#ifndef OPENMW_COMPONENTS_RESOURCE_ARCHIVE_H #define OPENMW_COMPONENTS_RESOURCE_ARCHIVE_H #include #include namespace VFS { class File { public: virtual ~File() {} virtual Files::IStreamPtr open() = 0; }; class Archive { public: virtual ~Archive() {} /// List all resources contained in this archive, and run the resource names through the given normalize function. virtual void listResources(std::map& out, char (*normalize_function) (char)) = 0; }; } #endif