#include "quickkeysmenu.hpp" #include #include #include #include #include #include #include "../mwworld/inventorystore.hpp" #include "../mwworld/class.hpp" #include "../mwworld/player.hpp" #include "../mwworld/esmstore.hpp" #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwmechanics/spellcasting.hpp" #include "../mwmechanics/creaturestats.hpp" #include "../mwmechanics/actorutil.hpp" #include "itemselection.hpp" #include "spellview.hpp" #include "itemwidget.hpp" #include "sortfilteritemmodel.hpp" namespace MWGui { QuickKeysMenu::QuickKeysMenu() : WindowBase("openmw_quickkeys_menu.layout") , mAssignDialog(0) , mItemSelectionDialog(0) , mMagicSelectionDialog(0) , mSelectedIndex(-1) { getWidget(mOkButton, "OKButton"); getWidget(mInstructionLabel, "InstructionLabel"); mMainWidget->setSize(mMainWidget->getWidth(), mMainWidget->getHeight() + (mInstructionLabel->getTextSize().height - mInstructionLabel->getHeight())); mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &QuickKeysMenu::onOkButtonClicked); center(); for (int i = 0; i < 10; ++i) { ItemWidget* button; getWidget(button, "QuickKey" + MyGUI::utility::toString(i+1)); button->eventMouseButtonClick += MyGUI::newDelegate(this, &QuickKeysMenu::onQuickKeyButtonClicked); mQuickKeyButtons.push_back(button); mAssigned.push_back(Type_Unassigned); unassign(button, i); } } void QuickKeysMenu::exit() { MWBase::Environment::get().getWindowManager()->removeGuiMode (MWGui::GM_QuickKeysMenu); } void QuickKeysMenu::clear() { for (int i=0; i<10; ++i) { unassign(mQuickKeyButtons[i], i); } } QuickKeysMenu::~QuickKeysMenu() { delete mAssignDialog; delete mItemSelectionDialog; delete mMagicSelectionDialog; } void QuickKeysMenu::unassign(ItemWidget* key, int index) { key->clearUserStrings(); key->setItem(MWWorld::Ptr()); while (key->getChildCount()) // Destroy number label MyGUI::Gui::getInstance().destroyWidget(key->getChildAt(0)); if (index == 9) { mAssigned[index] = Type_HandToHand; MyGUI::ImageBox* image = key->createWidget("ImageBox", MyGUI::IntCoord(14, 13, 32, 32), MyGUI::Align::Default); image->setImageTexture("icons\\k\\stealth_handtohand.dds"); image->setNeedMouseFocus(false); } else { mAssigned[index] = Type_Unassigned; MyGUI::TextBox* textBox = key->createWidgetReal("SandText", MyGUI::FloatCoord(0,0,1,1), MyGUI::Align::Default); textBox->setTextAlign (MyGUI::Align::Center); textBox->setCaption (MyGUI::utility::toString(index+1)); textBox->setNeedMouseFocus (false); } } void QuickKeysMenu::onQuickKeyButtonClicked(MyGUI::Widget* sender) { int index = -1; for (int i = 0; i < 10; ++i) { if (sender == mQuickKeyButtons[i] || sender->getParent () == mQuickKeyButtons[i]) { index = i; break; } } assert(index != -1); mSelectedIndex = index; { // open assign dialog if (!mAssignDialog) mAssignDialog = new QuickKeysMenuAssign(this); mAssignDialog->setVisible (true); } } void QuickKeysMenu::onOkButtonClicked (MyGUI::Widget *sender) { MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_QuickKeysMenu); } void QuickKeysMenu::onItemButtonClicked(MyGUI::Widget* sender) { if (!mItemSelectionDialog ) { mItemSelectionDialog = new ItemSelectionDialog("#{sQuickMenu6}"); mItemSelectionDialog->eventItemSelected += MyGUI::newDelegate(this, &QuickKeysMenu::onAssignItem); mItemSelectionDialog->eventDialogCanceled += MyGUI::newDelegate(this, &QuickKeysMenu::onAssignItemCancel); } mItemSelectionDialog->setVisible(true); mItemSelectionDialog->openContainer(MWMechanics::getPlayer()); mItemSelectionDialog->setFilter(SortFilterItemModel::Filter_OnlyUsableItems); mAssignDialog->setVisible (false); } void QuickKeysMenu::onMagicButtonClicked(MyGUI::Widget* sender) { if (!mMagicSelectionDialog ) { mMagicSelectionDialog = new MagicSelectionDialog(this); } mMagicSelectionDialog->setVisible(true); mAssignDialog->setVisible (false); } void QuickKeysMenu::onUnassignButtonClicked(MyGUI::Widget* sender) { unassign(mQuickKeyButtons[mSelectedIndex], mSelectedIndex); mAssignDialog->setVisible (false); } void QuickKeysMenu::onCancelButtonClicked(MyGUI::Widget* sender) { mAssignDialog->setVisible (false); } void QuickKeysMenu::onAssignItem(MWWorld::Ptr item) { assert (mSelectedIndex >= 0); ItemWidget* button = mQuickKeyButtons[mSelectedIndex]; while (button->getChildCount()) // Destroy number label MyGUI::Gui::getInstance().destroyWidget(button->getChildAt(0)); mAssigned[mSelectedIndex] = Type_Item; button->setItem(item, ItemWidget::Barter); button->setUserString ("ToolTipType", "ItemPtr"); button->setUserData(item); if (mItemSelectionDialog) mItemSelectionDialog->setVisible(false); } void QuickKeysMenu::onAssignItemCancel() { mItemSelectionDialog->setVisible(false); } void QuickKeysMenu::onAssignMagicItem (MWWorld::Ptr item) { assert (mSelectedIndex >= 0); ItemWidget* button = mQuickKeyButtons[mSelectedIndex]; while (button->getChildCount()) // Destroy number label MyGUI::Gui::getInstance().destroyWidget(button->getChildAt(0)); mAssigned[mSelectedIndex] = Type_MagicItem; button->setFrame("textures\\menu_icon_select_magic_magic.dds", MyGUI::IntCoord(2, 2, 40, 40)); button->setIcon(item); button->setUserString ("ToolTipType", "ItemPtr"); button->setUserData(item); if (mMagicSelectionDialog) mMagicSelectionDialog->setVisible(false); } void QuickKeysMenu::onAssignMagic (const std::string& spellId) { assert (mSelectedIndex >= 0); ItemWidget* button = mQuickKeyButtons[mSelectedIndex]; while (button->getChildCount()) // Destroy number label MyGUI::Gui::getInstance().destroyWidget(button->getChildAt(0)); mAssigned[mSelectedIndex] = Type_Magic; button->setItem(MWWorld::Ptr()); button->setUserString ("ToolTipType", "Spell"); button->setUserString ("Spell", spellId); const MWWorld::ESMStore &esmStore = MWBase::Environment::get().getWorld()->getStore(); // use the icon of the first effect const ESM::Spell* spell = esmStore.get().find(spellId); const ESM::MagicEffect* effect = esmStore.get().find(spell->mEffects.mList.front().mEffectID); std::string path = effect->mIcon; int slashPos = path.rfind('\\'); path.insert(slashPos+1, "b_"); path = MWBase::Environment::get().getWindowManager()->correctIconPath(path); button->setFrame("textures\\menu_icon_select_magic.dds", MyGUI::IntCoord(2, 2, 40, 40)); button->setIcon(path); if (mMagicSelectionDialog) mMagicSelectionDialog->setVisible(false); } void QuickKeysMenu::onAssignMagicCancel () { mMagicSelectionDialog->setVisible(false); } void QuickKeysMenu::activateQuickKey(int index) { assert (index-1 >= 0); ItemWidget* button = mQuickKeyButtons[index-1]; QuickKeyType type = mAssigned[index-1]; MWWorld::Ptr player = MWMechanics::getPlayer(); MWWorld::InventoryStore& store = player.getClass().getInventoryStore(player); if (type == Type_Item || type == Type_MagicItem) { MWWorld::Ptr item = *button->getUserData(); // make sure the item is available if (item.getRefData ().getCount() < 1) { // Try searching for a compatible replacement std::string id = item.getCellRef().getRefId(); for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it) { if (Misc::StringUtils::ciEqual(it->getCellRef().getRefId(), id)) { item = *it; button->setUserData(item); break; } } if (item.getRefData().getCount() < 1) { // No replacement was found MWBase::Environment::get().getWindowManager ()->messageBox ( "#{sQuickMenu5} " + item.getClass().getName(item)); return; } } } if (type == Type_Magic) { std::string spellId = button->getUserString("Spell"); // Make sure the player still has this spell MWMechanics::CreatureStats& stats = player.getClass().getCreatureStats(player); MWMechanics::Spells& spells = stats.getSpells(); if (!spells.hasSpell(spellId)) return; store.setSelectedEnchantItem(store.end()); MWBase::Environment::get().getWindowManager()->setSelectedSpell(spellId, int(MWMechanics::getSpellSuccessChance(spellId, player))); MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Spell); } else if (type == Type_Item) { MWWorld::Ptr item = *button->getUserData(); MWBase::Environment::get().getWindowManager()->useItem(item); MWWorld::ContainerStoreIterator rightHand = store.getSlot(MWWorld::InventoryStore::Slot_CarriedRight); // change draw state only if the item is in player's right hand if (rightHand != store.end() && item == *rightHand) { MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Weapon); } } else if (type == Type_MagicItem) { MWWorld::Ptr item = *button->getUserData(); // retrieve ContainerStoreIterator to the item MWWorld::ContainerStoreIterator it = store.begin(); for (; it != store.end(); ++it) { if (*it == item) { break; } } assert(it != store.end()); // equip, if it can be equipped if (!item.getClass().getEquipmentSlots(item).first.empty()) { MWBase::Environment::get().getWindowManager()->useItem(item); // make sure that item was successfully equipped if (!store.isEquipped(item)) return; } store.setSelectedEnchantItem(it); MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Spell); } else if (type == Type_HandToHand) { store.unequipSlot(MWWorld::InventoryStore::Slot_CarriedRight, player); MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Weapon); } } // --------------------------------------------------------------------------------------------------------- QuickKeysMenuAssign::QuickKeysMenuAssign (QuickKeysMenu* parent) : WindowModal("openmw_quickkeys_menu_assign.layout") , mParent(parent) { getWidget(mLabel, "Label"); getWidget(mItemButton, "ItemButton"); getWidget(mMagicButton, "MagicButton"); getWidget(mUnassignButton, "UnassignButton"); getWidget(mCancelButton, "CancelButton"); mItemButton->eventMouseButtonClick += MyGUI::newDelegate(mParent, &QuickKeysMenu::onItemButtonClicked); mMagicButton->eventMouseButtonClick += MyGUI::newDelegate(mParent, &QuickKeysMenu::onMagicButtonClicked); mUnassignButton->eventMouseButtonClick += MyGUI::newDelegate(mParent, &QuickKeysMenu::onUnassignButtonClicked); mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(mParent, &QuickKeysMenu::onCancelButtonClicked); int maxWidth = mItemButton->getTextSize ().width + 24; maxWidth = std::max(maxWidth, mMagicButton->getTextSize ().width + 24); maxWidth = std::max(maxWidth, mUnassignButton->getTextSize ().width + 24); maxWidth = std::max(maxWidth, mCancelButton->getTextSize ().width + 24); mMainWidget->setSize(maxWidth + 24, mMainWidget->getHeight()); mLabel->setSize(maxWidth, mLabel->getHeight()); mItemButton->setCoord((maxWidth - mItemButton->getTextSize().width-24)/2 + 8, mItemButton->getTop(), mItemButton->getTextSize().width + 24, mItemButton->getHeight()); mMagicButton->setCoord((maxWidth - mMagicButton->getTextSize().width-24)/2 + 8, mMagicButton->getTop(), mMagicButton->getTextSize().width + 24, mMagicButton->getHeight()); mUnassignButton->setCoord((maxWidth - mUnassignButton->getTextSize().width-24)/2 + 8, mUnassignButton->getTop(), mUnassignButton->getTextSize().width + 24, mUnassignButton->getHeight()); mCancelButton->setCoord((maxWidth - mCancelButton->getTextSize().width-24)/2 + 8, mCancelButton->getTop(), mCancelButton->getTextSize().width + 24, mCancelButton->getHeight()); center(); } void QuickKeysMenuAssign::exit() { setVisible(false); } void QuickKeysMenu::write(ESM::ESMWriter &writer) { writer.startRecord(ESM::REC_KEYS); ESM::QuickKeys keys; for (int i=0; i<10; ++i) { ItemWidget* button = mQuickKeyButtons[i]; int type = mAssigned[i]; ESM::QuickKeys::QuickKey key; key.mType = type; switch (type) { case Type_Unassigned: case Type_HandToHand: break; case Type_Item: case Type_MagicItem: { MWWorld::Ptr item = *button->getUserData(); key.mId = item.getCellRef().getRefId(); break; } case Type_Magic: std::string spellId = button->getUserString("Spell"); key.mId = spellId; break; } keys.mKeys.push_back(key); } keys.save(writer); writer.endRecord(ESM::REC_KEYS); } void QuickKeysMenu::readRecord(ESM::ESMReader &reader, uint32_t type) { if (type != ESM::REC_KEYS) return; ESM::QuickKeys keys; keys.load(reader); int i=0; for (std::vector::const_iterator it = keys.mKeys.begin(); it != keys.mKeys.end(); ++it) { if (i >= 10) return; mSelectedIndex = i; int keyType = it->mType; std::string id = it->mId; ItemWidget* button = mQuickKeyButtons[i]; switch (keyType) { case Type_Magic: if (MWBase::Environment::get().getWorld()->getStore().get().search(id)) onAssignMagic(id); break; case Type_Item: case Type_MagicItem: { // Find the item by id MWWorld::Ptr player = MWMechanics::getPlayer(); MWWorld::InventoryStore& store = player.getClass().getInventoryStore(player); MWWorld::Ptr item; for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it) { if (Misc::StringUtils::ciEqual(it->getCellRef().getRefId(), id)) { if (item.isEmpty() || // Prefer the stack with the lowest remaining uses !item.getClass().hasItemHealth(*it) || it->getClass().getItemHealth(*it) < item.getClass().getItemHealth(item)) { item = *it; } } } if (item.isEmpty()) unassign(button, i); else { if (keyType == Type_Item) onAssignItem(item); else if (keyType == Type_MagicItem) onAssignMagicItem(item); } break; } case Type_Unassigned: case Type_HandToHand: unassign(button, i); break; } ++i; } } // --------------------------------------------------------------------------------------------------------- MagicSelectionDialog::MagicSelectionDialog(QuickKeysMenu* parent) : WindowModal("openmw_magicselection_dialog.layout") , mParent(parent) { getWidget(mCancelButton, "CancelButton"); getWidget(mMagicList, "MagicList"); mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &MagicSelectionDialog::onCancelButtonClicked); mMagicList->setShowCostColumn(false); mMagicList->setHighlightSelected(false); mMagicList->eventSpellClicked += MyGUI::newDelegate(this, &MagicSelectionDialog::onModelIndexSelected); center(); } void MagicSelectionDialog::onCancelButtonClicked (MyGUI::Widget *sender) { exit(); } void MagicSelectionDialog::exit() { mParent->onAssignMagicCancel(); } void MagicSelectionDialog::open () { WindowModal::open(); mMagicList->setModel(new SpellModel(MWMechanics::getPlayer())); mMagicList->resetScrollbars(); } void MagicSelectionDialog::onModelIndexSelected(SpellModel::ModelIndex index) { const Spell& spell = mMagicList->getModel()->getItem(index); if (spell.mType == Spell::Type_EnchantedItem) mParent->onAssignMagicItem(spell.mItem); else mParent->onAssignMagic(spell.mId); } }