#include "PacketPlayerBounty.hpp" #include using namespace mwmp; PacketPlayerBounty::PacketPlayerBounty(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_BOUNTY; } void PacketPlayerBounty::Packet(RakNet::BitStream *bs, bool send) { PlayerPacket::Packet(bs, send); RW(player->npcStats.mBounty, send); }