#ifndef OPENMW_MWGUI_MERCHANTREPAIR_H #define OPENMW_MWGUI_MERCHANTREPAIR_H #include "windowbase.hpp" #include "../mwworld/ptr.hpp" namespace MWGui { class MerchantRepair : public WindowBase { public: MerchantRepair(); virtual void open(); virtual void exit(); void startRepair(const MWWorld::Ptr& actor); private: MyGUI::ScrollView* mList; MyGUI::Button* mOkButton; MyGUI::TextBox* mGoldLabel; MWWorld::Ptr mActor; protected: void onMouseWheel(MyGUI::Widget* _sender, int _rel); void onRepairButtonClick(MyGUI::Widget* sender); void onOkButtonClick(MyGUI::Widget* sender); }; } #endif