Capostrophic
e02b66cdf4
Ignore bogus string arguments for Disable/Enable again
2020-06-06 20:04:09 +03:00
Andrei Kortunov
5468fcb29f
Store attributes and skills values as floats (bug #4021 )
2020-06-03 17:34:15 +04:00
Evil Eye
3875b837bc
make MenuMode, Random, GetSecondsPassed regular functions
2020-05-17 22:34:54 +02:00
Evil Eye
f0e2ee45fa
reuse ImplicitRef and ExplicitRef for enable, disable, getdisabled, startscript; move scriptrunning and stopscript
2020-05-13 21:17:08 +02:00
Evil Eye
15a95add08
remove false positive
2020-03-29 22:40:22 +02:00
elsid
7ae7cb181d
Support recast mesh rendering
2020-03-14 09:38:24 +01:00
Capostrophic
c1f1e367fa
Accept an extra numerical argument in GetItemCount
2020-03-11 20:56:46 +03:00
Andrei Kortunov
24ce242941
Implement TestCells (feature #5219 )
2019-12-22 11:13:42 +04:00
Alexei Dobrohotov
9ab8d88753
Accept a bogus cell string argument for Position
2019-10-30 17:54:34 +03:00
Alexei Dobrohotov
dc8e5f1d12
Accept redundant volume and pitch StopSound arguments
...
Exploited in Arktwend.
2019-10-29 18:51:58 +03:00
Alexei Dobrohotov
8bc2c1ac34
Make ForceGreeting ignore any extra argument
2019-10-29 14:39:21 +03:00
capostrophic
168e5050bb
Ignore an extra number argument in ModRegion (bug #5110 )
2019-08-01 20:48:58 +03:00
Alexei Dobrohotov
f984f61055
Ignore any fourth AITravel argument for now
2019-06-20 14:18:12 +03:00
Capostrophic
b7afb213ae
"Handle" RepairedOnMe scripting function (feature #4255 )
2019-06-03 02:17:32 +03:00
Capostrophic
95751ba671
Ignore extra numerical arguments for ForceGreeting, Position(Cell), PlaceItem(Cell)
2019-05-02 20:50:05 +03:00
Capostrophic
05727f2bcd
Ignore string arguments for AITravel, GetDynamic, LowerRank, RaiseRank
2019-05-02 20:50:05 +03:00
Capostrophic
6cbec4a688
Stray argument usage corrections
2019-04-19 21:28:06 +03:00
Capostrophic
7ef7555c19
Ignore extra arguments to PlayLoopSound3D too
2019-03-30 01:06:01 +03:00
Capostrophic
59f7df187d
Add explicit variant of Journal
2019-03-05 20:47:05 +03:00
Andrei Kortunov
829faf7b2c
Improve toggleactorspaths console command
2018-11-03 10:42:14 +04:00
elsid
ff478aba6d
Use actor half extent for interior cells
2018-10-13 22:16:33 +03:00
elsid
dc09674362
Add command and settings option to enable actors paths render
2018-10-13 22:16:32 +03:00
elsid
70a369f70e
Add command to enable NavMesh render
...
togglenavmesh or tnm
2018-10-13 22:16:28 +03:00
Marc Zinnschlag
43880ca47b
Merged pull request #1919
2018-09-27 11:06:00 +02:00
Capostrophic
92259c6cca
Discard count arguments for AddSoulGem and RemoveSpell (bug #3762 )
2018-09-23 22:30:06 +03:00
Andrei Kortunov
01b3f92f7e
Make coc and fixme console commands close to vanilla (bug #4292 , bug #4217 )
2018-09-20 16:25:02 +04:00
Miloslav Číž
db8aaa74d6
Start cell border debug drawing
2018-06-13 01:48:31 +02:00
scrawl
0c6ef17fb5
Add explicit variant of 'OnActivate'
2017-10-23 23:33:06 +00:00
scrawl
34deb6e7b1
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
2017-02-01 06:00:14 +01:00
scrawl
0c981b6fe5
Fix typo in script opcode ( Fixes #3583 )
2016-10-06 17:36:50 +02:00
MiroslavR
dc0bc5b68c
Implement Face instruction (Feature #1424 )
2016-07-09 02:16:47 +02:00
scrawl
d7c7bb850b
ToggleAI cleanup
2016-03-12 20:32:42 +01:00
scrawl
3a2dccad4b
Implement 'Show' script instruction
2016-02-27 13:40:53 +01:00
scrawl
f0971ee8ad
Implement Fixme script instruction
2016-01-20 04:07:07 +01:00
scrawl
23cd2056bf
Ignore extra arguments in playSound and playSound3D.
...
A common mistake in mods is to use playSound with volume/pitch arguments, which only playSoundVP supports. Previously these extra arguments raised a parser error, making the respective mod unusable.
2016-01-03 00:13:01 +01:00
scrawl
deb7f3caf6
Print deletion state in ObjectReferenceInfo
2015-12-17 20:17:38 +01:00
Emmanuel Anne
b911abd7d8
add a few more possible arguments to choice
...
this fixes some travel dialogs for "Antares Big Mod"
2015-10-07 12:28:35 +02:00
scrawl
1d76607005
Add ORI (ObjectReferenceInfo) alias for BetaComment ( Fixes #2723 )
2015-06-25 21:48:47 +02:00
scrawl
ea0339d471
Make the string argument to BetaComment optional
2015-06-25 21:45:59 +02:00
Marc Zinnschlag
ee2763f2d4
Allow 5th parameter for PlaceAtMe (numeric value, ignored) ( Fixes #2591 )
2015-06-02 14:43:38 +02:00
scrawl
3ccf4642b4
Implement ToggleScripts
2015-02-10 20:25:57 +01:00
scrawl
a619cff615
Implement EnableLevelupMenu to trigger level-up
2015-01-23 15:34:47 +01:00
scrawl
5104a5a023
Add missing setFactionReaction instruction, use absolute storage instead of difference
...
Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).
This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
2015-01-20 00:53:31 +01:00
Marc Zinnschlag
b951251572
handle junk in argument lists ( Fixes #2206 )
2014-12-17 15:03:05 +01:00
scrawl
31d28e727f
Implement leveled list script functions ( Fixes #1546 )
2014-12-17 01:24:22 +01:00
scrawl
0ca11eab1c
Ignore extra argument for removeItem ( Fixes #2208 )
2014-12-13 02:39:56 +01:00
scrawl
886903d70e
Implement HitAttemptOnMe function (Bug #2078 )
2014-12-11 22:25:41 +01:00
scrawl
be16f1d0a5
Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078 )
2014-12-11 21:00:02 +01:00
Marc Zinnschlag
86037149cd
add optional string argument for activate instruction (ignored)
2014-11-20 11:06:32 +01:00
scrawl
bf0669e18c
Ignore some extra string arguments to ShowMap ( Fixes #2029 )
...
Required for a dialogue result script in Morrowind.esm ("ShowMap Dren Plantation").
This must do the same as "ShowMap Dren", which actually does work properly, since ShowMap supports partial string matching.
2014-10-18 00:56:41 +02:00