#ifndef OPENMW_WORLDCONTROLLER_HPP #define OPENMW_WORLDCONTROLLER_HPP #include "../mwworld/cellstore.hpp" namespace mwmp { class WorldController { public: WorldController(); ~WorldController(); void openContainer(const MWWorld::Ptr& container, bool loot); void closeContainer(const MWWorld::Ptr& container); virtual MWWorld::CellStore *getCell(const ESM::Cell& cell); }; } #endif //OPENMW_WORLDCONTROLLER_HPP