Allofich
|
028762a7dc
|
Make guards that are attacked try to arrest player
(Fixes #3706)
|
8 years ago |
scrawl
|
cd1821c464
|
Merge pull request #1322 from Siimacore/wizardthreadfix
Stopping the thread in the wizard that prevented it to stop correctly
|
8 years ago |
scrawl
|
53264f34b3
|
Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
|
8 years ago |
Allofich
|
42402976e3
|
Fixes for building in MSVC
|
8 years ago |
Siimacore
|
6af470ff03
|
Stopping the thread in the wizard that prevented it to stop correctly
|
8 years ago |
Andrei Kortunov
|
87939bf3b1
|
Use mRange to check spell range instead of mArea.
|
8 years ago |
scrawl
|
f7969fb178
|
Merge pull request #1317 from Siimacore/master
Correcting https://bugs.openmw.org/issues/3906
|
8 years ago |
scrawl
|
dd3f612e88
|
Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
|
8 years ago |
scrawl
|
80eb2ea35d
|
Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
|
8 years ago |
scrawl
|
6d90f5a9a5
|
Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
|
8 years ago |
Andrei Kortunov
|
e9d0bf7c12
|
Added missed return statement
|
8 years ago |
Andrei Kortunov
|
9fdfb2a83f
|
Spell priority: make AI do not cast target spells when enemy is under water
|
8 years ago |
Siimacore
|
b0abed00e5
|
Correcting https://bugs.openmw.org/issues/3906
|
8 years ago |
Andrei Kortunov
|
cab51d26cc
|
Doors: small key search optimizations
|
8 years ago |
Andrei Kortunov
|
188424d5d3
|
Allow AI to use keys to open doors
|
8 years ago |
Bret Curtis
|
dbf149f9b2
|
gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now
|
8 years ago |
Andrei Kortunov
|
4600f24e27
|
Playing sound when AI is opening a door
|
8 years ago |
Bret Curtis
|
c781d1f8ed
|
purge unnecessary imports
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
|
8 years ago |
Bret Curtis
|
d799954ca0
|
replace and purge boost::math::gcd and other non-used headers
|
8 years ago |
Bret Curtis
|
154d7cffa2
|
replace and purge boost::function
|
8 years ago |
Bret Curtis
|
d48b829b45
|
replace and purge boost::lexical_cast
|
8 years ago |
Bret Curtis
|
98752a9702
|
replace boost::bind
|
8 years ago |
Bret Curtis
|
b7c27e5e96
|
remove boost/tuple
|
8 years ago |
Bret Curtis
|
d97aa9152b
|
remove more unused imports, including boost headers
|
8 years ago |
Bret Curtis
|
39185e6f8c
|
purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up
revert Qt
add back boost fstream
|
8 years ago |
Bret Curtis
|
d785344fad
|
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
|
8 years ago |
Bret Curtis
|
07f75e1104
|
replace boost::shared_ptr in extern and components
|
8 years ago |
Bret Curtis
|
c8b67221d7
|
use nullptr instead of NULL
|
8 years ago |
Ewan Higgs
|
38a2de3c51
|
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
|
8 years ago |
Andrei Kortunov
|
3190f28710
|
Spell priority: make AI do not cast target spells under water
|
8 years ago |
Andrei Kortunov
|
4bb9622c21
|
Handle greetings differently from responses
|
8 years ago |
scrawl
|
59eb0aba7d
|
Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
|
8 years ago |
Andrei Kortunov
|
c2962ced90
|
Removed empty space before dialogue entry (bug #3892)
|
8 years ago |
scrawl
|
172cc65be9
|
Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
|
8 years ago |
Andrei Kortunov
|
00402b7154
|
Removed unused variable
|
8 years ago |
scrawl
|
70e02f4c28
|
Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
|
8 years ago |
Andrei Kortunov
|
f4a187a9c2
|
Move a setting to show enchanting success chance from GUI to Game section
|
8 years ago |
Andrei Kortunov
|
9a1ba1e559
|
Show success chance when self-enchanting (Feature #3492)
|
8 years ago |
Andrei Kortunov
|
42f3c73c75
|
Spell priority: dispel usage improvements
|
8 years ago |
Nicholas
|
f6f07f5497
|
clear mGoToJail flag on load
|
8 years ago |
scrawl
|
9fd0d54a35
|
Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
|
8 years ago |
Andrei Kortunov
|
f6c3d4935e
|
Spell priority: feather and burden
|
8 years ago |
Andrei Kortunov
|
10d4cb15ad
|
Improved repair widget
|
8 years ago |
Andrei Kortunov
|
1164c3f16e
|
Improved recharge widget
|
8 years ago |
Andrei Kortunov
|
6c21e4ed31
|
Spell priority: ignore some effects useless in battle
|
8 years ago |
scrawl
|
2638327593
|
Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
|
8 years ago |
scrawl
|
a1661af864
|
Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
|
8 years ago |
Andrei Kortunov
|
46c8842808
|
Fixed enchant points calculations formula
|
8 years ago |
Andrei Kortunov
|
f17badb3cd
|
Makes cells cache size configurable
|
8 years ago |
scrawl
|
f9cdc2da94
|
Merge pull request #1293 from akortunov/spellpriority
aicombataction.cpp: implement some spell priority TODO's
|
8 years ago |