#ifndef OPENMW_MWGUI_REPAIR_H #define OPENMW_MWGUI_REPAIR_H #include "windowbase.hpp" #include "../mwmechanics/repair.hpp" namespace MWGui { class ItemWidget; class Repair : public WindowBase { public: Repair(); virtual void open(); virtual void exit(); void startRepairItem (const MWWorld::Ptr& item); protected: MyGUI::Widget* mRepairBox; MyGUI::ScrollView* mRepairView; MyGUI::Widget* mToolBox; ItemWidget* mToolIcon; MyGUI::TextBox* mUsesLabel; MyGUI::TextBox* mQualityLabel; MyGUI::Button* mCancelButton; MWMechanics::Repair mRepair; void updateRepairView(); void onRepairItem (MyGUI::Widget* sender); void onCancel (MyGUI::Widget* sender); void onMouseWheel(MyGUI::Widget* _sender, int _rel); }; } #endif