#include "PacketPlayerEquipment.hpp" #include using namespace mwmp; PacketPlayerEquipment::PacketPlayerEquipment(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_EQUIPMENT; } void PacketPlayerEquipment::Packet(RakNet::BitStream *bs, bool send) { PlayerPacket::Packet(bs, send); uint32_t count; if (send) count = static_cast(player->equipmentIndexChanges.size()); RW(count, send); if (!send) { player->equipmentIndexChanges.clear(); player->equipmentIndexChanges.resize(count); } for (auto &&equipmentIndex : player->equipmentIndexChanges) { RW(equipmentIndex, send); RW(player->equipmentItems[equipmentIndex].refId, send); RW(player->equipmentItems[equipmentIndex].count, send); RW(player->equipmentItems[equipmentIndex].charge, send); } }