#ifndef GAME_SOUND_VOLUMESETTINGS_H #define GAME_SOUND_VOLUMESETTINGS_H #include "type.hpp" namespace MWSound { class VolumeSettings { public: VolumeSettings(); float getVolumeFromType(Type type) const; void update(); private: float mMasterVolume; float mSFXVolume; float mMusicVolume; float mVoiceVolume; float mFootstepsVolume; }; } #endif