Koncord
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556bf18535
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[General] Minor improvements for player packets
Add compression, remove useless loop iterations
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2017-06-03 02:23:34 +08:00 |
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David Cernat
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d0a0b6ffa4
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[General] Add basic integrity checks to all Actor and World packets
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2017-06-02 01:35:32 +03:00 |
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David Cernat
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068a45be87
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[General] Synchronize player & NPC rotation animations
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2017-05-30 12:08:58 +03:00 |
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David Cernat
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4e5c8873e0
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[General] Use ObjectSpawn instead of ObjectPlace for actors
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2017-05-29 06:59:05 +03:00 |
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Koncord
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f7473e3379
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[General] Fix copy-posty bug
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2017-05-28 17:00:52 +08:00 |
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Koncord
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8478fed98a
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[General] Simplify Actor packets.
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2017-05-28 15:23:16 +08:00 |
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David Cernat
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73b9683182
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[General] Make most ActorPackets smaller by not including refIds in them
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2017-05-27 16:59:23 +03:00 |
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David Cernat
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7ec431ce3d
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[General] Make packet style more consistent
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2017-05-24 22:09:35 +03:00 |
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David Cernat
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60cf623455
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[Client] Make DedicatedActors transition into LocalActors when eligible
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2017-05-05 07:37:09 +03:00 |
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David Cernat
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f4c3a28141
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[General] Finalize ActorCellChange packet structure
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2017-04-23 14:01:13 +03:00 |
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David Cernat
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0d196af685
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[General] Add placeholders for 7 new ActorPackets
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2017-04-11 11:37:38 +03:00 |
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