project (Components) set (CMAKE_BUILD_TYPE DEBUG) # Version file configure_file("${CMAKE_CURRENT_SOURCE_DIR}/version/version.hpp.cmake" "${CMAKE_CURRENT_SOURCE_DIR}/version/version.hpp") # source files add_component_dir (settings settings ) add_component_dir (nifoverrides nifoverrides ) add_component_dir (bsa bsa_archive bsa_file resources ) add_component_dir (nif controlled effect niftypes record controller extra node record_ptr data niffile property nifkey data node base nifstream ) add_component_dir (nifcache nifcache ) add_component_dir (nifogre ogrenifloader skeleton material mesh particles controller ) add_component_dir (nifbullet bulletnifloader ) add_component_dir (to_utf8 to_utf8 ) add_component_dir (esm attr defs esmcommon esmreader esmwriter loadacti loadalch loadappa loadarmo loadbody loadbook loadbsgn loadcell loadclas loadclot loadcont loadcrea loadcrec loaddial loaddoor loadench loadfact loadglob loadgmst loadinfo loadingr loadland loadlevlist loadligh loadlock loadprob loadrepa loadltex loadmgef loadmisc loadnpcc loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap lightstate inventorystate containerstate npcstate creaturestate dialoguestate statstate npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells creaturelevliststate doorstate projectilestate debugprofile aisequence magiceffects ) add_component_dir (esmterrain storage ) add_component_dir (misc utf8stream stringops resourcehelpers ) IF(NOT WIN32 AND NOT APPLE) add_definitions(-DGLOBAL_DATA_PATH="${GLOBAL_DATA_PATH}") add_definitions(-DGLOBAL_CONFIG_PATH="${GLOBAL_CONFIG_PATH}") ENDIF() add_component_dir (files linuxpath androidpath windowspath macospath fixedpath multidircollection collections configurationmanager constrainedfiledatastream lowlevelfile ) add_component_dir (compiler context controlparser errorhandler exception exprparser extensions fileparser generator lineparser literals locals output parser scanner scriptparser skipparser streamerrorhandler stringparser tokenloc nullerrorhandler opcodes extensions0 declarationparser quickfileparser discardparser ) add_component_dir (interpreter context controlopcodes genericopcodes installopcodes interpreter localopcodes mathopcodes miscopcodes opcodes runtime scriptopcodes spatialopcodes types defines ) add_component_dir (translation translation ) add_definitions(-DTERRAIN_USE_SHADER=1) add_component_dir (terrain quadtreenode chunk world defaultworld terraingrid storage material buffercache defs ) add_component_dir (loadinglistener loadinglistener ) add_component_dir (ogreinit ogreinit ogreplugin ) add_component_dir (widgets box imagebutton tags list numericeditbox widgets ) add_component_dir (fontloader fontloader ) add_component_dir (version version ) set (ESM_UI ${CMAKE_SOURCE_DIR}/files/ui/contentselector.ui ) find_package(Qt4 COMPONENTS QtCore QtGui) if(QT_QTGUI_LIBRARY AND QT_QTCORE_LIBRARY) add_component_qt_dir (contentselector model/modelitem model/esmfile model/naturalsort model/contentmodel view/combobox view/contentselector ) add_component_qt_dir (config gamesettings launchersettings settingsbase ) add_component_qt_dir (process processinvoker ) include(${QT_USE_FILE}) QT4_WRAP_UI(ESM_UI_HDR ${ESM_UI}) QT4_WRAP_CPP(MOC_SRCS ${COMPONENT_MOC_FILES}) endif(QT_QTGUI_LIBRARY AND QT_QTCORE_LIBRARY) if (CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang") if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "x86_64" AND NOT APPLE) add_definitions(-fPIC) endif() endif () include_directories(${BULLET_INCLUDE_DIRS} ${CMAKE_CURRENT_BINARY_DIR}) add_library(components STATIC ${COMPONENT_FILES} ${MOC_SRCS} ${ESM_UI_HDR}) target_link_libraries(components ${Boost_LIBRARIES} ${OGRE_LIBRARIES}) # Fix for not visible pthreads functions for linker with glibc 2.15 if (UNIX AND NOT APPLE) target_link_libraries(components ${CMAKE_THREAD_LIBS_INIT}) endif() # Make the variable accessible for other subdirectories set(COMPONENT_FILES ${COMPONENT_FILES} PARENT_SCOPE)