#ifndef MWGUI_CURSOR_H #define MWGUI_CURSOR_H #include #include namespace MWGui { /// \brief Allows us to get the members of /// ResourceImageSetPointer that we need. /// \example MyGUI::FactoryManager::getInstance().registerFactory("Resource", "ResourceImageSetPointer"); /// MyGUI::ResourceManager::getInstance().load("core.xml"); class ResourceImageSetPointerFix : public MyGUI::IPointer { MYGUI_RTTI_DERIVED( ResourceImageSetPointerFix ) public: ResourceImageSetPointerFix(); virtual ~ResourceImageSetPointerFix(); virtual void deserialization(MyGUI::xml::ElementPtr _node, MyGUI::Version _version); virtual void setImage(MyGUI::ImageBox* _image); virtual void setPosition(MyGUI::ImageBox* _image, const MyGUI::IntPoint& _point); //and now for the whole point of this class, allow us to get //the hot spot, the image and the size of the cursor. virtual MyGUI::ResourceImageSetPtr getImageSet(); virtual MyGUI::IntPoint getHotSpot(); virtual MyGUI::IntSize getSize(); virtual int getRotation(); private: MyGUI::IntPoint mPoint; MyGUI::IntSize mSize; MyGUI::ResourceImageSetPtr mImageSet; int mRotation; // rotation in degrees }; } #endif