#include "view.hpp" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "../../model/doc/document.hpp" #include "../../model/prefs/state.hpp" #include "../../model/prefs/shortcut.hpp" #include "../../model/world/idtable.hpp" #include "../world/subviews.hpp" #include "../world/scenesubview.hpp" #include "../world/tablesubview.hpp" #include "../tools/subviews.hpp" #include #include #include "viewmanager.hpp" #include "operations.hpp" #include "subview.hpp" #include "globaldebugprofilemenu.hpp" #include "runlogsubview.hpp" #include "subviewfactoryimp.hpp" void CSVDoc::View::closeEvent (QCloseEvent *event) { if (!mViewManager.closeRequest (this)) event->ignore(); else { // closeRequest() returns true if last document mViewManager.removeDocAndView(mDocument); } } void CSVDoc::View::setupFileMenu() { QMenu *file = menuBar()->addMenu (tr ("File")); QAction* newGame = createMenuEntry("New Game", ":./menu-new-game.png", file, "document-file-newgame"); connect (newGame, SIGNAL (triggered()), this, SIGNAL (newGameRequest())); QAction* newAddon = createMenuEntry("New Addon", ":./menu-new-addon.png", file, "document-file-newaddon"); connect (newAddon, SIGNAL (triggered()), this, SIGNAL (newAddonRequest())); QAction* open = createMenuEntry("Open", ":./menu-open.png", file, "document-file-open"); connect (open, SIGNAL (triggered()), this, SIGNAL (loadDocumentRequest())); QAction* save = createMenuEntry("Save", ":./menu-save.png", file, "document-file-save"); connect (save, SIGNAL (triggered()), this, SLOT (save())); mSave = save; QAction* verify = createMenuEntry("Verify", ":./menu-verify.png", file, "document-file-verify"); connect (verify, SIGNAL (triggered()), this, SLOT (verify())); mVerify = verify; QAction* merge = createMenuEntry("Merge", ":./menu-merge.png", file, "document-file-merge"); connect (merge, SIGNAL (triggered()), this, SLOT (merge())); mMerge = merge; QAction* loadErrors = createMenuEntry("Error Log", ":./error-log.png", file, "document-file-errorlog"); connect (loadErrors, SIGNAL (triggered()), this, SLOT (loadErrorLog())); QAction* meta = createMenuEntry(CSMWorld::UniversalId::Type_MetaDatas, file, "document-file-metadata"); connect (meta, SIGNAL (triggered()), this, SLOT (addMetaDataSubView())); QAction* close = createMenuEntry("Close", ":./menu-close.png", file, "document-file-close"); connect (close, SIGNAL (triggered()), this, SLOT (close())); QAction* exit = createMenuEntry("Exit", ":./menu-exit.png", file, "document-file-exit"); connect (exit, SIGNAL (triggered()), this, SLOT (exit())); connect (this, SIGNAL(exitApplicationRequest(CSVDoc::View *)), &mViewManager, SLOT(exitApplication(CSVDoc::View *))); } namespace { void updateUndoRedoAction(QAction *action, const std::string &settingsKey) { QKeySequence seq; CSMPrefs::State::get().getShortcutManager().getSequence(settingsKey, seq); action->setShortcut(seq); } } void CSVDoc::View::undoActionChanged() { updateUndoRedoAction(mUndo, "document-edit-undo"); } void CSVDoc::View::redoActionChanged() { updateUndoRedoAction(mRedo, "document-edit-redo"); } void CSVDoc::View::setupEditMenu() { QMenu *edit = menuBar()->addMenu (tr ("Edit")); mUndo = mDocument->getUndoStack().createUndoAction (this, tr("Undo")); setupShortcut("document-edit-undo", mUndo); connect(mUndo, SIGNAL (changed ()), this, SLOT (undoActionChanged ())); mUndo->setIcon(QIcon(QString::fromStdString(":./menu-undo.png"))); edit->addAction (mUndo); mRedo = mDocument->getUndoStack().createRedoAction (this, tr("Redo")); connect(mRedo, SIGNAL (changed ()), this, SLOT (redoActionChanged ())); setupShortcut("document-edit-redo", mRedo); mRedo->setIcon(QIcon(QString::fromStdString(":./menu-redo.png"))); edit->addAction (mRedo); QAction* userSettings = createMenuEntry("Preferences", ":./menu-preferences.png", edit, "document-edit-preferences"); connect (userSettings, SIGNAL (triggered()), this, SIGNAL (editSettingsRequest())); QAction* search = createMenuEntry(CSMWorld::UniversalId::Type_Search, edit, "document-edit-search"); connect (search, SIGNAL (triggered()), this, SLOT (addSearchSubView())); } void CSVDoc::View::setupViewMenu() { QMenu *view = menuBar()->addMenu (tr ("View")); QAction *newWindow = createMenuEntry("New View", ":./menu-new-window.png", view, "document-view-newview"); connect (newWindow, SIGNAL (triggered()), this, SLOT (newView())); mShowStatusBar = createMenuEntry("Toggle Status Bar", ":./menu-status-bar.png", view, "document-view-statusbar"); connect (mShowStatusBar, SIGNAL (toggled (bool)), this, SLOT (toggleShowStatusBar (bool))); mShowStatusBar->setCheckable (true); mShowStatusBar->setChecked (CSMPrefs::get()["Windows"]["show-statusbar"].isTrue()); view->addAction (mShowStatusBar); QAction *filters = createMenuEntry(CSMWorld::UniversalId::Type_Filters, view, "document-mechanics-filters"); connect (filters, SIGNAL (triggered()), this, SLOT (addFiltersSubView())); } void CSVDoc::View::setupWorldMenu() { QMenu *world = menuBar()->addMenu (tr ("World")); QAction* regions = createMenuEntry(CSMWorld::UniversalId::Type_Regions, world, "document-world-regions"); connect (regions, SIGNAL (triggered()), this, SLOT (addRegionsSubView())); QAction* cells = createMenuEntry(CSMWorld::UniversalId::Type_Cells, world, "document-world-cells"); connect (cells, SIGNAL (triggered()), this, SLOT (addCellsSubView())); QAction* referenceables = createMenuEntry(CSMWorld::UniversalId::Type_Referenceables, world, "document-world-referencables"); connect (referenceables, SIGNAL (triggered()), this, SLOT (addReferenceablesSubView())); QAction* references = createMenuEntry(CSMWorld::UniversalId::Type_References, world, "document-world-references"); connect (references, SIGNAL (triggered()), this, SLOT (addReferencesSubView())); QAction *lands = createMenuEntry(CSMWorld::UniversalId::Type_Lands, world, "document-world-lands"); connect (lands, SIGNAL (triggered()), this, SLOT (addLandsSubView())); QAction *landTextures = createMenuEntry(CSMWorld::UniversalId::Type_LandTextures, world, "document-world-landtextures"); connect (landTextures, SIGNAL (triggered()), this, SLOT (addLandTexturesSubView())); QAction *grid = createMenuEntry(CSMWorld::UniversalId::Type_Pathgrids, world, "document-world-pathgrid"); connect (grid, SIGNAL (triggered()), this, SLOT (addPathgridSubView())); world->addSeparator(); // items that don't represent single record lists follow here QAction *regionMap = createMenuEntry(CSMWorld::UniversalId::Type_RegionMap, world, "document-world-regionmap"); connect (regionMap, SIGNAL (triggered()), this, SLOT (addRegionMapSubView())); } void CSVDoc::View::setupMechanicsMenu() { QMenu *mechanics = menuBar()->addMenu (tr ("Mechanics")); QAction* globals = createMenuEntry(CSMWorld::UniversalId::Type_Globals, mechanics, "document-mechanics-globals"); connect (globals, SIGNAL (triggered()), this, SLOT (addGlobalsSubView())); QAction* gmsts = createMenuEntry(CSMWorld::UniversalId::Type_Gmsts, mechanics, "document-mechanics-gamesettings"); connect (gmsts, SIGNAL (triggered()), this, SLOT (addGmstsSubView())); QAction* scripts = createMenuEntry(CSMWorld::UniversalId::Type_Scripts, mechanics, "document-mechanics-scripts"); connect (scripts, SIGNAL (triggered()), this, SLOT (addScriptsSubView())); QAction* spells = createMenuEntry(CSMWorld::UniversalId::Type_Spells, mechanics, "document-mechanics-spells"); connect (spells, SIGNAL (triggered()), this, SLOT (addSpellsSubView())); QAction* enchantments = createMenuEntry(CSMWorld::UniversalId::Type_Enchantments, mechanics, "document-mechanics-enchantments"); connect (enchantments, SIGNAL (triggered()), this, SLOT (addEnchantmentsSubView())); QAction* magicEffects = createMenuEntry(CSMWorld::UniversalId::Type_MagicEffects, mechanics, "document-mechanics-magiceffects"); connect (magicEffects, SIGNAL (triggered()), this, SLOT (addMagicEffectsSubView())); QAction* startScripts = createMenuEntry(CSMWorld::UniversalId::Type_StartScripts, mechanics, "document-mechanics-startscripts"); connect (startScripts, SIGNAL (triggered()), this, SLOT (addStartScriptsSubView())); } void CSVDoc::View::setupCharacterMenu() { QMenu *characters = menuBar()->addMenu (tr ("Characters")); QAction* skills = createMenuEntry(CSMWorld::UniversalId::Type_Skills, characters, "document-character-skills"); connect (skills, SIGNAL (triggered()), this, SLOT (addSkillsSubView())); QAction* classes = createMenuEntry(CSMWorld::UniversalId::Type_Classes, characters, "document-character-classes"); connect (classes, SIGNAL (triggered()), this, SLOT (addClassesSubView())); QAction* factions = createMenuEntry(CSMWorld::UniversalId::Type_Faction, characters, "document-character-factions"); connect (factions, SIGNAL (triggered()), this, SLOT (addFactionsSubView())); QAction* races = createMenuEntry(CSMWorld::UniversalId::Type_Races, characters, "document-character-races"); connect (races, SIGNAL (triggered()), this, SLOT (addRacesSubView())); QAction* birthsigns = createMenuEntry(CSMWorld::UniversalId::Type_Birthsigns, characters, "document-character-birthsigns"); connect (birthsigns, SIGNAL (triggered()), this, SLOT (addBirthsignsSubView())); QAction* topics = createMenuEntry(CSMWorld::UniversalId::Type_Topics, characters, "document-character-topics"); connect (topics, SIGNAL (triggered()), this, SLOT (addTopicsSubView())); QAction* journals = createMenuEntry(CSMWorld::UniversalId::Type_Journals, characters, "document-character-journals"); connect (journals, SIGNAL (triggered()), this, SLOT (addJournalsSubView())); QAction* topicInfos = createMenuEntry(CSMWorld::UniversalId::Type_TopicInfos, characters, "document-character-topicinfos"); connect (topicInfos, SIGNAL (triggered()), this, SLOT (addTopicInfosSubView())); QAction* journalInfos = createMenuEntry(CSMWorld::UniversalId::Type_JournalInfos, characters, "document-character-journalinfos"); connect (journalInfos, SIGNAL (triggered()), this, SLOT (addJournalInfosSubView())); QAction* bodyParts = createMenuEntry(CSMWorld::UniversalId::Type_BodyParts, characters, "document-character-bodyparts"); connect (bodyParts, SIGNAL (triggered()), this, SLOT (addBodyPartsSubView())); } void CSVDoc::View::setupAssetsMenu() { QMenu *assets = menuBar()->addMenu (tr ("Assets")); QAction* reload = createMenuEntry("Reload", ":./menu-reload.png", assets, "document-assets-reload"); connect (reload, SIGNAL (triggered()), &mDocument->getData(), SLOT (assetsChanged())); assets->addSeparator(); QAction* sounds = createMenuEntry(CSMWorld::UniversalId::Type_Sounds, assets, "document-assets-sounds"); connect (sounds, SIGNAL (triggered()), this, SLOT (addSoundsSubView())); QAction* soundGens = createMenuEntry(CSMWorld::UniversalId::Type_SoundGens, assets, "document-assets-soundgens"); connect (soundGens, SIGNAL (triggered()), this, SLOT (addSoundGensSubView())); assets->addSeparator(); // resources follow here QAction* meshes = createMenuEntry(CSMWorld::UniversalId::Type_Meshes, assets, "document-assets-meshes"); connect (meshes, SIGNAL (triggered()), this, SLOT (addMeshesSubView())); QAction* icons = createMenuEntry(CSMWorld::UniversalId::Type_Icons, assets, "document-assets-icons"); connect (icons, SIGNAL (triggered()), this, SLOT (addIconsSubView())); QAction* musics = createMenuEntry(CSMWorld::UniversalId::Type_Musics, assets, "document-assets-musics"); connect (musics, SIGNAL (triggered()), this, SLOT (addMusicsSubView())); QAction* soundFiles = createMenuEntry(CSMWorld::UniversalId::Type_SoundsRes, assets, "document-assets-soundres"); connect (soundFiles, SIGNAL (triggered()), this, SLOT (addSoundsResSubView())); QAction* textures = createMenuEntry(CSMWorld::UniversalId::Type_Textures, assets, "document-assets-textures"); connect (textures, SIGNAL (triggered()), this, SLOT (addTexturesSubView())); QAction* videos = createMenuEntry(CSMWorld::UniversalId::Type_Videos, assets, "document-assets-videos"); connect (videos, SIGNAL (triggered()), this, SLOT (addVideosSubView())); } void CSVDoc::View::setupDebugMenu() { QMenu *debug = menuBar()->addMenu (tr ("Debug")); QAction* profiles = createMenuEntry(CSMWorld::UniversalId::Type_DebugProfiles, debug, "document-debug-profiles"); connect (profiles, SIGNAL (triggered()), this, SLOT (addDebugProfilesSubView())); debug->addSeparator(); mGlobalDebugProfileMenu = new GlobalDebugProfileMenu ( &dynamic_cast (*mDocument->getData().getTableModel ( CSMWorld::UniversalId::Type_DebugProfiles)), this); connect (mGlobalDebugProfileMenu, SIGNAL (triggered (const std::string&)), this, SLOT (run (const std::string&))); QAction *runDebug = debug->addMenu (mGlobalDebugProfileMenu); runDebug->setText (tr ("Run OpenMW")); setupShortcut("document-debug-run", runDebug); runDebug->setIcon(QIcon(QString::fromStdString(":./run-openmw.png"))); QAction* stopDebug = createMenuEntry("Stop OpenMW", ":./stop-openmw.png", debug, "document-debug-shutdown"); connect (stopDebug, SIGNAL (triggered()), this, SLOT (stop())); mStopDebug = stopDebug; QAction* runLog = createMenuEntry(CSMWorld::UniversalId::Type_RunLog, debug, "document-debug-runlog"); connect (runLog, SIGNAL (triggered()), this, SLOT (addRunLogSubView())); } void CSVDoc::View::setupHelpMenu() { QMenu *help = menuBar()->addMenu (tr ("Help")); QAction* helpInfo = createMenuEntry("Help", ":/info.png", help, "document-help-help"); connect (helpInfo, SIGNAL (triggered()), this, SLOT (openHelp())); QAction* tutorial = createMenuEntry("Tutorial", ":/info.png", help, "document-help-tutorial"); connect (tutorial, SIGNAL (triggered()), this, SLOT (tutorial())); QAction* about = createMenuEntry("About OpenMW-CS", ":./info.png", help, "document-help-about"); connect (about, SIGNAL (triggered()), this, SLOT (infoAbout())); QAction* aboutQt = createMenuEntry("About Qt", ":./qt.png", help, "document-help-qt"); connect (aboutQt, SIGNAL (triggered()), this, SLOT (infoAboutQt())); } QAction* CSVDoc::View::createMenuEntry(CSMWorld::UniversalId::Type type, QMenu* menu, const char* shortcutName) { const std::string title = CSMWorld::UniversalId (type).getTypeName(); QAction *entry = new QAction(QString::fromStdString(title), this); setupShortcut(shortcutName, entry); const std::string iconName = CSMWorld::UniversalId (type).getIcon(); if (!iconName.empty() && iconName != ":placeholder") entry->setIcon(QIcon(QString::fromStdString(iconName))); menu->addAction (entry); return entry; } QAction* CSVDoc::View::createMenuEntry(const std::string& title, const std::string& iconName, QMenu* menu, const char* shortcutName) { QAction *entry = new QAction(QString::fromStdString(title), this); setupShortcut(shortcutName, entry); if (!iconName.empty() && iconName != ":placeholder") entry->setIcon(QIcon(QString::fromStdString(iconName))); menu->addAction (entry); return entry; } void CSVDoc::View::setupUi() { setupFileMenu(); setupEditMenu(); setupViewMenu(); setupWorldMenu(); setupMechanicsMenu(); setupCharacterMenu(); setupAssetsMenu(); setupDebugMenu(); setupHelpMenu(); } void CSVDoc::View::setupShortcut(const char* name, QAction* action) { CSMPrefs::Shortcut* shortcut = new CSMPrefs::Shortcut(name, this); shortcut->associateAction(action); } void CSVDoc::View::updateTitle() { std::ostringstream stream; stream << mDocument->getSavePath().filename().string(); if (mDocument->getState() & CSMDoc::State_Modified) stream << " *"; if (mViewTotal>1) stream << " [" << (mViewIndex+1) << "/" << mViewTotal << "]"; CSMPrefs::Category& windows = CSMPrefs::State::get()["Windows"]; bool hideTitle = windows["hide-subview"].isTrue() && mSubViews.size()==1 && !mSubViews.at (0)->isFloating(); if (hideTitle) stream << " - " << mSubViews.at (0)->getTitle(); setWindowTitle (QString::fromUtf8(stream.str().c_str())); } void CSVDoc::View::updateSubViewIndices(SubView *view) { CSMPrefs::Category& windows = CSMPrefs::State::get()["Windows"]; if(view && mSubViews.contains(view)) { mSubViews.removeOne(view); // adjust (reduce) the scroll area (even floating), except when it is "Scrollbar Only" if (windows["mainwindow-scrollbar"].toString() == "Grow then Scroll") updateScrollbar(); } bool hideTitle = windows["hide-subview"].isTrue() && mSubViews.size()==1 && !mSubViews.at (0)->isFloating(); updateTitle(); for (SubView *subView : mSubViews) { if (!subView->isFloating()) { if (hideTitle) { subView->setTitleBarWidget (new QWidget (this)); subView->setWindowTitle (QString::fromUtf8 (subView->getTitle().c_str())); } else { delete subView->titleBarWidget(); subView->setTitleBarWidget (nullptr); } } } } void CSVDoc::View::updateActions() { bool editing = !(mDocument->getState() & CSMDoc::State_Locked); bool running = mDocument->getState() & CSMDoc::State_Running; for (std::vector::iterator iter (mEditingActions.begin()); iter!=mEditingActions.end(); ++iter) (*iter)->setEnabled (editing); mUndo->setEnabled (editing && mDocument->getUndoStack().canUndo()); mRedo->setEnabled (editing && mDocument->getUndoStack().canRedo()); mSave->setEnabled (!(mDocument->getState() & CSMDoc::State_Saving) && !running); mVerify->setEnabled (!(mDocument->getState() & CSMDoc::State_Verifying)); mGlobalDebugProfileMenu->updateActions (running); mStopDebug->setEnabled (running); mMerge->setEnabled (mDocument->getContentFiles().size()>1 && !(mDocument->getState() & CSMDoc::State_Merging)); } CSVDoc::View::View (ViewManager& viewManager, CSMDoc::Document *document, int totalViews) : mViewManager (viewManager), mDocument (document), mViewIndex (totalViews-1), mViewTotal (totalViews), mScroll(nullptr), mScrollbarOnly(false) { CSMPrefs::Category& windows = CSMPrefs::State::get()["Windows"]; int width = std::max (windows["default-width"].toInt(), 300); int height = std::max (windows["default-height"].toInt(), 300); resize (width, height); mSubViewWindow.setDockOptions (QMainWindow::AllowNestedDocks); if (windows["mainwindow-scrollbar"].toString() == "Grow Only") { setCentralWidget (&mSubViewWindow); } else { createScrollArea(); } mOperations = new Operations; addDockWidget (Qt::BottomDockWidgetArea, mOperations); setContextMenuPolicy(Qt::NoContextMenu); updateTitle(); setupUi(); updateActions(); CSVWorld::addSubViewFactories (mSubViewFactory); CSVTools::addSubViewFactories (mSubViewFactory); mSubViewFactory.add (CSMWorld::UniversalId::Type_RunLog, new SubViewFactory); connect (mOperations, SIGNAL (abortOperation (int)), this, SLOT (abortOperation (int))); connect (&CSMPrefs::State::get(), SIGNAL (settingChanged (const CSMPrefs::Setting *)), this, SLOT (settingChanged (const CSMPrefs::Setting *))); } CSVDoc::View::~View() { } const CSMDoc::Document *CSVDoc::View::getDocument() const { return mDocument; } CSMDoc::Document *CSVDoc::View::getDocument() { return mDocument; } void CSVDoc::View::setIndex (int viewIndex, int totalViews) { mViewIndex = viewIndex; mViewTotal = totalViews; updateTitle(); } void CSVDoc::View::updateDocumentState() { updateTitle(); updateActions(); static const int operations[] = { CSMDoc::State_Saving, CSMDoc::State_Verifying, CSMDoc::State_Searching, CSMDoc::State_Merging, -1 // end marker }; int state = mDocument->getState() ; for (int i=0; operations[i]!=-1; ++i) if (!(state & operations[i])) mOperations->quitOperation (operations[i]); QList subViews = findChildren(); for (QList::iterator iter (subViews.begin()); iter!=subViews.end(); ++iter) (*iter)->setEditLock (state & CSMDoc::State_Locked); } void CSVDoc::View::updateProgress (int current, int max, int type, int threads) { mOperations->setProgress (current, max, type, threads); } void CSVDoc::View::addSubView (const CSMWorld::UniversalId& id, const std::string& hint) { CSMPrefs::Category& windows = CSMPrefs::State::get()["Windows"]; bool isReferenceable = id.getClass() == CSMWorld::UniversalId::Class_RefRecord; // User setting to reuse sub views (on a per top level view basis) if (windows["reuse"].isTrue()) { for (SubView *sb : mSubViews) { bool isSubViewReferenceable = sb->getUniversalId().getType() == CSMWorld::UniversalId::Type_Referenceable; if((isReferenceable && isSubViewReferenceable && id.getId() == sb->getUniversalId().getId()) || (!isReferenceable && id == sb->getUniversalId())) { sb->setFocus(); if (!hint.empty()) sb->useHint (hint); return; } } } if (mScroll) QObject::connect(mScroll->horizontalScrollBar(), SIGNAL(rangeChanged(int,int)), this, SLOT(moveScrollBarToEnd(int,int))); // User setting for limiting the number of sub views per top level view. // Automatically open a new top level view if this number is exceeded // // If the sub view limit setting is one, the sub view title bar is hidden and the // text in the main title bar is adjusted accordingly if(mSubViews.size() >= windows["max-subviews"].toInt()) // create a new top level view { mViewManager.addView(mDocument, id, hint); return; } SubView *view = nullptr; if(isReferenceable) { view = mSubViewFactory.makeSubView (CSMWorld::UniversalId(CSMWorld::UniversalId::Type_Referenceable, id.getId()), *mDocument); } else { view = mSubViewFactory.makeSubView (id, *mDocument); } assert(view); view->setParent(this); view->setEditLock (mDocument->getState() & CSMDoc::State_Locked); mSubViews.append(view); // only after assert int minWidth = windows["minimum-width"].toInt(); view->setMinimumWidth (minWidth); view->setStatusBar (mShowStatusBar->isChecked()); // Work out how to deal with additional subviews // // Policy for "Grow then Scroll": // // - Increase the horizontal width of the mainwindow until it becomes greater than or equal // to the screen (monitor) width. // - Move the mainwindow position sideways if necessary to fit within the screen. // - Any more additions increases the size of the mSubViewWindow (horizontal scrollbar // should become visible) // - Move the scroll bar to the newly added subview // mScrollbarOnly = windows["mainwindow-scrollbar"].toString() == "Scrollbar Only"; updateWidth(windows["grow-limit"].isTrue(), minWidth); mSubViewWindow.addDockWidget (Qt::TopDockWidgetArea, view); updateSubViewIndices(); connect (view, SIGNAL (focusId (const CSMWorld::UniversalId&, const std::string&)), this, SLOT (addSubView (const CSMWorld::UniversalId&, const std::string&))); connect (view, SIGNAL (closeRequest (SubView *)), this, SLOT (closeRequest (SubView *))); connect (view, SIGNAL (updateTitle()), this, SLOT (updateTitle())); connect (view, SIGNAL (updateSubViewIndices (SubView *)), this, SLOT (updateSubViewIndices (SubView *))); CSVWorld::TableSubView* tableView = dynamic_cast(view); if (tableView) { connect (this, SIGNAL (requestFocus (const std::string&)), tableView, SLOT (requestFocus (const std::string&))); } CSVWorld::SceneSubView* sceneView = dynamic_cast(view); if (sceneView) { connect(sceneView, SIGNAL(requestFocus(const std::string&)), this, SLOT(onRequestFocus(const std::string&))); } view->show(); if (!hint.empty()) view->useHint (hint); } void CSVDoc::View::moveScrollBarToEnd(int min, int max) { if (mScroll) { mScroll->horizontalScrollBar()->setValue(max); QObject::disconnect(mScroll->horizontalScrollBar(), SIGNAL(rangeChanged(int,int)), this, SLOT(moveScrollBarToEnd(int,int))); } } void CSVDoc::View::settingChanged (const CSMPrefs::Setting *setting) { if (*setting=="Windows/hide-subview") updateSubViewIndices (nullptr); else if (*setting=="Windows/mainwindow-scrollbar") { if (setting->toString()!="Grow Only") { if (mScroll) { if (setting->toString()=="Scrollbar Only") { mScrollbarOnly = true; mSubViewWindow.setMinimumWidth(0); } else if (mScrollbarOnly) { mScrollbarOnly = false; updateScrollbar(); } } else { createScrollArea(); } } else if (mScroll) { mScroll->takeWidget(); setCentralWidget (&mSubViewWindow); mScroll->deleteLater(); mScroll = nullptr; } } } void CSVDoc::View::newView() { mViewManager.addView (mDocument); } void CSVDoc::View::save() { mDocument->save(); } void CSVDoc::View::openHelp() { Misc::HelpViewer::openHelp("manuals/openmw-cs/index.html"); } void CSVDoc::View::tutorial() { Misc::HelpViewer::openHelp("manuals/openmw-cs/tour.html"); } void CSVDoc::View::infoAbout() { // Get current OpenMW version QString versionInfo = (Version::getOpenmwVersionDescription(mDocument->getResourceDir().string())+ #if defined(__x86_64__) || defined(_M_X64) " (64-bit)").c_str(); #else " (32-bit)").c_str(); #endif // Get current year time_t now = time(nullptr); struct tm tstruct; char copyrightInfo[40]; tstruct = *localtime(&now); strftime(copyrightInfo, sizeof(copyrightInfo), "Copyright © 2008-%Y OpenMW Team", &tstruct); QString aboutText = QString( "

" "

OpenMW Construction Set

" "%1\n\n" "%2\n\n" "%3\n\n" "" "" "" "" "" "
%4https://openmw.org
%5https://forum.openmw.org
%6https://gitlab.com/OpenMW/openmw/issues
%7ircs://irc.libera.chat/#openmw
" "

") .arg(versionInfo , tr("OpenMW-CS is a content file editor for OpenMW, a modern, free and open source game engine.") , tr(copyrightInfo) , tr("Home Page:") , tr("Forum:") , tr("Bug Tracker:") , tr("IRC:")); QMessageBox::about(this, "About OpenMW-CS", aboutText); } void CSVDoc::View::infoAboutQt() { QMessageBox::aboutQt(this); } void CSVDoc::View::verify() { addSubView (mDocument->verify()); } void CSVDoc::View::addGlobalsSubView() { addSubView (CSMWorld::UniversalId::Type_Globals); } void CSVDoc::View::addGmstsSubView() { addSubView (CSMWorld::UniversalId::Type_Gmsts); } void CSVDoc::View::addSkillsSubView() { addSubView (CSMWorld::UniversalId::Type_Skills); } void CSVDoc::View::addClassesSubView() { addSubView (CSMWorld::UniversalId::Type_Classes); } void CSVDoc::View::addFactionsSubView() { addSubView (CSMWorld::UniversalId::Type_Factions); } void CSVDoc::View::addRacesSubView() { addSubView (CSMWorld::UniversalId::Type_Races); } void CSVDoc::View::addSoundsSubView() { addSubView (CSMWorld::UniversalId::Type_Sounds); } void CSVDoc::View::addScriptsSubView() { addSubView (CSMWorld::UniversalId::Type_Scripts); } void CSVDoc::View::addRegionsSubView() { addSubView (CSMWorld::UniversalId::Type_Regions); } void CSVDoc::View::addBirthsignsSubView() { addSubView (CSMWorld::UniversalId::Type_Birthsigns); } void CSVDoc::View::addSpellsSubView() { addSubView (CSMWorld::UniversalId::Type_Spells); } void CSVDoc::View::addCellsSubView() { addSubView (CSMWorld::UniversalId::Type_Cells); } void CSVDoc::View::addReferenceablesSubView() { addSubView (CSMWorld::UniversalId::Type_Referenceables); } void CSVDoc::View::addReferencesSubView() { addSubView (CSMWorld::UniversalId::Type_References); } void CSVDoc::View::addRegionMapSubView() { addSubView (CSMWorld::UniversalId::Type_RegionMap); } void CSVDoc::View::addFiltersSubView() { addSubView (CSMWorld::UniversalId::Type_Filters); } void CSVDoc::View::addTopicsSubView() { addSubView (CSMWorld::UniversalId::Type_Topics); } void CSVDoc::View::addJournalsSubView() { addSubView (CSMWorld::UniversalId::Type_Journals); } void CSVDoc::View::addTopicInfosSubView() { addSubView (CSMWorld::UniversalId::Type_TopicInfos); } void CSVDoc::View::addJournalInfosSubView() { addSubView (CSMWorld::UniversalId::Type_JournalInfos); } void CSVDoc::View::addEnchantmentsSubView() { addSubView (CSMWorld::UniversalId::Type_Enchantments); } void CSVDoc::View::addBodyPartsSubView() { addSubView (CSMWorld::UniversalId::Type_BodyParts); } void CSVDoc::View::addSoundGensSubView() { addSubView (CSMWorld::UniversalId::Type_SoundGens); } void CSVDoc::View::addMeshesSubView() { addSubView (CSMWorld::UniversalId::Type_Meshes); } void CSVDoc::View::addIconsSubView() { addSubView (CSMWorld::UniversalId::Type_Icons); } void CSVDoc::View::addMusicsSubView() { addSubView (CSMWorld::UniversalId::Type_Musics); } void CSVDoc::View::addSoundsResSubView() { addSubView (CSMWorld::UniversalId::Type_SoundsRes); } void CSVDoc::View::addMagicEffectsSubView() { addSubView (CSMWorld::UniversalId::Type_MagicEffects); } void CSVDoc::View::addTexturesSubView() { addSubView (CSMWorld::UniversalId::Type_Textures); } void CSVDoc::View::addVideosSubView() { addSubView (CSMWorld::UniversalId::Type_Videos); } void CSVDoc::View::addDebugProfilesSubView() { addSubView (CSMWorld::UniversalId::Type_DebugProfiles); } void CSVDoc::View::addRunLogSubView() { addSubView (CSMWorld::UniversalId::Type_RunLog); } void CSVDoc::View::addLandsSubView() { addSubView (CSMWorld::UniversalId::Type_Lands); } void CSVDoc::View::addLandTexturesSubView() { addSubView (CSMWorld::UniversalId::Type_LandTextures); } void CSVDoc::View::addPathgridSubView() { addSubView (CSMWorld::UniversalId::Type_Pathgrids); } void CSVDoc::View::addStartScriptsSubView() { addSubView (CSMWorld::UniversalId::Type_StartScripts); } void CSVDoc::View::addSearchSubView() { addSubView (mDocument->newSearch()); } void CSVDoc::View::addMetaDataSubView() { addSubView (CSMWorld::UniversalId (CSMWorld::UniversalId::Type_MetaData, "sys::meta")); } void CSVDoc::View::abortOperation (int type) { mDocument->abortOperation (type); updateActions(); } CSVDoc::Operations *CSVDoc::View::getOperations() const { return mOperations; } void CSVDoc::View::exit() { emit exitApplicationRequest (this); } void CSVDoc::View::resizeViewWidth (int width) { if (width >= 0) resize (width, geometry().height()); } void CSVDoc::View::resizeViewHeight (int height) { if (height >= 0) resize (geometry().width(), height); } void CSVDoc::View::toggleShowStatusBar (bool show) { for (QObject *view : mSubViewWindow.children()) { if (CSVDoc::SubView *subView = dynamic_cast (view)) subView->setStatusBar (show); } } void CSVDoc::View::toggleStatusBar(bool checked) { mShowStatusBar->setChecked(checked); } void CSVDoc::View::loadErrorLog() { addSubView (CSMWorld::UniversalId (CSMWorld::UniversalId::Type_LoadErrorLog, 0)); } void CSVDoc::View::run (const std::string& profile, const std::string& startupInstruction) { mDocument->startRunning (profile, startupInstruction); } void CSVDoc::View::stop() { mDocument->stopRunning(); } void CSVDoc::View::closeRequest (SubView *subView) { CSMPrefs::Category& windows = CSMPrefs::State::get()["Windows"]; if (mSubViews.size()>1 || mViewTotal<=1 || !windows["hide-subview"].isTrue()) { subView->deleteLater(); mSubViews.removeOne (subView); } else if (mViewManager.closeRequest (this)) mViewManager.removeDocAndView (mDocument); } void CSVDoc::View::updateScrollbar() { QRect rect; QWidget *topLevel = QApplication::topLevelAt(pos()); if (topLevel) rect = topLevel->rect(); else rect = this->rect(); int newWidth = 0; for (int i = 0; i < mSubViews.size(); ++i) { newWidth += mSubViews[i]->width(); } int frameWidth = frameGeometry().width() - width(); if ((newWidth+frameWidth) >= rect.width()) mSubViewWindow.setMinimumWidth(newWidth); else mSubViewWindow.setMinimumWidth(0); } void CSVDoc::View::merge() { emit mergeDocument (mDocument); } void CSVDoc::View::updateWidth(bool isGrowLimit, int minSubViewWidth) { QDesktopWidget *dw = QApplication::desktop(); QRect rect; if (isGrowLimit) rect = dw->screenGeometry(this); else rect = QGuiApplication::screens().at(dw->screenNumber(this))->geometry(); if (!mScrollbarOnly && mScroll && mSubViews.size() > 1) { int newWidth = width()+minSubViewWidth; int frameWidth = frameGeometry().width() - width(); if (newWidth+frameWidth <= rect.width()) { resize(newWidth, height()); // WARNING: below code assumes that new subviews are added to the right if (x() > rect.width()-(newWidth+frameWidth)) move(rect.width()-(newWidth+frameWidth), y()); // shift left to stay within the screen } else { // full width resize(rect.width()-frameWidth, height()); mSubViewWindow.setMinimumWidth(mSubViewWindow.width()+minSubViewWidth); move(0, y()); } } } void CSVDoc::View::createScrollArea() { mScroll = new QScrollArea(this); mScroll->setWidgetResizable(true); mScroll->setWidget(&mSubViewWindow); setCentralWidget(mScroll); } void CSVDoc::View::onRequestFocus (const std::string& id) { if(CSMPrefs::get()["3D Scene Editing"]["open-list-view"].isTrue()) { addReferencesSubView(); emit requestFocus(id); } else { addSubView(CSMWorld::UniversalId (CSMWorld::UniversalId::Type_Reference, id)); } }