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13 commits

Author SHA1 Message Date
David Cernat
4940687455 [General] Remove 'using namespace std' from multiplayer components 2021-03-21 00:07:12 +02:00
David Cernat
154a9ce5a6 [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
David Cernat
904f804ea2 [General] Modernize packet style for PlayerSpellbook 2019-10-24 19:27:37 +03:00
David Cernat
8fbed1f808 [General] Remove custom data from PlayerSpellbook packet
It has never made sense to have custom spell data in PlayerSpellbook packets, so it has been removed.
2018-07-24 20:58:55 +03:00
Koncord
99158beb2e [General] Change effectCount type to unsigned 2018-07-03 03:32:46 +08:00
Koncord
23684489da [General] Fix clang-tidy warning
Converting integer literal to bool, use bool literal instead
2018-07-03 02:50:21 +08:00
Unknown
bfbfbeac43 Added networking and saving for custom spells 2017-07-31 03:45:47 +10:00
Koncord
556bf18535 [General] Minor improvements for player packets
Add compression, remove useless loop iterations
2017-06-03 02:23:34 +08:00
David Cernat
7ec431ce3d [General] Make packet style more consistent 2017-05-24 22:09:35 +03:00
Koncord
690211ad99 [General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
2017-03-06 18:40:07 +08:00
David Cernat
75392297b5 [General] Use vector::at in most places 2017-02-05 19:01:06 +02:00
David Cernat
f314b13edf [General] Rename item health into charge, for consistency with OpenMW 2017-02-05 14:56:27 +02:00
David Cernat
04d45b9dbb [General] Rename packets to show they are for players only, not NPCs 2017-02-05 09:01:33 +02:00
Renamed from components/openmw-mp/Packets/Player/PacketSpellbook.cpp (Browse further)