2309 Merged pull request #1778 7 years ago
Andrei Kortunov 97d8cc0efe Check if the local was not found, just for sure 7 years ago