Commit Graph

176 Commits (ee3aba149d55f2294adccd1b99cfa36f6beeb7dd)

Author SHA1 Message Date
Andrei Kortunov 8decd35607 Fixes crash on quickload from the container menu (bug #4239) 7 years ago
Andrei Kortunov 03f129b53c remove redundant allowedToInsertItems() function from ItemModel 7 years ago
Andrei Kortunov 3694b6ec90 Move onClose() check to item models 7 years ago
Andrei Kortunov ac33ff9482 Move onDropItem() check to item models 7 years ago
Andrei Kortunov 3604b73d60 Move onTakeItem() to item models 7 years ago
Andrei Kortunov 1cb7ed5db1 Use owned tooltips for items in containers correctly 7 years ago
Andrei Kortunov 04452b0949 Use a pickpocket crime instead of theft when pickpocketing was failed 7 years ago
scrawl 64e27c032b Merge pull request #1481 from scrawl/keyfocus
WindowManager overhaul & improved keyboard support
7 years ago
scrawl d58ff4a736 Remove obsolete Container GUI keyboard handling 7 years ago
scrawl 4fff2e2e34 Refactor exitCurrentGuiMode 7 years ago
scrawl 84657271c7 Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
scrawl 01391b7eed Rename WindowBase's open/close to onOpen/onClose 7 years ago
Andrei Kortunov 4580024d76 Unequip all items from dead corpse when take all items (bug #4095) 7 years ago
Andrei Kortunov 54b4d93f79 Added a special function for GUI sounds playing 8 years ago
scrawl f64bc3c7ef Pass the victim to commitCrime on pickpocket detection (Fixes #3424) 9 years ago
scrawl 763f647412 Add ItemModel::allowedToInsertItems 9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 10 years ago
scrawl 77f1387da8 Include cleanup 10 years ago
scrawl e66e9916db Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/model/doc/document.cpp
	apps/opencs/model/doc/document.hpp
10 years ago
Stanislav Bas c40987338d Scrollbars don't save their positions between openings 10 years ago
scrawl e23775e338 Fix -Woverloaded-virtual clang warnings 10 years ago
Rohit Nirmal 396fba7fa9 Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
scrawl aa6ebcd75c Change stolen items handling to match MW (Fixes #1443, Fixes #2290) 10 years ago
scrawl 4921c6ef9e Split window caption bars so that the caption can be transparent (Fixes #531)
Fix transparent window background not applying to the header bar (Fixes #2294)
10 years ago
scrawl 728b842e72 Use MyGUI::utility in favor of boost lexical_cast 10 years ago
scrawl eecea4131f Reduce MyGUI includes 10 years ago
scrawl 4b704f665f Reduce includes, move DragAndDrop to separate file 10 years ago
scrawl 866fdfe8bd Crime system improvements
- If someone saw the crime, they will notify everyone else in range, even if the Alarm rating of the witness is 0.
- Pickpocket and selling stolen items now works properly, i.e. honors the victim's Alarm rating instead of always being reported.
10 years ago
scrawl 0dc9401269 Fix GUI crash due to outdated spells list 10 years ago
Nikolay Kasyanov 138e3032ce Fix: initialize boolean field with boolean value, not NULL 10 years ago
scrawl cbc242d857 Move item count text to ItemWidget 10 years ago
Ragora f250e3df4b Replaced old bound item checks that I knew of to use the new ItemStack::Flag_Bound bit 10 years ago
Ragora 74e1db3ac8 Minor Correction to existing conjured item logic 10 years ago
Ragora 69dbd6b30f Added checks for different bound item situations 10 years ago
Ragora 141755b473 Appears to have resolved the issue with unequipping conjured items and all possible error conditions deriving from being able to unequip them 10 years ago
scrawl 10a0e2434e Open inventory when activating an unconscious actor (Fixes #1848) 11 years ago
scrawl 715d357f24 Use a controller to move Drag&Drop widget with the mouse cursor 11 years ago
scrawl 5839691530 Check for container organic flag before checking weight (Fixes #1654) 11 years ago
scrawl 6cd739678a Fix dangling model pointer after reference cleanup (Fixes #1653) 11 years ago
scrawl f2799ea1d9 Reset item model when reference is reset (Fixes #1628)
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
11 years ago
scrawl 4f73e8bb71 Add items to player inventory upon drag start (Fixes #1507) 11 years ago
scrawl 6db936bb3a Refactor item icon code into ItemWidget (Fixes #1391)
- Removed duplicate code
 - Fixed missing magic backgrounds during item drag&drop
 - Change background texture used for HUD icons
11 years ago
Digmaster e3e51324a4 Esc button exits all non-modal GUI windows 11 years ago
Emanuel Guevel 1e4a854433 Remove static method MWWorld::Class::get(&Ptr)
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl 940a434479 Use ItemModel for moving items from a container to the world
Fixes owner not resetting when moving an item from a corpse to the world.
11 years ago
scrawl 93b76a603b Fixes #1100: Looting a corpse is no longer considered stealing 11 years ago
scrawl c8c0e5de38 Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 11 years ago
scrawl 1deb0a7cdf Savegame dialog: Set key focus to editbox 11 years ago
scrawl ba27b693f8 Increase sneak skill on successful pickpocket 11 years ago
scrawl d01f89b153 Rewrite some awful code 11 years ago