scrawl
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fe51a00112
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Fix the initial player inventory being added twice when starting a new game
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2013-07-31 21:00:58 +02:00 |
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scrawl
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7dc30a01cd
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
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scrawl
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04b90b7d14
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Other actors no longer collide with an actor that has collision disabled
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2013-07-30 22:00:48 +02:00 |
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Chris Robinson
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c94653dc49
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Implement the ModRegion script function
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2013-07-27 07:10:18 -07:00 |
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Chris Robinson
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1174b85ac8
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Implement Disable/EnableTeleporting script functions
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2013-07-27 00:14:55 -07:00 |
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Chris Robinson
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6195062d72
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Try to figure out what gets hit
This isn't the greatest. The distance multiplier is a guess, and a sphere cast
may be better.
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2013-07-25 12:58:43 -07:00 |
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Kolzi
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1b7966ca27
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Can zoom in and out in third person view.
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2013-07-19 16:12:01 +02:00 |
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scrawl
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c81b852071
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Fixes inaccurate ray casts; rely on getCameraToViewportRay
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2013-07-15 00:39:37 +02:00 |
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Marc Zinnschlag
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602e40e19d
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Merge remote-tracking branch 'greye/coc'
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2013-07-07 13:34:28 +02:00 |
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greye
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f3d54a7ba4
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move finding default cell positions to World
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2013-07-07 15:03:06 +04:00 |
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scrawl
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744c5804ed
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Simplified doors, now they will stop after hitting an obstacle instead of trying to back off.
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2013-07-07 03:52:17 +02:00 |
|
Vincent Heuken
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f43b48015e
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remove actor's collisionbox on death
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2013-06-27 19:42:27 -07:00 |
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Vincent Heuken
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b095c24854
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resize actor collision boxes on death
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2013-06-27 14:11:20 -07:00 |
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scrawl
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3a6e54c4f5
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Sell owned items in the cell
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2013-05-27 02:18:36 +02:00 |
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scrawl
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60563afc10
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Fix a new game crash, reset camera
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2013-05-17 22:53:43 +02:00 |
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Glorf
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af28be915f
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Use fallback video name
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2013-05-16 13:47:27 +02:00 |
|
scrawl
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aaa9aba999
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Some fixes
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2013-05-15 22:38:53 +02:00 |
|
scrawl
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c41f119ba6
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Added new game button
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2013-05-15 17:54:18 +02:00 |
|
scrawl
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0c4a963132
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Container UI rewrite
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2013-05-11 18:38:27 +02:00 |
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gus
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603af21715
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little interface improvement
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2013-05-07 19:42:21 +01:00 |
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gus
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006f25d1c0
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First try to improve AI. Does not work yet due to strange bug in physicsystem
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2013-05-06 00:46:50 +01:00 |
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Marc Zinnschlag
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95eeea2a27
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Revert "Merge remote-tracking branch 'glorf/acrobatics'"
This reverts commit 089ef7a2a0 , reversing
changes made to 67422c397c .
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2013-05-01 16:56:16 +02:00 |
|
Marc Zinnschlag
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6f0ccb6e38
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Merge remote-tracking branch 'scrawl/insertrecords'
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2013-05-01 13:55:26 +02:00 |
|
Marc Zinnschlag
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089ef7a2a0
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Merge remote-tracking branch 'glorf/acrobatics'
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2013-05-01 13:44:23 +02:00 |
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scrawl
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40a0969055
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Insert records that may not exist in vanilla MW
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2013-05-01 12:47:50 +02:00 |
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Glorf
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236ec3409f
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Finished acrobatics
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2013-05-01 12:21:59 +02:00 |
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scrawl
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67422c397c
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GetWindSpeed
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2013-05-01 11:42:24 +02:00 |
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scrawl
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627c3fdb6b
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Added GetStandingPC, GetStandingActor; Fixed GetStartingPos
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2013-05-01 11:15:43 +02:00 |
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scrawl
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1420a2cb33
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Tweaked adjustPosition. Now uses a very thin box for tracing the feet only.
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2013-04-30 20:43:38 +02:00 |
|
scrawl
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91c89e5db4
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Use sphere cast instead of ray for camera distance adjustment; use the box orientation value in newtrace
|
2013-04-30 20:26:59 +02:00 |
|
Marc Zinnschlag
|
61e476118d
|
Merge remote-tracking branch 'kcat/animations'
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2013-04-30 10:25:26 +02:00 |
|
scrawl
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c0dd383cd0
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Fix door collision to work with all possible movement directions
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2013-04-30 09:43:32 +02:00 |
|
Chris Robinson
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15a2eeebb8
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Merge remote-tracking branch 'zini/master' into animations
Conflicts:
apps/openmw/mwworld/worldimp.cpp
|
2013-04-29 10:16:29 -07:00 |
|
Marc Zinnschlag
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93868c8bca
|
Merge remote-tracking branch 'scrawl/master'
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2013-04-29 18:08:25 +02:00 |
|
Marc Zinnschlag
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bab899513a
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Merge remote-tracking branch 'glorf/bugfix-4'
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2013-04-29 18:04:22 +02:00 |
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Glorf
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74de8b83b6
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Enabled collision when new game
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2013-04-29 17:56:16 +02:00 |
|
Chris Robinson
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d17e1e83d5
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Rename MWRender's Player to Camera
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2013-04-29 05:50:40 -07:00 |
|
scrawl
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867c7db014
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Fix wrong door sounds
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2013-04-29 11:00:15 +02:00 |
|
Chris Robinson
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ba3a67f84b
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Don't store the player base node in MWRender::Player
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2013-04-28 23:44:44 -07:00 |
|
Chris Robinson
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24e503330b
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Merge remote-tracking branch 'zini/master' into animations
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2013-04-28 09:41:31 -07:00 |
|
scrawl
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67e5e939a1
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Fix some doors
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2013-04-28 17:57:36 +02:00 |
|
scrawl
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6ecd88af14
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More fixes
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2013-04-28 15:59:59 +02:00 |
|
scrawl
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4ee1a6ee02
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Put door physics in a separate method, some fixes
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2013-04-28 15:36:37 +02:00 |
|
scrawl
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9343b4459e
|
Opening doors
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2013-04-28 14:59:15 +02:00 |
|
Chris Robinson
|
ce7bc20fa1
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Avoid special-casing player rotation
|
2013-04-28 01:14:58 -07:00 |
|
Glorf
|
3669d0a998
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Bugfix #742
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2013-04-27 20:57:44 +02:00 |
|
Glorf
|
240217ae42
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Fixed rotations more than 360 degrees
|
2013-04-25 20:52:38 +02:00 |
|
Glorf
|
7cd4dd0c91
|
Improved local rotations
|
2013-04-25 19:14:10 +02:00 |
|
Glorf
|
53fb17da10
|
Rotation system fixes
|
2013-04-24 21:42:04 +02:00 |
|
Glorf
|
1e92ffc314
|
Added rotation layer
|
2013-04-16 21:17:19 +02:00 |
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