#include "misc.hpp" #include #include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwworld/ptr.hpp" #include "../mwworld/actiontake.hpp" #include "../mwworld/cellstore.hpp" #include "../mwworld/esmstore.hpp" #include "../mwphysics/physicssystem.hpp" #include "../mwworld/manualref.hpp" #include "../mwworld/nullaction.hpp" #include "../mwworld/actionsoulgem.hpp" #include "../mwgui/tooltips.hpp" #include "../mwrender/objects.hpp" #include "../mwrender/renderinginterface.hpp" #include namespace MWClass { bool Miscellaneous::isGold (const MWWorld::ConstPtr& ptr) const { return Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_001") || Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_005") || Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_010") || Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_025") || Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_100"); } void Miscellaneous::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const { if (!model.empty()) { renderingInterface.getObjects().insertModel(ptr, model); } } void Miscellaneous::insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const { // TODO: add option somewhere to enable collision for placeable objects } std::string Miscellaneous::getModel(const MWWorld::ConstPtr &ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); const std::string &model = ref->mBase->mModel; if (!model.empty()) { return "meshes\\" + model; } return ""; } std::string Miscellaneous::getName (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mName; } boost::shared_ptr Miscellaneous::activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const { return defaultItemActivate(ptr, actor); } std::string Miscellaneous::getScript (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mScript; } int Miscellaneous::getValue (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); int value = ref->mBase->mData.mValue; if (ptr.getCellRef().getGoldValue() > 1 && ptr.getRefData().getCount() == 1) value = ptr.getCellRef().getGoldValue(); if (ptr.getCellRef().getSoul() != "") { const ESM::Creature *creature = MWBase::Environment::get().getWorld()->getStore().get().find(ref->mRef.getSoul()); value *= creature->mData.mSoul; } return value; } void Miscellaneous::registerSelf() { boost::shared_ptr instance (new Miscellaneous); registerClass (typeid (ESM::Miscellaneous).name(), instance); } std::string Miscellaneous::getUpSoundId (const MWWorld::ConstPtr& ptr) const { if (isGold(ptr)) return std::string("Item Gold Up"); return std::string("Item Misc Up"); } std::string Miscellaneous::getDownSoundId (const MWWorld::ConstPtr& ptr) const { if (isGold(ptr)) return std::string("Item Gold Down"); return std::string("Item Misc Down"); } std::string Miscellaneous::getInventoryIcon (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mIcon; } bool Miscellaneous::hasToolTip (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return (ref->mBase->mName != ""); } MWGui::ToolTipInfo Miscellaneous::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const { const MWWorld::LiveCellRef *ref = ptr.get(); MWGui::ToolTipInfo info; const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore(); bool gold = isGold(ptr); if (gold) count *= getValue(ptr); std::string countString; if (!gold) countString = MWGui::ToolTips::getCountString(count); else // gold displays its count also if it's 1. countString = " (" + boost::lexical_cast(count) + ")"; info.caption = ref->mBase->mName + countString; info.icon = ref->mBase->mIcon; if (ref->mRef.getSoul() != "") { const ESM::Creature *creature = store.get().find(ref->mRef.getSoul()); info.caption += " (" + creature->mName + ")"; } std::string text; text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}"); if (!gold && !ref->mBase->mData.mIsKey) text += MWGui::ToolTips::getValueString(getValue(ptr), "#{sValue}"); if (MWBase::Environment::get().getWindowManager()->getFullHelp()) { text += MWGui::ToolTips::getCellRefString(ptr.getCellRef()); text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script"); } info.text = text; return info; } MWWorld::Ptr Miscellaneous::copyToCell(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell, int count) const { MWWorld::Ptr newPtr; const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore(); if (isGold(ptr)) { int goldAmount = getValue(ptr) * count; std::string base = "Gold_001"; if (goldAmount >= 100) base = "Gold_100"; else if (goldAmount >= 25) base = "Gold_025"; else if (goldAmount >= 10) base = "Gold_010"; else if (goldAmount >= 5) base = "Gold_005"; // Really, I have no idea why moving ref out of conditional // scope causes list::push_back throwing std::bad_alloc MWWorld::ManualRef newRef(store, base); const MWWorld::LiveCellRef *ref = newRef.getPtr().get(); newPtr = MWWorld::Ptr(cell.insert(ref), &cell); newPtr.getCellRef().setGoldValue(goldAmount); newPtr.getRefData().setCount(1); } else { const MWWorld::LiveCellRef *ref = ptr.get(); newPtr = MWWorld::Ptr(cell.insert(ref), &cell); newPtr.getRefData().setCount(count); } newPtr.getCellRef().unsetRefNum(); return newPtr; } boost::shared_ptr Miscellaneous::use (const MWWorld::Ptr& ptr) const { if (ptr.getCellRef().getSoul().empty()) return boost::shared_ptr(new MWWorld::NullAction()); else return boost::shared_ptr(new MWWorld::ActionSoulgem(ptr)); } bool Miscellaneous::canSell (const MWWorld::ConstPtr& item, int npcServices) const { const MWWorld::LiveCellRef *ref = item.get(); return !ref->mBase->mData.mIsKey && (npcServices & ESM::NPC::Misc) && !isGold(item); } float Miscellaneous::getWeight(const MWWorld::ConstPtr &ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mData.mWeight; } bool Miscellaneous::isKey(const MWWorld::ConstPtr &ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mData.mIsKey != 0; } }