#ifndef OPENMW_MWGUI_REPAIR_H #define OPENMW_MWGUI_REPAIR_H #include "windowbase.hpp" #include "itemselection.hpp" #include "../mwmechanics/repair.hpp" namespace MWGui { class ItemSelectionDialog; class ItemWidget; class ItemChargeView; class Repair : public WindowBase { public: Repair(); virtual void onOpen(); void setPtr (const MWWorld::Ptr& item); protected: ItemChargeView* mRepairBox; MyGUI::Widget* mToolBox; ItemWidget* mToolIcon; ItemSelectionDialog* mItemSelectionDialog; MyGUI::TextBox* mUsesLabel; MyGUI::TextBox* mQualityLabel; MyGUI::Button* mCancelButton; MWMechanics::Repair mRepair; void updateRepairView(); void onSelectItem(MyGUI::Widget* sender); void onItemSelected(MWWorld::Ptr item); void onItemCancel(); void onRepairItem(MyGUI::Widget* sender, const MWWorld::Ptr& ptr); void onCancel(MyGUI::Widget* sender); }; } #endif