Andrei Kortunov
8decd35607
Fixes crash on quickload from the container menu (bug #4239 )
7 years ago
Andrei Kortunov
03f129b53c
remove redundant allowedToInsertItems() function from ItemModel
7 years ago
Andrei Kortunov
3694b6ec90
Move onClose() check to item models
7 years ago
Andrei Kortunov
ac33ff9482
Move onDropItem() check to item models
7 years ago
Andrei Kortunov
3604b73d60
Move onTakeItem() to item models
7 years ago
Andrei Kortunov
1cb7ed5db1
Use owned tooltips for items in containers correctly
7 years ago
Andrei Kortunov
04452b0949
Use a pickpocket crime instead of theft when pickpocketing was failed
7 years ago
scrawl
64e27c032b
Merge pull request #1481 from scrawl/keyfocus
...
WindowManager overhaul & improved keyboard support
7 years ago
scrawl
d58ff4a736
Remove obsolete Container GUI keyboard handling
7 years ago
scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
7 years ago
scrawl
84657271c7
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
7 years ago
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
7 years ago
Andrei Kortunov
4580024d76
Unequip all items from dead corpse when take all items (bug #4095 )
7 years ago
Andrei Kortunov
54b4d93f79
Added a special function for GUI sounds playing
8 years ago
scrawl
f64bc3c7ef
Pass the victim to commitCrime on pickpocket detection ( Fixes #3424 )
9 years ago
scrawl
763f647412
Add ItemModel::allowedToInsertItems
9 years ago
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
10 years ago
scrawl
77f1387da8
Include cleanup
10 years ago
scrawl
e66e9916db
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
10 years ago
Stanislav Bas
c40987338d
Scrollbars don't save their positions between openings
10 years ago
scrawl
e23775e338
Fix -Woverloaded-virtual clang warnings
10 years ago
Rohit Nirmal
396fba7fa9
Silence -Wreorder warnings, and remove -Wno-reorder.
10 years ago
scrawl
aa6ebcd75c
Change stolen items handling to match MW ( Fixes #1443 , Fixes #2290 )
10 years ago
scrawl
4921c6ef9e
Split window caption bars so that the caption can be transparent ( Fixes #531 )
...
Fix transparent window background not applying to the header bar (Fixes #2294 )
10 years ago
scrawl
728b842e72
Use MyGUI::utility in favor of boost lexical_cast
10 years ago
scrawl
eecea4131f
Reduce MyGUI includes
10 years ago
scrawl
4b704f665f
Reduce includes, move DragAndDrop to separate file
10 years ago
scrawl
866fdfe8bd
Crime system improvements
...
- If someone saw the crime, they will notify everyone else in range, even if the Alarm rating of the witness is 0.
- Pickpocket and selling stolen items now works properly, i.e. honors the victim's Alarm rating instead of always being reported.
10 years ago
scrawl
0dc9401269
Fix GUI crash due to outdated spells list
10 years ago
Nikolay Kasyanov
138e3032ce
Fix: initialize boolean field with boolean value, not NULL
10 years ago
scrawl
cbc242d857
Move item count text to ItemWidget
10 years ago
Ragora
f250e3df4b
Replaced old bound item checks that I knew of to use the new ItemStack::Flag_Bound bit
10 years ago
Ragora
74e1db3ac8
Minor Correction to existing conjured item logic
10 years ago
Ragora
69dbd6b30f
Added checks for different bound item situations
10 years ago
Ragora
141755b473
Appears to have resolved the issue with unequipping conjured items and all possible error conditions deriving from being able to unequip them
10 years ago
scrawl
10a0e2434e
Open inventory when activating an unconscious actor ( Fixes #1848 )
11 years ago
scrawl
715d357f24
Use a controller to move Drag&Drop widget with the mouse cursor
11 years ago
scrawl
5839691530
Check for container organic flag before checking weight ( Fixes #1654 )
11 years ago
scrawl
6cd739678a
Fix dangling model pointer after reference cleanup ( Fixes #1653 )
11 years ago
scrawl
f2799ea1d9
Reset item model when reference is reset ( Fixes #1628 )
...
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
11 years ago
scrawl
4f73e8bb71
Add items to player inventory upon drag start ( Fixes #1507 )
11 years ago
scrawl
6db936bb3a
Refactor item icon code into ItemWidget ( Fixes #1391 )
...
- Removed duplicate code
- Fixed missing magic backgrounds during item drag&drop
- Change background texture used for HUD icons
11 years ago
Digmaster
e3e51324a4
Esc button exits all non-modal GUI windows
11 years ago
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl
940a434479
Use ItemModel for moving items from a container to the world
...
Fixes owner not resetting when moving an item from a corpse to the world.
11 years ago
scrawl
93b76a603b
Fixes #1100 : Looting a corpse is no longer considered stealing
11 years ago
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
11 years ago
scrawl
1deb0a7cdf
Savegame dialog: Set key focus to editbox
11 years ago
scrawl
ba27b693f8
Increase sneak skill on successful pickpocket
11 years ago
scrawl
d01f89b153
Rewrite some awful code
11 years ago