#ifndef OPENMW_MWMP_MAIN #define OPENMW_MWMP_MAIN #include "../mwworld/ptr.hpp" #include #include namespace mwmp { class GUIController; class CellController; class LocalPlayer; class Networking; class Main { public: Main(); ~Main(); static void optionsDesc(boost::program_options::options_description *desc); static void configure(const boost::program_options::variables_map &variables); static bool init(std::vector &content, Files::Collections &collections); static void postInit(); static void destroy(); static const Main &get(); static void frame(float dt); static void pressedKey(int key); static bool isValidPacketScript(std::string script); static std::string getResDir(); Networking *getNetworking() const; LocalPlayer *getLocalPlayer() const; GUIController *getGUIController() const; CellController *getCellController() const; void updateWorld(float dt) const; private: static std::string resourceDir; static std::string address; static std::string serverPassword; Main (const Main&); ///< not implemented Main& operator= (const Main&); ///< not implemented static Main *pMain; Networking *mNetworking; LocalPlayer *mLocalPlayer; GUIController *mGUIController; CellController *mCellController; std::string server; unsigned short port; }; } #endif //OPENMW_MWMP_MAIN