#ifndef MWGUI_EXPOSEDWINDOW_H #define MWGUI_EXPOSEDWINDOW_H #include namespace MWGui { /** * @brief subclass to provide access to some Widget internals. */ class ExposedWindow : public MyGUI::Window { MYGUI_RTTI_DERIVED(ExposedWindow) public: MyGUI::VectorWidgetPtr getSkinWidgetsByName (const std::string &name); MyGUI::Widget* getSkinWidget(const std::string & _name, bool _throw = true); ///< Get a widget defined in the inner skin of this window. }; } #endif