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11 commits

Author SHA1 Message Date
AnyOldName3
153ab57ae3 Make assignment in while loop condition obviously intentional 2021-02-24 17:45:44 +00:00
AnyOldName3
11b4af49ce Allow shadowsbin to optimise clockwise-wound meshes when face culling is off 2020-12-23 01:24:15 +00:00
AnyOldName3
a36ed5f129 Optimise out redundant call
We already had the results
2020-12-23 00:23:49 +00:00
AnyOldName3
657da50d99 Ensure GL_BLEND is disabled when drawing shadow maps 2020-12-20 01:36:34 +00:00
AnyOldName3
0b5d5eab4c Move is faster 2020-12-18 02:11:51 +00:00
AnyOldName3
05ad44d0b1 Set correct array size 2020-12-18 01:44:46 +00:00
AnyOldName3
ce2bcba5d4 Replace deprecated alpha test in shader visitor 2020-12-17 14:57:43 +00:00
AnyOldName3
fcfd340c69 Actually copy alpha blended drawables to the new stategraph 2020-11-12 23:23:40 +00:00
AnyOldName3
72f7e6a702 Handle all shadow alpha uniforms in shadowsbin 2020-11-12 00:26:30 +00:00
AnyOldName3
449506fef1 Attempt to explain what shadowsbin is doing 2020-10-31 19:06:20 +00:00
bzzt
d340224c95 shadowsbin for gl state reduction 2019-11-20 13:37:00 +00:00