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2 commits

Author SHA1 Message Date
scrawl
1f00174c02 Use a btCollisionWorld instead of btDiscreteDynamicsWorld
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
2015-05-27 23:09:38 +02:00
scrawl
47758c11cd Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00